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dart gardening: webgl starts working after chrome roll?
BUG= Review-Url: https://codereview.chromium.org/2926963003 .
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tests/html/html.status

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@@ -329,9 +329,6 @@ webgl_extensions_test: Skip # webgl does not work properly on DRT, which is 'hea
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[ $runtime == dartium && ($system == windows || $system == linux) ]
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webgl_extensions_test: Fail # WebGL extension tests fail on Dartium without graphics. This is dependent on our bot configuration.
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[ $runtime == chrome && ($system == windows || $system == linux) ]
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webgl_extensions_test: Fail # WebGL extension tests fail without graphics. This is dependent on our bot configuration.
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[ $compiler == dart2js && $csp && ($runtime == drt || $runtime == safari || $runtime == ff || $runtime == chrome || $runtime == chromeOnAndroid) ]
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# Note: these tests are all injecting scripts by design. This is not allowed under CSP.
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# TODO(sra): Change these tests to use a same-origin JavaScript script file.

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