From 39e63bf356e69726fbaba4b67f3023a5e6d1245d Mon Sep 17 00:00:00 2001
From: Eric Rowe <90259903+CLJ-SERVER@users.noreply.github.com>
Date: Wed, 5 Oct 2022 20:51:18 -0400
Subject: [PATCH] Create addpolice.md
---
docs/guides/addpolice.md | 41 ++++++++++++++++++++++++++++++++++++++++
1 file changed, 41 insertions(+)
create mode 100644 docs/guides/addpolice.md
diff --git a/docs/guides/addpolice.md b/docs/guides/addpolice.md
new file mode 100644
index 0000000..d15963a
--- /dev/null
+++ b/docs/guides/addpolice.md
@@ -0,0 +1,41 @@
+
Add Police Department
+
+
+ - first go to wosa_jobs/job_data/police/police_config.lua
+ - look for Department data then do this as the pics follow
+ - then go down to Departments then put
+
+
+ [name here] = {
+ ['Name here - Rank Here'] = {
+ Salary = How much you want them get paid,
+
+ Management = true,
+ UseGarage = true,
+ ChangeOutfit = true,
+ lockDoors = true,
+ useMDT = true,
+ getWeapons = true,
+ useCameras = true,
+ detectiveFeatures = true,
+ Jail = true,
+
+ ['Suit'] = true,
+ ['Agent'] = true,
+ ['Windbreaker'] = true,
+ ['Winter Agent'] = true,
+ ['Field Agent'] = true,
+ ['Task Force'] = true,
+ ['Special Reaction Team'] = true,
+
+ weapons = {
+ {label = 'Combat Pistol', model = 'WEAPON_COMBATPISTOL', comps = {'COMPONENT_AT_PI_FLSH'}, ammo = 25},
+ {label = 'Pump Shotgun', model = 'WEAPON_PUMPSHOTGUN', comps = {'COMPONENT_AT_AR_FLSH'}, ammo = 15},
+ {label = 'Special Carbine', model = 'WEAPON_SPECIALCARBINE', comps = {'COMPONENT_AT_AR_FLSH', 'COMPONENT_AT_SCOPE_MEDIUM'}, ammo = 70},
+ },
+
+ vehicles = {
+ 'Spawn name goes here',
+ }
+ },
+