|
| 1 | +extends Object |
| 2 | + |
| 3 | +const BlockAST = preload("res://addons/block_code/code_generation/block_ast.gd") |
| 4 | +const Types = preload("res://addons/block_code/types/types.gd") |
| 5 | + |
| 6 | +var root: ASTNode |
| 7 | + |
| 8 | + |
| 9 | +class ASTNode: |
| 10 | + var data #: BlockDefinition |
| 11 | + var children: Array[ASTNode] |
| 12 | + var arguments: Dictionary # String, ASTValueNode |
| 13 | + |
| 14 | + func _init(): |
| 15 | + children = [] |
| 16 | + arguments = {} |
| 17 | + |
| 18 | + func get_code_block() -> String: |
| 19 | + var code_block: String = data.code_template # get multiline code_template from block definition |
| 20 | + |
| 21 | + # insert args |
| 22 | + |
| 23 | + # check if args match an overload in the resource |
| 24 | + |
| 25 | + for arg_name in arguments: |
| 26 | + # Use parentheses to be safe |
| 27 | + var argument = arguments[arg_name] |
| 28 | + var code_string: String |
| 29 | + if argument is ASTValueNode: |
| 30 | + code_string = argument.get_code() |
| 31 | + else: |
| 32 | + code_string = BlockAST.raw_input_to_code_string(argument) |
| 33 | + |
| 34 | + code_block = code_block.replace("{%s}" % arg_name, code_string) |
| 35 | + |
| 36 | + return code_block |
| 37 | + |
| 38 | + func get_code(depth: int) -> String: |
| 39 | + var code: String = "" |
| 40 | + |
| 41 | + # append code block |
| 42 | + var code_block := get_code_block() |
| 43 | + code_block = code_block.indent("\t".repeat(depth)) |
| 44 | + |
| 45 | + code += code_block + "\n" |
| 46 | + |
| 47 | + # fill empty entry and control blocks with pass |
| 48 | + if children.is_empty() and (data.type == Types.BlockType.ENTRY || data.type == Types.BlockType.CONTROL): |
| 49 | + code += "pass\n".indent("\t".repeat(depth + 1)) |
| 50 | + |
| 51 | + for child in children: |
| 52 | + code += child.get_code(depth + 1) |
| 53 | + |
| 54 | + return code |
| 55 | + |
| 56 | + |
| 57 | +class ASTValueNode: |
| 58 | + var data #: BlockDefinition |
| 59 | + var arguments: Dictionary # String, ASTValueNode |
| 60 | + |
| 61 | + func _init(): |
| 62 | + arguments = {} |
| 63 | + |
| 64 | + func get_code() -> String: |
| 65 | + var code: String = data.code_template # get code_template from block definition |
| 66 | + |
| 67 | + # check if args match an overload in the resource |
| 68 | + |
| 69 | + for arg_name in arguments: |
| 70 | + # Use parentheses to be safe |
| 71 | + var argument = arguments[arg_name] |
| 72 | + var code_string: String |
| 73 | + if argument is ASTValueNode: |
| 74 | + code_string = argument.get_code() |
| 75 | + else: |
| 76 | + code_string = BlockAST.raw_input_to_code_string(argument) |
| 77 | + |
| 78 | + code = code.replace("{%s}" % arg_name, code_string) |
| 79 | + |
| 80 | + return "(%s)" % code |
| 81 | + |
| 82 | + |
| 83 | +func get_code() -> String: |
| 84 | + return root.get_code(0) |
| 85 | + |
| 86 | + |
| 87 | +func _to_string(): |
| 88 | + return to_string_recursive(root, 0) |
| 89 | + |
| 90 | + |
| 91 | +func to_string_recursive(node: ASTNode, depth: int) -> String: |
| 92 | + var string: String = "%s %s\n" % ["-".repeat(depth), node.data.display_template] |
| 93 | + |
| 94 | + for c in node.children: |
| 95 | + string += to_string_recursive(c, depth + 1) |
| 96 | + |
| 97 | + return string |
| 98 | + |
| 99 | + |
| 100 | +static func raw_input_to_code_string(input) -> String: |
| 101 | + match typeof(input): |
| 102 | + TYPE_STRING: |
| 103 | + # HACK: don't include quotes around NIL strings |
| 104 | + if input.ends_with("__nil__"): |
| 105 | + return input.trim_suffix("__nil__") |
| 106 | + return "'%s'" % input.replace("\\", "\\\\").replace("'", "\\'") |
| 107 | + TYPE_VECTOR2: |
| 108 | + return "Vector2%s" % str(input) |
| 109 | + TYPE_COLOR: |
| 110 | + return "Color%s" % str(input) |
| 111 | + TYPE_OBJECT: |
| 112 | + if input is OptionData: |
| 113 | + var option_data := input as OptionData |
| 114 | + return option_data.items[option_data.selected] |
| 115 | + _: |
| 116 | + return "%s" % input |
| 117 | + |
| 118 | + return "" |
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