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chore: update package manifest version to 0.1.0 (#523)
MTT-488
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.yamato/project.metafile

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# Editors where tests will happen. The first entry of this array is also used
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# for validation
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test_editors:
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- 2021.1
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- 2019.4
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- 2020.2
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- trunk
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# Platforms that will be tested. The first entry in this array will also
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# Changelog
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All notable changes to this package will be documented in this file. The format is based on [Keep a Changelog](http://keepachangelog.com/en/1.0.0/)
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## [0.1.0] - 2020-03-02
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This is the initial experimental Unity MLAPI Package.
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### Changed
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- Rather than performance / convenience RPCs, we now have one performant 'Standard' RPC type
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- RPCs are now deferred and queued to support upcoming features and improve bandwidth usage
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- A preliminary tick system has been added
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- Network variables are tick-based
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## [0.0.1-preview.1] - 2020-12-20
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This is the first release of Unity MLAPI Package
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This was an internally-only-used version of the Unity MLAPI Package
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com.unity.multiplayer.mlapi/package.json

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{
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"name": "com.unity.multiplayer.mlapi",
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"displayName": "MLAPI Networking Library",
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"version": "0.0.1-preview.1",
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"version": "0.1.0",
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"unity": "2019.4",
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"unityRelease": "8f1",
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"description": "This the Core Unity Mid-level API that provides core SDK for multiplayer games within unity",

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