diff --git a/docs/beginner's-guide-to-qodot/building-maps.md b/docs/beginner's-guide-to-qodot/building-maps.md index 33c2a9e..1879255 100644 --- a/docs/beginner's-guide-to-qodot/building-maps.md +++ b/docs/beginner's-guide-to-qodot/building-maps.md @@ -7,7 +7,7 @@ parent: Beginner's Guide to Qodot {:toc} -If you don't have any map files or textures, and want to fully setup your Godot project with your Trenchboom editor, read the page on [Trenchbroom Setup](qodotplugin.github.io/docs/beginner's-guide-to-qodot/trenchbroom-setup.html) first. Otherwise, continue reading. +If you don't have any map files or textures, and want to fully setup your Godot project with your Trenchboom editor, read the page on [Trenchbroom Setup](https://qodotplugin.github.io/docs/beginner's-guide-to-qodot/trenchbroom-setup.html) first. Otherwise, continue reading. # Building Maps @@ -40,7 +40,7 @@ If your map isn't building, try the following solutions: # Loading Textures -This assumes your map already has textures. If you're starting from scratch, and want to unite your Godot project with your Trenchboom editor, read the page on [Trenchbroom Setup](qodotplugin.github.io/docs/beginner's-guide-to-qodot/trenchbroom-setup.html). +This assumes your map already has textures. If you're starting from scratch, and want to unite your Godot project with your Trenchboom editor, read the page on [Trenchbroom Setup](https://qodotplugin.github.io/docs/beginner's-guide-to-qodot/trenchbroom-setup.html). ## Using Loose Textures