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fix deadlock with build-exe on an object for windows
The steps to repro this issue are:
zig build-obj hello.zig -target x86_64-windows-msvc
zig build-exe hello.obj -target x86_64-windows-msvc --subsystem console
-lkernel32 -lntdll
What was happening is that the main Compilation added a work item to
produce kernel32.lib. Then it added a sub-Compilation to build zig's
libc, which ended up calling a function with extern "kernel32", which
caused the sub-Compilation to also try to produce kernel32.lib. The main
Compilation and sub-Compilation do not coordinate about the set of
import libraries that they will be trying to build, so this caused a
deadlock.
This commit solves the problem by disabling the extern "foo" feature
from working when building compiler_rt or libc. Zig's linker code is now
responsible for putting the appropriate import libs on the linker line,
if any for compiler_rt and libc.
Related: ziglang#5825
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