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Copy file name to clipboardExpand all lines: README.md
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- the algorithm has the assumption that all sections and items are unique so there is no ambiguity
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- in case there is ambiguity, fallbacks automagically on non animated refresh
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-[x] it applies additional heuristics to send the least number of commands to sectioned view
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- even though the running time is linear, preferred number of sent commands is usually a lot less then linear
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- even though the running time is linear, preferred number of sent commands is usually a lot less than linear
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- it is preferred (and possible) to cap the number of changes to some small number, and in case the number of changes grows towards linear, just do normal reload
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-[x] Supports **extending your item and section structures**
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- just extend your item with `IdentifiableType` and `Equatable`, and your section with `AnimatableSectionModelType`
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