From 39e63bf356e69726fbaba4b67f3023a5e6d1245d Mon Sep 17 00:00:00 2001 From: Eric Rowe <90259903+CLJ-SERVER@users.noreply.github.com> Date: Wed, 5 Oct 2022 20:51:18 -0400 Subject: [PATCH] Create addpolice.md --- docs/guides/addpolice.md | 41 ++++++++++++++++++++++++++++++++++++++++ 1 file changed, 41 insertions(+) create mode 100644 docs/guides/addpolice.md diff --git a/docs/guides/addpolice.md b/docs/guides/addpolice.md new file mode 100644 index 0000000..d15963a --- /dev/null +++ b/docs/guides/addpolice.md @@ -0,0 +1,41 @@ +

Add Police Department

+ +
    +
  1. first go to wosa_jobs/job_data/police/police_config.lua
  2. +
  3. look for Department data then do this as the pics follow
  4. +
  5. then go down to Departments then put
  6. + + + [name here] = { + ['Name here - Rank Here'] = { + Salary = How much you want them get paid, + + Management = true, + UseGarage = true, + ChangeOutfit = true, + lockDoors = true, + useMDT = true, + getWeapons = true, + useCameras = true, + detectiveFeatures = true, + Jail = true, + + ['Suit'] = true, + ['Agent'] = true, + ['Windbreaker'] = true, + ['Winter Agent'] = true, + ['Field Agent'] = true, + ['Task Force'] = true, + ['Special Reaction Team'] = true, + + weapons = { + {label = 'Combat Pistol', model = 'WEAPON_COMBATPISTOL', comps = {'COMPONENT_AT_PI_FLSH'}, ammo = 25}, + {label = 'Pump Shotgun', model = 'WEAPON_PUMPSHOTGUN', comps = {'COMPONENT_AT_AR_FLSH'}, ammo = 15}, + {label = 'Special Carbine', model = 'WEAPON_SPECIALCARBINE', comps = {'COMPONENT_AT_AR_FLSH', 'COMPONENT_AT_SCOPE_MEDIUM'}, ammo = 70}, + }, + + vehicles = { + 'Spawn name goes here', + } + }, +