diff --git a/docs/beginner's-guide-to-qodot/building-maps.md b/docs/beginner's-guide-to-qodot/building-maps.md index 33c2a9e..4949dff 100644 --- a/docs/beginner's-guide-to-qodot/building-maps.md +++ b/docs/beginner's-guide-to-qodot/building-maps.md @@ -7,13 +7,13 @@ parent: Beginner's Guide to Qodot {:toc} -If you don't have any map files or textures, and want to fully setup your Godot project with your Trenchboom editor, read the page on [Trenchbroom Setup](qodotplugin.github.io/docs/beginner's-guide-to-qodot/trenchbroom-setup.html) first. Otherwise, continue reading. +If you don't have any map files or textures, and want to fully setup your Godot project with your Trenchboom editor, read the page on [Trenchbroom Setup](/trenchbroom-setup.md) first. Otherwise, continue reading. # Building Maps ## Building Basic Geometry -- With the plugin [installed and enabled](https://qodotplugin.github.io/docs/beginner's-guide-to-qodot/), Add a .map file to your project. It will import as a visible resource in your FileSystem dock. +- With the plugin [installed and enabled](/index.md), Add a .map file to your project. It will import as a visible resource in your FileSystem dock. ![](../../images/install-map.png) @@ -40,7 +40,7 @@ If your map isn't building, try the following solutions: # Loading Textures -This assumes your map already has textures. If you're starting from scratch, and want to unite your Godot project with your Trenchboom editor, read the page on [Trenchbroom Setup](qodotplugin.github.io/docs/beginner's-guide-to-qodot/trenchbroom-setup.html). +This assumes your map already has textures. If you're starting from scratch, and want to unite your Godot project with your Trenchboom editor, read the page on [Trenchbroom Setup](/trenchbroom-setup.md). ## Using Loose Textures