We read every piece of feedback, and take your input very seriously.
To see all available qualifiers, see our documentation.
There was an error while loading. Please reload this page.
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Hi ,
i'm trying to configure my .ccls to work with devkitpro which is globally a custom C compiler for arm processor ( GBA , 3DS)
here is what i tried but without any success , its probably pretty wrong.
-target arm-none-eabi # Includes -I/usr/bin/../lib/gcc/arm-none-eabi/9.1.0/include -I/usr/bin/../lib/gcc/arm-none-eabi/9.1.0/include-fixed -I/usr/bin/../lib/gcc/arm-none-eabi/9.1.0/../../../../arm-none-eabi/include -I/opt/devkitpro/libgba/include # -I space_is_not_allowed
Thanks a lot for your help
The text was updated successfully, but these errors were encountered:
Please take a look at #476 (comment)
custom C compiler for arm
Can you just name the compiler?
Sorry, something went wrong.
it is GCC
arm-none-eabi-gcc
I think you should resolve your issue with the #476 suggestion applied. Closing this one.
No branches or pull requests
Uh oh!
There was an error while loading. Please reload this page.
Hi ,
i'm trying to configure my .ccls to work with devkitpro which is globally a custom C compiler for arm processor ( GBA , 3DS)
here is what i tried but without any success , its probably pretty wrong.
Thanks a lot for your help
The text was updated successfully, but these errors were encountered: