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Merge pull request #901 from hannes-harnisch/patch-1
Add color format to sampler desc BorderColor field
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sdk-api-src/content/d3d12/ns-d3d12-d3d12_sampler_desc.md

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@@ -84,7 +84,7 @@ A <a href="/windows/desktop/api/d3d12/ne-d3d12-d3d12_comparison_func">D3D12_COMP
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### -field BorderColor
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Border color to use if <a href="/windows/desktop/api/d3d12/ne-d3d12-d3d12_texture_address_mode">D3D12_TEXTURE_ADDRESS_MODE_BORDER</a> is specified for <b>AddressU</b>, <b>AddressV</b>, or <b>AddressW</b>. Range must be between 0.0 and 1.0 inclusive.
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RGBA border color to use if <a href="/windows/desktop/api/d3d12/ne-d3d12-d3d12_texture_address_mode">D3D12_TEXTURE_ADDRESS_MODE_BORDER</a> is specified for <b>AddressU</b>, <b>AddressV</b>, or <b>AddressW</b>. Range must be between 0.0 and 1.0 inclusive.
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### -field MinLOD
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@@ -100,4 +100,4 @@ This structure is used by <a href="/windows/desktop/api/d3d12/nf-d3d12-id3d12dev
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## -see-also
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<a href="/windows/desktop/direct3d12/direct3d-12-structures">Core Structures</a>
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<a href="/windows/desktop/direct3d12/direct3d-12-structures">Core Structures</a>

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