diff --git a/com.unity.netcode.gameobjects/Runtime/Metrics/NetworkMetrics.cs b/com.unity.netcode.gameobjects/Runtime/Metrics/NetworkMetrics.cs index 9961509cca..e0745575c6 100644 --- a/com.unity.netcode.gameobjects/Runtime/Metrics/NetworkMetrics.cs +++ b/com.unity.netcode.gameobjects/Runtime/Metrics/NetworkMetrics.cs @@ -1,9 +1,8 @@ #if MULTIPLAYER_TOOLS using System.Collections.Generic; -using Unity.Multiplayer.MetricTypes; -using Unity.Multiplayer.NetStats.Dispatch; -using Unity.Multiplayer.NetStats.Metrics; -using Unity.Multiplayer.NetStatsReporting; +using Unity.Multiplayer.Tools; +using Unity.Multiplayer.Tools.MetricTypes; +using Unity.Multiplayer.Tools.NetStats; namespace Unity.Netcode { @@ -219,12 +218,12 @@ public void TrackRpcReceived( public void TrackServerLogSent(ulong receiverClientId, uint logType, long bytesCount) { - m_ServerLogSentEvent.Mark(new ServerLogEvent(new ConnectionInfo(receiverClientId), (Unity.Multiplayer.MetricTypes.LogLevel)logType, bytesCount)); + m_ServerLogSentEvent.Mark(new ServerLogEvent(new ConnectionInfo(receiverClientId), (Unity.Multiplayer.Tools.MetricTypes.LogLevel)logType, bytesCount)); } public void TrackServerLogReceived(ulong senderClientId, uint logType, long bytesCount) { - m_ServerLogReceivedEvent.Mark(new ServerLogEvent(new ConnectionInfo(senderClientId), (Unity.Multiplayer.MetricTypes.LogLevel)logType, bytesCount)); + m_ServerLogReceivedEvent.Mark(new ServerLogEvent(new ConnectionInfo(senderClientId), (Unity.Multiplayer.Tools.MetricTypes.LogLevel)logType, bytesCount)); } public void DispatchFrame() diff --git a/com.unity.netcode.gameobjects/Tests/Editor/Metrics/NetworkMetricsRegistrationTests.cs b/com.unity.netcode.gameobjects/Tests/Editor/Metrics/NetworkMetricsRegistrationTests.cs index be74aed60e..8838c063c7 100644 --- a/com.unity.netcode.gameobjects/Tests/Editor/Metrics/NetworkMetricsRegistrationTests.cs +++ b/com.unity.netcode.gameobjects/Tests/Editor/Metrics/NetworkMetricsRegistrationTests.cs @@ -1,12 +1,10 @@ #if MULTIPLAYER_TOOLS - using System; using System.Linq; using System.Reflection; using NUnit.Framework; -using Unity.Multiplayer.MetricTypes; -using Unity.Multiplayer.NetStats.Dispatch; -using Unity.Multiplayer.NetStats.Metrics; +using Unity.Multiplayer.Tools.MetricTypes; +using Unity.Multiplayer.Tools.NetStats; namespace Unity.Netcode.EditorTests.Metrics { @@ -16,7 +14,7 @@ public class NetworkMetricsRegistrationTests .SelectMany(x => x.GetTypes()) .Where(x => x.GetInterfaces().Contains(typeof(INetworkMetricEvent))) .ToArray(); - + [TestCaseSource(nameof(s_MetricTypes))] public void ValidateThatAllMetricTypesAreRegistered(Type metricType) { diff --git a/com.unity.netcode.gameobjects/Tests/Runtime/Metrics/MessagingMetricsTests.cs b/com.unity.netcode.gameobjects/Tests/Runtime/Metrics/MessagingMetricsTests.cs index 866c010d3c..c3a7cfea5b 100644 --- a/com.unity.netcode.gameobjects/Tests/Runtime/Metrics/MessagingMetricsTests.cs +++ b/com.unity.netcode.gameobjects/Tests/Runtime/Metrics/MessagingMetricsTests.cs @@ -6,7 +6,7 @@ using System.Linq; using System.Text; using NUnit.Framework; -using Unity.Multiplayer.MetricTypes; +using Unity.Multiplayer.Tools.MetricTypes; using Unity.Netcode.RuntimeTests.Metrics.Utlity; using UnityEngine; using UnityEngine.TestTools; diff --git a/com.unity.netcode.gameobjects/Tests/Runtime/Metrics/NetworkObjectMetricsTests.cs b/com.unity.netcode.gameobjects/Tests/Runtime/Metrics/NetworkObjectMetricsTests.cs index ff52f64872..e138501c29 100644 --- a/com.unity.netcode.gameobjects/Tests/Runtime/Metrics/NetworkObjectMetricsTests.cs +++ b/com.unity.netcode.gameobjects/Tests/Runtime/Metrics/NetworkObjectMetricsTests.cs @@ -4,7 +4,7 @@ using System.Collections.Generic; using System.Linq; using NUnit.Framework; -using Unity.Multiplayer.MetricTypes; +using Unity.Multiplayer.Tools.MetricTypes; using Unity.Netcode.RuntimeTests.Metrics.Utlity; using UnityEngine; using UnityEngine.TestTools; diff --git a/com.unity.netcode.gameobjects/Tests/Runtime/Metrics/NetworkVariableMetricsTests.cs b/com.unity.netcode.gameobjects/Tests/Runtime/Metrics/NetworkVariableMetricsTests.cs index 7c77255715..d4cee3737a 100644 --- a/com.unity.netcode.gameobjects/Tests/Runtime/Metrics/NetworkVariableMetricsTests.cs +++ b/com.unity.netcode.gameobjects/Tests/Runtime/Metrics/NetworkVariableMetricsTests.cs @@ -3,7 +3,7 @@ using System.Collections; using System.Linq; using NUnit.Framework; -using Unity.Multiplayer.MetricTypes; +using Unity.Multiplayer.Tools.MetricTypes; using Unity.Netcode.RuntimeTests.Metrics.Utlity; using UnityEngine; using UnityEngine.TestTools; diff --git a/com.unity.netcode.gameobjects/Tests/Runtime/Metrics/OwnershipChangeMetricsTests.cs b/com.unity.netcode.gameobjects/Tests/Runtime/Metrics/OwnershipChangeMetricsTests.cs index 47d5c86715..5dfee94ce9 100644 --- a/com.unity.netcode.gameobjects/Tests/Runtime/Metrics/OwnershipChangeMetricsTests.cs +++ b/com.unity.netcode.gameobjects/Tests/Runtime/Metrics/OwnershipChangeMetricsTests.cs @@ -3,7 +3,7 @@ using System.Collections; using System.Linq; using NUnit.Framework; -using Unity.Multiplayer.MetricTypes; +using Unity.Multiplayer.Tools.MetricTypes; using Unity.Netcode.RuntimeTests.Metrics.Utlity; using UnityEngine; using UnityEngine.TestTools; diff --git a/com.unity.netcode.gameobjects/Tests/Runtime/Metrics/RpcMetricsTests.cs b/com.unity.netcode.gameobjects/Tests/Runtime/Metrics/RpcMetricsTests.cs index 4c05e5d5c5..047dc952ed 100644 --- a/com.unity.netcode.gameobjects/Tests/Runtime/Metrics/RpcMetricsTests.cs +++ b/com.unity.netcode.gameobjects/Tests/Runtime/Metrics/RpcMetricsTests.cs @@ -3,7 +3,7 @@ using System.Collections; using System.Linq; using NUnit.Framework; -using Unity.Multiplayer.MetricTypes; +using Unity.Multiplayer.Tools.MetricTypes; using Unity.Netcode.RuntimeTests.Metrics.Utlity; using UnityEngine; using UnityEngine.TestTools; diff --git a/com.unity.netcode.gameobjects/Tests/Runtime/Metrics/ServerLogsMetricTests.cs b/com.unity.netcode.gameobjects/Tests/Runtime/Metrics/ServerLogsMetricTests.cs index 6800001540..f490c255bd 100644 --- a/com.unity.netcode.gameobjects/Tests/Runtime/Metrics/ServerLogsMetricTests.cs +++ b/com.unity.netcode.gameobjects/Tests/Runtime/Metrics/ServerLogsMetricTests.cs @@ -3,7 +3,7 @@ using System.Collections; using System.Linq; using NUnit.Framework; -using Unity.Multiplayer.MetricTypes; +using Unity.Multiplayer.Tools.MetricTypes; using Unity.Netcode.RuntimeTests.Metrics.Utlity; using UnityEngine.TestTools; diff --git a/com.unity.netcode.gameobjects/Tests/Runtime/Metrics/Utility/WaitForMetricValues.cs b/com.unity.netcode.gameobjects/Tests/Runtime/Metrics/Utility/WaitForMetricValues.cs index d47cb0cb62..fa3918dd3c 100644 --- a/com.unity.netcode.gameobjects/Tests/Runtime/Metrics/Utility/WaitForMetricValues.cs +++ b/com.unity.netcode.gameobjects/Tests/Runtime/Metrics/Utility/WaitForMetricValues.cs @@ -3,8 +3,7 @@ using System.Collections.Generic; using System.Linq; using NUnit.Framework; -using Unity.Multiplayer.NetStats.Dispatch; -using Unity.Multiplayer.NetStats.Metrics; +using Unity.Multiplayer.Tools.NetStats; using UnityEngine; namespace Unity.Netcode.RuntimeTests.Metrics.Utlity diff --git a/testproject-tools-integration/Packages/manifest.json b/testproject-tools-integration/Packages/manifest.json index 641b70fa7a..fefa87c7d8 100644 --- a/testproject-tools-integration/Packages/manifest.json +++ b/testproject-tools-integration/Packages/manifest.json @@ -3,7 +3,7 @@ "dependencies": { "com.unity.ide.rider": "3.0.7", "com.unity.netcode.gameobjects": "file:../../com.unity.netcode.gameobjects", - "com.unity.multiplayer.tools": "0.0.1-preview.4", + "com.unity.multiplayer.tools": "0.0.1-preview.5", "com.unity.multiplayer.transport.utp": "file:../../com.unity.multiplayer.transport.utp", "com.unity.test-framework": "1.1.26", "com.unity.modules.ai": "1.0.0",