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Chris Elion
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barracuda to 1.1.1 (#4482)
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com.unity.ml-agents/CHANGELOG.md

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@@ -19,7 +19,7 @@ for an Agent. They allow you to control the action space more programmatically
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than defining the actions in the Agent's Behavior Parameters. See
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[BasicActuatorComponent.cs](https://github.com/Unity-Technologies/ml-agents/blob/release_7_docs/Project/Assets/ML-Agents/Examples/Basic/Scripts/BasicActuatorComponent.cs)
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for an example of how to use them. (#4297, #4315)
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- Update Barracuda to 1.1.0-preview (#4208)
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- Update Barracuda to 1.1.1-preview (#4482)
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- Enabled C# formatting using `dotnet-format`. (#4362)
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- GridSensor was added to the `com.unity.ml-agents.extensions` package. Thank you
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to Jaden Travnik from Eidos Montreal for the contribution! (#4399)

com.unity.ml-agents/package.json

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"unity": "2018.4",
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"description": "Use state-of-the-art machine learning to create intelligent character behaviors in any Unity environment (games, robotics, film, etc.).",
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"dependencies": {
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"com.unity.barracuda": "1.1.0-preview",
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"com.unity.barracuda": "1.1.1-preview",
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"com.unity.modules.imageconversion": "1.0.0",
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"com.unity.modules.jsonserialize": "1.0.0",
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"com.unity.modules.physics": "1.0.0",

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