diff --git a/packages/eslint-plugin-react-hooks/__tests__/ESLintRulesOfHooks-test.js b/packages/eslint-plugin-react-hooks/__tests__/ESLintRulesOfHooks-test.js
index b8ec97678aa16..22d2427de69d3 100644
--- a/packages/eslint-plugin-react-hooks/__tests__/ESLintRulesOfHooks-test.js
+++ b/packages/eslint-plugin-react-hooks/__tests__/ESLintRulesOfHooks-test.js
@@ -34,7 +34,7 @@ function normalizeIndent(strings) {
// }
// ***************************************************
-const tests = {
+const allTests = {
valid: [
{
code: normalizeIndent`
@@ -44,6 +44,25 @@ const tests = {
}
`,
},
+ {
+ syntax: 'flow',
+ code: normalizeIndent`
+ // Component syntax
+ component Button() {
+ useHook();
+ return
Button!
;
+ }
+ `,
+ },
+ {
+ syntax: 'flow',
+ code: normalizeIndent`
+ // Hook syntax
+ hook useSampleHook() {
+ useHook();
+ }
+ `,
+ },
{
code: normalizeIndent`
// Valid because components can use hooks.
@@ -563,6 +582,28 @@ const tests = {
},
],
invalid: [
+ {
+ syntax: 'flow',
+ code: normalizeIndent`
+ component Button(cond: boolean) {
+ if (cond) {
+ useConditionalHook();
+ }
+ }
+ `,
+ errors: [conditionalError('useConditionalHook')],
+ },
+ {
+ syntax: 'flow',
+ code: normalizeIndent`
+ hook useTest(cond: boolean) {
+ if (cond) {
+ useConditionalHook();
+ }
+ }
+ `,
+ errors: [conditionalError('useConditionalHook')],
+ },
{
code: normalizeIndent`
// Invalid because it's dangerous and might not warn otherwise.
@@ -1287,8 +1328,8 @@ const tests = {
};
if (__EXPERIMENTAL__) {
- tests.valid = [
- ...tests.valid,
+ allTests.valid = [
+ ...allTests.valid,
{
code: normalizeIndent`
// Valid because functions created with useEffectEvent can be called in a useEffect.
@@ -1385,8 +1426,8 @@ if (__EXPERIMENTAL__) {
`,
},
];
- tests.invalid = [
- ...tests.invalid,
+ allTests.invalid = [
+ ...allTests.invalid,
{
code: normalizeIndent`
function MyComponent({ theme }) {
@@ -1536,7 +1577,7 @@ function asyncComponentHookError(fn) {
if (!process.env.CI) {
let only = [];
let skipped = [];
- [...tests.valid, ...tests.invalid].forEach(t => {
+ [...allTests.valid, ...allTests.invalid].forEach(t => {
if (t.skip) {
delete t.skip;
skipped.push(t);
@@ -1555,10 +1596,23 @@ if (!process.env.CI) {
}
return true;
};
- tests.valid = tests.valid.filter(predicate);
- tests.invalid = tests.invalid.filter(predicate);
+ allTests.valid = allTests.valid.filter(predicate);
+ allTests.invalid = allTests.invalid.filter(predicate);
+}
+
+function filteredTests(predicate) {
+ return {
+ valid: allTests.valid.filter(predicate),
+ invalid: allTests.invalid.filter(predicate),
+ };
}
+const flowTests = filteredTests(t => t.syntax == null || t.syntax === 'flow');
+const tests = filteredTests(t => t.syntax !== 'flow');
+
+allTests.valid.forEach(t => delete t.syntax);
+allTests.invalid.forEach(t => delete t.syntax);
+
describe('rules-of-hooks/rules-of-hooks', () => {
const parserOptionsV7 = {
ecmaFeatures: {
@@ -1594,6 +1648,25 @@ describe('rules-of-hooks/rules-of-hooks', () => {
tests
);
+ new ESLintTesterV7({
+ parser: require.resolve('hermes-eslint'),
+ parserOptions: {
+ sourceType: 'module',
+ enableExperimentalComponentSyntax: true,
+ },
+ }).run('eslint: v7, parser: hermes-eslint', ReactHooksESLintRule, flowTests);
+
+ new ESLintTesterV9({
+ languageOptions: {
+ ...languageOptionsV9,
+ parser: require('hermes-eslint'),
+ parserOptions: {
+ sourceType: 'module',
+ enableExperimentalComponentSyntax: true,
+ },
+ },
+ }).run('eslint: v9, parser: hermes-eslint', ReactHooksESLintRule, flowTests);
+
new ESLintTesterV7({
parser: require.resolve('@typescript-eslint/parser-v2'),
parserOptions: parserOptionsV7,
diff --git a/packages/eslint-plugin-react-hooks/src/code-path-analysis/LICENSE b/packages/eslint-plugin-react-hooks/src/code-path-analysis/LICENSE
new file mode 100644
index 0000000000000..b607bb36e96c3
--- /dev/null
+++ b/packages/eslint-plugin-react-hooks/src/code-path-analysis/LICENSE
@@ -0,0 +1,19 @@
+Copyright OpenJS Foundation and other contributors,
+
+Permission is hereby granted, free of charge, to any person obtaining a copy
+of this software and associated documentation files (the "Software"), to deal
+in the Software without restriction, including without limitation the rights
+to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+copies of the Software, and to permit persons to whom the Software is
+furnished to do so, subject to the following conditions:
+
+The above copyright notice and this permission notice shall be included in
+all copies or substantial portions of the Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
+THE SOFTWARE.
diff --git a/packages/eslint-plugin-react-hooks/src/code-path-analysis/README.md b/packages/eslint-plugin-react-hooks/src/code-path-analysis/README.md
new file mode 100644
index 0000000000000..1109cb2f387eb
--- /dev/null
+++ b/packages/eslint-plugin-react-hooks/src/code-path-analysis/README.md
@@ -0,0 +1,6 @@
+# Code Path Analyzer
+
+This code is a forked version of ESLints Code Path Analyzer which includes
+support for Component Syntax.
+
+Forked from: https://github.com/eslint/eslint/tree/main/lib/linter/code-path-analysis
diff --git a/packages/eslint-plugin-react-hooks/src/code-path-analysis/assert.js b/packages/eslint-plugin-react-hooks/src/code-path-analysis/assert.js
new file mode 100644
index 0000000000000..d6dc3539f3ad8
--- /dev/null
+++ b/packages/eslint-plugin-react-hooks/src/code-path-analysis/assert.js
@@ -0,0 +1,9 @@
+'use strict';
+
+function assert(cond) {
+ if (!cond) {
+ throw new Error('Assertion violated.');
+ }
+}
+
+module.exports = assert;
diff --git a/packages/eslint-plugin-react-hooks/src/code-path-analysis/code-path-analyzer.js b/packages/eslint-plugin-react-hooks/src/code-path-analysis/code-path-analyzer.js
new file mode 100644
index 0000000000000..8dd76e57129b5
--- /dev/null
+++ b/packages/eslint-plugin-react-hooks/src/code-path-analysis/code-path-analyzer.js
@@ -0,0 +1,802 @@
+'use strict';
+
+/* eslint-disable react-internal/no-primitive-constructors */
+
+//------------------------------------------------------------------------------
+// Requirements
+//------------------------------------------------------------------------------
+
+// eslint-disable-next-line
+const assert = require('./assert');
+// eslint-disable-next-line
+const CodePath = require('./code-path');
+// eslint-disable-next-line
+const CodePathSegment = require('./code-path-segment');
+// eslint-disable-next-line
+const IdGenerator = require('./id-generator');
+
+const breakableTypePattern =
+ /^(?:(?:Do)?While|For(?:In|Of)?|Switch)Statement$/u;
+
+//------------------------------------------------------------------------------
+// Helpers
+//------------------------------------------------------------------------------
+
+/**
+ * Checks whether or not a given node is a `case` node (not `default` node).
+ * @param {ASTNode} node A `SwitchCase` node to check.
+ * @returns {boolean} `true` if the node is a `case` node (not `default` node).
+ */
+function isCaseNode(node) {
+ return Boolean(node.test);
+}
+
+/**
+ * Checks if a given node appears as the value of a PropertyDefinition node.
+ * @param {ASTNode} node THe node to check.
+ * @returns {boolean} `true` if the node is a PropertyDefinition value,
+ * false if not.
+ */
+function isPropertyDefinitionValue(node) {
+ const parent = node.parent;
+
+ return (
+ parent && parent.type === 'PropertyDefinition' && parent.value === node
+ );
+}
+
+/**
+ * Checks whether the given logical operator is taken into account for the code
+ * path analysis.
+ * @param {string} operator The operator found in the LogicalExpression node
+ * @returns {boolean} `true` if the operator is "&&" or "||" or "??"
+ */
+function isHandledLogicalOperator(operator) {
+ return operator === '&&' || operator === '||' || operator === '??';
+}
+
+/**
+ * Checks whether the given assignment operator is a logical assignment operator.
+ * Logical assignments are taken into account for the code path analysis
+ * because of their short-circuiting semantics.
+ * @param {string} operator The operator found in the AssignmentExpression node
+ * @returns {boolean} `true` if the operator is "&&=" or "||=" or "??="
+ */
+function isLogicalAssignmentOperator(operator) {
+ return operator === '&&=' || operator === '||=' || operator === '??=';
+}
+
+/**
+ * Gets the label if the parent node of a given node is a LabeledStatement.
+ * @param {ASTNode} node A node to get.
+ * @returns {string|null} The label or `null`.
+ */
+function getLabel(node) {
+ if (node.parent.type === 'LabeledStatement') {
+ return node.parent.label.name;
+ }
+ return null;
+}
+
+/**
+ * Checks whether or not a given logical expression node goes different path
+ * between the `true` case and the `false` case.
+ * @param {ASTNode} node A node to check.
+ * @returns {boolean} `true` if the node is a test of a choice statement.
+ */
+function isForkingByTrueOrFalse(node) {
+ const parent = node.parent;
+
+ switch (parent.type) {
+ case 'ConditionalExpression':
+ case 'IfStatement':
+ case 'WhileStatement':
+ case 'DoWhileStatement':
+ case 'ForStatement':
+ return parent.test === node;
+
+ case 'LogicalExpression':
+ return isHandledLogicalOperator(parent.operator);
+
+ case 'AssignmentExpression':
+ return isLogicalAssignmentOperator(parent.operator);
+
+ default:
+ return false;
+ }
+}
+
+/**
+ * Gets the boolean value of a given literal node.
+ *
+ * This is used to detect infinity loops (e.g. `while (true) {}`).
+ * Statements preceded by an infinity loop are unreachable if the loop didn't
+ * have any `break` statement.
+ * @param {ASTNode} node A node to get.
+ * @returns {boolean|undefined} a boolean value if the node is a Literal node,
+ * otherwise `undefined`.
+ */
+function getBooleanValueIfSimpleConstant(node) {
+ if (node.type === 'Literal') {
+ return Boolean(node.value);
+ }
+ return void 0;
+}
+
+/**
+ * Checks that a given identifier node is a reference or not.
+ *
+ * This is used to detect the first throwable node in a `try` block.
+ * @param {ASTNode} node An Identifier node to check.
+ * @returns {boolean} `true` if the node is a reference.
+ */
+function isIdentifierReference(node) {
+ const parent = node.parent;
+
+ switch (parent.type) {
+ case 'LabeledStatement':
+ case 'BreakStatement':
+ case 'ContinueStatement':
+ case 'ArrayPattern':
+ case 'RestElement':
+ case 'ImportSpecifier':
+ case 'ImportDefaultSpecifier':
+ case 'ImportNamespaceSpecifier':
+ case 'CatchClause':
+ return false;
+
+ case 'FunctionDeclaration':
+ case 'ComponentDeclaration':
+ case 'HookDeclaration':
+ case 'FunctionExpression':
+ case 'ArrowFunctionExpression':
+ case 'ClassDeclaration':
+ case 'ClassExpression':
+ case 'VariableDeclarator':
+ return parent.id !== node;
+
+ case 'Property':
+ case 'PropertyDefinition':
+ case 'MethodDefinition':
+ return parent.key !== node || parent.computed || parent.shorthand;
+
+ case 'AssignmentPattern':
+ return parent.key !== node;
+
+ default:
+ return true;
+ }
+}
+
+/**
+ * Updates the current segment with the head segment.
+ * This is similar to local branches and tracking branches of git.
+ *
+ * To separate the current and the head is in order to not make useless segments.
+ *
+ * In this process, both "onCodePathSegmentStart" and "onCodePathSegmentEnd"
+ * events are fired.
+ * @param {CodePathAnalyzer} analyzer The instance.
+ * @param {ASTNode} node The current AST node.
+ * @returns {void}
+ */
+function forwardCurrentToHead(analyzer, node) {
+ const codePath = analyzer.codePath;
+ const state = CodePath.getState(codePath);
+ const currentSegments = state.currentSegments;
+ const headSegments = state.headSegments;
+ const end = Math.max(currentSegments.length, headSegments.length);
+ let i, currentSegment, headSegment;
+
+ // Fires leaving events.
+ for (i = 0; i < end; ++i) {
+ currentSegment = currentSegments[i];
+ headSegment = headSegments[i];
+
+ if (currentSegment !== headSegment && currentSegment) {
+ if (currentSegment.reachable) {
+ analyzer.emitter.emit('onCodePathSegmentEnd', currentSegment, node);
+ }
+ }
+ }
+
+ // Update state.
+ state.currentSegments = headSegments;
+
+ // Fires entering events.
+ for (i = 0; i < end; ++i) {
+ currentSegment = currentSegments[i];
+ headSegment = headSegments[i];
+
+ if (currentSegment !== headSegment && headSegment) {
+ CodePathSegment.markUsed(headSegment);
+ if (headSegment.reachable) {
+ analyzer.emitter.emit('onCodePathSegmentStart', headSegment, node);
+ }
+ }
+ }
+}
+
+/**
+ * Updates the current segment with empty.
+ * This is called at the last of functions or the program.
+ * @param {CodePathAnalyzer} analyzer The instance.
+ * @param {ASTNode} node The current AST node.
+ * @returns {void}
+ */
+function leaveFromCurrentSegment(analyzer, node) {
+ const state = CodePath.getState(analyzer.codePath);
+ const currentSegments = state.currentSegments;
+
+ for (let i = 0; i < currentSegments.length; ++i) {
+ const currentSegment = currentSegments[i];
+ if (currentSegment.reachable) {
+ analyzer.emitter.emit('onCodePathSegmentEnd', currentSegment, node);
+ }
+ }
+
+ state.currentSegments = [];
+}
+
+/**
+ * Updates the code path due to the position of a given node in the parent node
+ * thereof.
+ *
+ * For example, if the node is `parent.consequent`, this creates a fork from the
+ * current path.
+ * @param {CodePathAnalyzer} analyzer The instance.
+ * @param {ASTNode} node The current AST node.
+ * @returns {void}
+ */
+function preprocess(analyzer, node) {
+ const codePath = analyzer.codePath;
+ const state = CodePath.getState(codePath);
+ const parent = node.parent;
+
+ switch (parent.type) {
+ // The `arguments.length == 0` case is in `postprocess` function.
+ case 'CallExpression':
+ if (
+ parent.optional === true &&
+ parent.arguments.length >= 1 &&
+ parent.arguments[0] === node
+ ) {
+ state.makeOptionalRight();
+ }
+ break;
+ case 'MemberExpression':
+ if (parent.optional === true && parent.property === node) {
+ state.makeOptionalRight();
+ }
+ break;
+
+ case 'LogicalExpression':
+ if (parent.right === node && isHandledLogicalOperator(parent.operator)) {
+ state.makeLogicalRight();
+ }
+ break;
+
+ case 'AssignmentExpression':
+ if (
+ parent.right === node &&
+ isLogicalAssignmentOperator(parent.operator)
+ ) {
+ state.makeLogicalRight();
+ }
+ break;
+
+ case 'ConditionalExpression':
+ case 'IfStatement':
+ /*
+ * Fork if this node is at `consequent`/`alternate`.
+ * `popForkContext()` exists at `IfStatement:exit` and
+ * `ConditionalExpression:exit`.
+ */
+ if (parent.consequent === node) {
+ state.makeIfConsequent();
+ } else if (parent.alternate === node) {
+ state.makeIfAlternate();
+ }
+ break;
+
+ case 'SwitchCase':
+ if (parent.consequent[0] === node) {
+ state.makeSwitchCaseBody(false, !parent.test);
+ }
+ break;
+
+ case 'TryStatement':
+ if (parent.handler === node) {
+ state.makeCatchBlock();
+ } else if (parent.finalizer === node) {
+ state.makeFinallyBlock();
+ }
+ break;
+
+ case 'WhileStatement':
+ if (parent.test === node) {
+ state.makeWhileTest(getBooleanValueIfSimpleConstant(node));
+ } else {
+ assert(parent.body === node);
+ state.makeWhileBody();
+ }
+ break;
+
+ case 'DoWhileStatement':
+ if (parent.body === node) {
+ state.makeDoWhileBody();
+ } else {
+ assert(parent.test === node);
+ state.makeDoWhileTest(getBooleanValueIfSimpleConstant(node));
+ }
+ break;
+
+ case 'ForStatement':
+ if (parent.test === node) {
+ state.makeForTest(getBooleanValueIfSimpleConstant(node));
+ } else if (parent.update === node) {
+ state.makeForUpdate();
+ } else if (parent.body === node) {
+ state.makeForBody();
+ }
+ break;
+
+ case 'ForInStatement':
+ case 'ForOfStatement':
+ if (parent.left === node) {
+ state.makeForInOfLeft();
+ } else if (parent.right === node) {
+ state.makeForInOfRight();
+ } else {
+ assert(parent.body === node);
+ state.makeForInOfBody();
+ }
+ break;
+
+ case 'AssignmentPattern':
+ /*
+ * Fork if this node is at `right`.
+ * `left` is executed always, so it uses the current path.
+ * `popForkContext()` exists at `AssignmentPattern:exit`.
+ */
+ if (parent.right === node) {
+ state.pushForkContext();
+ state.forkBypassPath();
+ state.forkPath();
+ }
+ break;
+
+ default:
+ break;
+ }
+}
+
+/**
+ * Updates the code path due to the type of a given node in entering.
+ * @param {CodePathAnalyzer} analyzer The instance.
+ * @param {ASTNode} node The current AST node.
+ * @returns {void}
+ */
+function processCodePathToEnter(analyzer, node) {
+ let codePath = analyzer.codePath;
+ let state = codePath && CodePath.getState(codePath);
+ const parent = node.parent;
+
+ /**
+ * Creates a new code path and trigger the onCodePathStart event
+ * based on the currently selected node.
+ * @param {string} origin The reason the code path was started.
+ * @returns {void}
+ */
+ function startCodePath(origin) {
+ if (codePath) {
+ // Emits onCodePathSegmentStart events if updated.
+ forwardCurrentToHead(analyzer, node);
+ }
+
+ // Create the code path of this scope.
+ codePath = analyzer.codePath = new CodePath({
+ id: analyzer.idGenerator.next(),
+ origin,
+ upper: codePath,
+ onLooped: analyzer.onLooped,
+ });
+ state = CodePath.getState(codePath);
+
+ // Emits onCodePathStart events.
+ analyzer.emitter.emit('onCodePathStart', codePath, node);
+ }
+
+ /*
+ * Special case: The right side of class field initializer is considered
+ * to be its own function, so we need to start a new code path in this
+ * case.
+ */
+ if (isPropertyDefinitionValue(node)) {
+ startCodePath('class-field-initializer');
+
+ /*
+ * Intentional fall through because `node` needs to also be
+ * processed by the code below. For example, if we have:
+ *
+ * class Foo {
+ * a = () => {}
+ * }
+ *
+ * In this case, we also need start a second code path.
+ */
+ }
+
+ switch (node.type) {
+ case 'Program':
+ startCodePath('program');
+ break;
+
+ case 'FunctionDeclaration':
+ case 'ComponentDeclaration':
+ case 'HookDeclaration':
+ case 'FunctionExpression':
+ case 'ArrowFunctionExpression':
+ startCodePath('function');
+ break;
+
+ case 'StaticBlock':
+ startCodePath('class-static-block');
+ break;
+
+ case 'ChainExpression':
+ state.pushChainContext();
+ break;
+ case 'CallExpression':
+ if (node.optional === true) {
+ state.makeOptionalNode();
+ }
+ break;
+ case 'MemberExpression':
+ if (node.optional === true) {
+ state.makeOptionalNode();
+ }
+ break;
+
+ case 'LogicalExpression':
+ if (isHandledLogicalOperator(node.operator)) {
+ state.pushChoiceContext(node.operator, isForkingByTrueOrFalse(node));
+ }
+ break;
+
+ case 'AssignmentExpression':
+ if (isLogicalAssignmentOperator(node.operator)) {
+ state.pushChoiceContext(
+ node.operator.slice(0, -1), // removes `=` from the end
+ isForkingByTrueOrFalse(node),
+ );
+ }
+ break;
+
+ case 'ConditionalExpression':
+ case 'IfStatement':
+ state.pushChoiceContext('test', false);
+ break;
+
+ case 'SwitchStatement':
+ state.pushSwitchContext(node.cases.some(isCaseNode), getLabel(node));
+ break;
+
+ case 'TryStatement':
+ state.pushTryContext(Boolean(node.finalizer));
+ break;
+
+ case 'SwitchCase':
+ /*
+ * Fork if this node is after the 2st node in `cases`.
+ * It's similar to `else` blocks.
+ * The next `test` node is processed in this path.
+ */
+ if (parent.discriminant !== node && parent.cases[0] !== node) {
+ state.forkPath();
+ }
+ break;
+
+ case 'WhileStatement':
+ case 'DoWhileStatement':
+ case 'ForStatement':
+ case 'ForInStatement':
+ case 'ForOfStatement':
+ state.pushLoopContext(node.type, getLabel(node));
+ break;
+
+ case 'LabeledStatement':
+ if (!breakableTypePattern.test(node.body.type)) {
+ state.pushBreakContext(false, node.label.name);
+ }
+ break;
+
+ default:
+ break;
+ }
+
+ // Emits onCodePathSegmentStart events if updated.
+ forwardCurrentToHead(analyzer, node);
+}
+
+/**
+ * Updates the code path due to the type of a given node in leaving.
+ * @param {CodePathAnalyzer} analyzer The instance.
+ * @param {ASTNode} node The current AST node.
+ * @returns {void}
+ */
+function processCodePathToExit(analyzer, node) {
+ const codePath = analyzer.codePath;
+ const state = CodePath.getState(codePath);
+ let dontForward = false;
+
+ switch (node.type) {
+ case 'ChainExpression':
+ state.popChainContext();
+ break;
+
+ case 'IfStatement':
+ case 'ConditionalExpression':
+ state.popChoiceContext();
+ break;
+
+ case 'LogicalExpression':
+ if (isHandledLogicalOperator(node.operator)) {
+ state.popChoiceContext();
+ }
+ break;
+
+ case 'AssignmentExpression':
+ if (isLogicalAssignmentOperator(node.operator)) {
+ state.popChoiceContext();
+ }
+ break;
+
+ case 'SwitchStatement':
+ state.popSwitchContext();
+ break;
+
+ case 'SwitchCase':
+ /*
+ * This is the same as the process at the 1st `consequent` node in
+ * `preprocess` function.
+ * Must do if this `consequent` is empty.
+ */
+ if (node.consequent.length === 0) {
+ state.makeSwitchCaseBody(true, !node.test);
+ }
+ if (state.forkContext.reachable) {
+ dontForward = true;
+ }
+ break;
+
+ case 'TryStatement':
+ state.popTryContext();
+ break;
+
+ case 'BreakStatement':
+ forwardCurrentToHead(analyzer, node);
+ state.makeBreak(node.label && node.label.name);
+ dontForward = true;
+ break;
+
+ case 'ContinueStatement':
+ forwardCurrentToHead(analyzer, node);
+ state.makeContinue(node.label && node.label.name);
+ dontForward = true;
+ break;
+
+ case 'ReturnStatement':
+ forwardCurrentToHead(analyzer, node);
+ state.makeReturn();
+ dontForward = true;
+ break;
+
+ case 'ThrowStatement':
+ forwardCurrentToHead(analyzer, node);
+ state.makeThrow();
+ dontForward = true;
+ break;
+
+ case 'Identifier':
+ if (isIdentifierReference(node)) {
+ state.makeFirstThrowablePathInTryBlock();
+ dontForward = true;
+ }
+ break;
+
+ case 'CallExpression':
+ case 'ImportExpression':
+ case 'MemberExpression':
+ case 'NewExpression':
+ case 'YieldExpression':
+ state.makeFirstThrowablePathInTryBlock();
+ break;
+
+ case 'WhileStatement':
+ case 'DoWhileStatement':
+ case 'ForStatement':
+ case 'ForInStatement':
+ case 'ForOfStatement':
+ state.popLoopContext();
+ break;
+
+ case 'AssignmentPattern':
+ state.popForkContext();
+ break;
+
+ case 'LabeledStatement':
+ if (!breakableTypePattern.test(node.body.type)) {
+ state.popBreakContext();
+ }
+ break;
+
+ default:
+ break;
+ }
+
+ // Emits onCodePathSegmentStart events if updated.
+ if (!dontForward) {
+ forwardCurrentToHead(analyzer, node);
+ }
+}
+
+/**
+ * Updates the code path to finalize the current code path.
+ * @param {CodePathAnalyzer} analyzer The instance.
+ * @param {ASTNode} node The current AST node.
+ * @returns {void}
+ */
+function postprocess(analyzer, node) {
+ /**
+ * Ends the code path for the current node.
+ * @returns {void}
+ */
+ function endCodePath() {
+ let codePath = analyzer.codePath;
+
+ // Mark the current path as the final node.
+ CodePath.getState(codePath).makeFinal();
+
+ // Emits onCodePathSegmentEnd event of the current segments.
+ leaveFromCurrentSegment(analyzer, node);
+
+ // Emits onCodePathEnd event of this code path.
+ analyzer.emitter.emit('onCodePathEnd', codePath, node);
+
+ codePath = analyzer.codePath = analyzer.codePath.upper;
+ }
+
+ switch (node.type) {
+ case 'Program':
+ case 'FunctionDeclaration':
+ case 'ComponentDeclaration':
+ case 'HookDeclaration':
+ case 'FunctionExpression':
+ case 'ArrowFunctionExpression':
+ case 'StaticBlock': {
+ endCodePath();
+ break;
+ }
+
+ // The `arguments.length >= 1` case is in `preprocess` function.
+ case 'CallExpression':
+ if (node.optional === true && node.arguments.length === 0) {
+ CodePath.getState(analyzer.codePath).makeOptionalRight();
+ }
+ break;
+
+ default:
+ break;
+ }
+
+ /*
+ * Special case: The right side of class field initializer is considered
+ * to be its own function, so we need to end a code path in this
+ * case.
+ *
+ * We need to check after the other checks in order to close the
+ * code paths in the correct order for code like this:
+ *
+ *
+ * class Foo {
+ * a = () => {}
+ * }
+ *
+ * In this case, The ArrowFunctionExpression code path is closed first
+ * and then we need to close the code path for the PropertyDefinition
+ * value.
+ */
+ if (isPropertyDefinitionValue(node)) {
+ endCodePath();
+ }
+}
+
+//------------------------------------------------------------------------------
+// Public Interface
+//------------------------------------------------------------------------------
+
+/**
+ * The class to analyze code paths.
+ * This class implements the EventGenerator interface.
+ */
+class CodePathAnalyzer {
+ /**
+ * @param {EventGenerator} eventGenerator An event generator to wrap.
+ */
+ constructor(emitters) {
+ this.emitter = {
+ emit(event, ...args) {
+ emitters[event]?.(...args);
+ },
+ };
+ this.codePath = null;
+ this.idGenerator = new IdGenerator('s');
+ this.currentNode = null;
+ this.onLooped = this.onLooped.bind(this);
+ }
+
+ /**
+ * Does the process to enter a given AST node.
+ * This updates state of analysis and calls `enterNode` of the wrapped.
+ * @param {ASTNode} node A node which is entering.
+ * @returns {void}
+ */
+ enterNode(node) {
+ this.currentNode = node;
+
+ // Updates the code path due to node's position in its parent node.
+ if (node.parent) {
+ preprocess(this, node);
+ }
+
+ /*
+ * Updates the code path.
+ * And emits onCodePathStart/onCodePathSegmentStart events.
+ */
+ processCodePathToEnter(this, node);
+
+ this.currentNode = null;
+ }
+
+ /**
+ * Does the process to leave a given AST node.
+ * This updates state of analysis and calls `leaveNode` of the wrapped.
+ * @param {ASTNode} node A node which is leaving.
+ * @returns {void}
+ */
+ leaveNode(node) {
+ this.currentNode = node;
+
+ /*
+ * Updates the code path.
+ * And emits onCodePathStart/onCodePathSegmentStart events.
+ */
+ processCodePathToExit(this, node);
+
+ // Emits the last onCodePathStart/onCodePathSegmentStart events.
+ postprocess(this, node);
+
+ this.currentNode = null;
+ }
+
+ /**
+ * This is called on a code path looped.
+ * Then this raises a looped event.
+ * @param {CodePathSegment} fromSegment A segment of prev.
+ * @param {CodePathSegment} toSegment A segment of next.
+ * @returns {void}
+ */
+ onLooped(fromSegment, toSegment) {
+ if (fromSegment.reachable && toSegment.reachable) {
+ this.emitter.emit(
+ 'onCodePathSegmentLoop',
+ fromSegment,
+ toSegment,
+ this.currentNode,
+ );
+ }
+ }
+}
+
+module.exports = CodePathAnalyzer;
diff --git a/packages/eslint-plugin-react-hooks/src/code-path-analysis/code-path-segment.js b/packages/eslint-plugin-react-hooks/src/code-path-analysis/code-path-segment.js
new file mode 100644
index 0000000000000..fb015296a74fb
--- /dev/null
+++ b/packages/eslint-plugin-react-hooks/src/code-path-analysis/code-path-segment.js
@@ -0,0 +1,225 @@
+'use strict';
+
+//------------------------------------------------------------------------------
+// Requirements
+//------------------------------------------------------------------------------
+
+//------------------------------------------------------------------------------
+// Helpers
+//------------------------------------------------------------------------------
+
+/**
+ * Checks whether or not a given segment is reachable.
+ * @param {CodePathSegment} segment A segment to check.
+ * @returns {boolean} `true` if the segment is reachable.
+ */
+function isReachable(segment) {
+ return segment.reachable;
+}
+
+//------------------------------------------------------------------------------
+// Public Interface
+//------------------------------------------------------------------------------
+
+/**
+ * A code path segment.
+ */
+class CodePathSegment {
+ /**
+ * @param {string} id An identifier.
+ * @param {CodePathSegment[]} allPrevSegments An array of the previous segments.
+ * This array includes unreachable segments.
+ * @param {boolean} reachable A flag which shows this is reachable.
+ */
+ constructor(id, allPrevSegments, reachable) {
+ /**
+ * The identifier of this code path.
+ * Rules use it to store additional information of each rule.
+ * @type {string}
+ */
+ this.id = id;
+
+ /**
+ * An array of the next segments.
+ * @type {CodePathSegment[]}
+ */
+ this.nextSegments = [];
+
+ /**
+ * An array of the previous segments.
+ * @type {CodePathSegment[]}
+ */
+ this.prevSegments = allPrevSegments.filter(isReachable);
+
+ /**
+ * An array of the next segments.
+ * This array includes unreachable segments.
+ * @type {CodePathSegment[]}
+ */
+ this.allNextSegments = [];
+
+ /**
+ * An array of the previous segments.
+ * This array includes unreachable segments.
+ * @type {CodePathSegment[]}
+ */
+ this.allPrevSegments = allPrevSegments;
+
+ /**
+ * A flag which shows this is reachable.
+ * @type {boolean}
+ */
+ this.reachable = reachable;
+
+ // Internal data.
+ Object.defineProperty(this, 'internal', {
+ value: {
+ used: false,
+ loopedPrevSegments: [],
+ },
+ });
+ }
+
+ /**
+ * Checks a given previous segment is coming from the end of a loop.
+ * @param {CodePathSegment} segment A previous segment to check.
+ * @returns {boolean} `true` if the segment is coming from the end of a loop.
+ */
+ isLoopedPrevSegment(segment) {
+ return this.internal.loopedPrevSegments.includes(segment);
+ }
+
+ /**
+ * Creates the root segment.
+ * @param {string} id An identifier.
+ * @returns {CodePathSegment} The created segment.
+ */
+ static newRoot(id) {
+ return new CodePathSegment(id, [], true);
+ }
+
+ /**
+ * Creates a segment that follows given segments.
+ * @param {string} id An identifier.
+ * @param {CodePathSegment[]} allPrevSegments An array of the previous segments.
+ * @returns {CodePathSegment} The created segment.
+ */
+ static newNext(id, allPrevSegments) {
+ return new CodePathSegment(
+ id,
+ CodePathSegment.flattenUnusedSegments(allPrevSegments),
+ allPrevSegments.some(isReachable),
+ );
+ }
+
+ /**
+ * Creates an unreachable segment that follows given segments.
+ * @param {string} id An identifier.
+ * @param {CodePathSegment[]} allPrevSegments An array of the previous segments.
+ * @returns {CodePathSegment} The created segment.
+ */
+ static newUnreachable(id, allPrevSegments) {
+ const segment = new CodePathSegment(
+ id,
+ CodePathSegment.flattenUnusedSegments(allPrevSegments),
+ false,
+ );
+
+ /*
+ * In `if (a) return a; foo();` case, the unreachable segment preceded by
+ * the return statement is not used but must not be remove.
+ */
+ CodePathSegment.markUsed(segment);
+
+ return segment;
+ }
+
+ /**
+ * Creates a segment that follows given segments.
+ * This factory method does not connect with `allPrevSegments`.
+ * But this inherits `reachable` flag.
+ * @param {string} id An identifier.
+ * @param {CodePathSegment[]} allPrevSegments An array of the previous segments.
+ * @returns {CodePathSegment} The created segment.
+ */
+ static newDisconnected(id, allPrevSegments) {
+ return new CodePathSegment(id, [], allPrevSegments.some(isReachable));
+ }
+
+ /**
+ * Makes a given segment being used.
+ *
+ * And this function registers the segment into the previous segments as a next.
+ * @param {CodePathSegment} segment A segment to mark.
+ * @returns {void}
+ */
+ static markUsed(segment) {
+ if (segment.internal.used) {
+ return;
+ }
+ segment.internal.used = true;
+
+ let i;
+
+ if (segment.reachable) {
+ for (i = 0; i < segment.allPrevSegments.length; ++i) {
+ const prevSegment = segment.allPrevSegments[i];
+
+ prevSegment.allNextSegments.push(segment);
+ prevSegment.nextSegments.push(segment);
+ }
+ } else {
+ for (i = 0; i < segment.allPrevSegments.length; ++i) {
+ segment.allPrevSegments[i].allNextSegments.push(segment);
+ }
+ }
+ }
+
+ /**
+ * Marks a previous segment as looped.
+ * @param {CodePathSegment} segment A segment.
+ * @param {CodePathSegment} prevSegment A previous segment to mark.
+ * @returns {void}
+ */
+ static markPrevSegmentAsLooped(segment, prevSegment) {
+ segment.internal.loopedPrevSegments.push(prevSegment);
+ }
+
+ /**
+ * Replaces unused segments with the previous segments of each unused segment.
+ * @param {CodePathSegment[]} segments An array of segments to replace.
+ * @returns {CodePathSegment[]} The replaced array.
+ */
+ static flattenUnusedSegments(segments) {
+ const done = Object.create(null);
+ const retv = [];
+
+ for (let i = 0; i < segments.length; ++i) {
+ const segment = segments[i];
+
+ // Ignores duplicated.
+ if (done[segment.id]) {
+ continue;
+ }
+
+ // Use previous segments if unused.
+ if (!segment.internal.used) {
+ for (let j = 0; j < segment.allPrevSegments.length; ++j) {
+ const prevSegment = segment.allPrevSegments[j];
+
+ if (!done[prevSegment.id]) {
+ done[prevSegment.id] = true;
+ retv.push(prevSegment);
+ }
+ }
+ } else {
+ done[segment.id] = true;
+ retv.push(segment);
+ }
+ }
+
+ return retv;
+ }
+}
+
+module.exports = CodePathSegment;
diff --git a/packages/eslint-plugin-react-hooks/src/code-path-analysis/code-path-state.js b/packages/eslint-plugin-react-hooks/src/code-path-analysis/code-path-state.js
new file mode 100644
index 0000000000000..9a107fecd7f9c
--- /dev/null
+++ b/packages/eslint-plugin-react-hooks/src/code-path-analysis/code-path-state.js
@@ -0,0 +1,1441 @@
+'use strict';
+
+//------------------------------------------------------------------------------
+// Requirements
+//------------------------------------------------------------------------------
+
+// eslint-disable-next-line
+const CodePathSegment = require('./code-path-segment');
+// eslint-disable-next-line
+const ForkContext = require('./fork-context');
+
+//------------------------------------------------------------------------------
+// Helpers
+//------------------------------------------------------------------------------
+
+/**
+ * Adds given segments into the `dest` array.
+ * If the `others` array does not includes the given segments, adds to the `all`
+ * array as well.
+ *
+ * This adds only reachable and used segments.
+ * @param {CodePathSegment[]} dest A destination array (`returnedSegments` or `thrownSegments`).
+ * @param {CodePathSegment[]} others Another destination array (`returnedSegments` or `thrownSegments`).
+ * @param {CodePathSegment[]} all The unified destination array (`finalSegments`).
+ * @param {CodePathSegment[]} segments Segments to add.
+ * @returns {void}
+ */
+function addToReturnedOrThrown(dest, others, all, segments) {
+ for (let i = 0; i < segments.length; ++i) {
+ const segment = segments[i];
+
+ dest.push(segment);
+ if (!others.includes(segment)) {
+ all.push(segment);
+ }
+ }
+}
+
+/**
+ * Gets a loop-context for a `continue` statement.
+ * @param {CodePathState} state A state to get.
+ * @param {string} label The label of a `continue` statement.
+ * @returns {LoopContext} A loop-context for a `continue` statement.
+ */
+function getContinueContext(state, label) {
+ if (!label) {
+ return state.loopContext;
+ }
+
+ let context = state.loopContext;
+
+ while (context) {
+ if (context.label === label) {
+ return context;
+ }
+ context = context.upper;
+ }
+
+ /* c8 ignore next */
+ return null;
+}
+
+/**
+ * Gets a context for a `break` statement.
+ * @param {CodePathState} state A state to get.
+ * @param {string} label The label of a `break` statement.
+ * @returns {LoopContext|SwitchContext} A context for a `break` statement.
+ */
+function getBreakContext(state, label) {
+ let context = state.breakContext;
+
+ while (context) {
+ if (label ? context.label === label : context.breakable) {
+ return context;
+ }
+ context = context.upper;
+ }
+
+ /* c8 ignore next */
+ return null;
+}
+
+/**
+ * Gets a context for a `return` statement.
+ * @param {CodePathState} state A state to get.
+ * @returns {TryContext|CodePathState} A context for a `return` statement.
+ */
+function getReturnContext(state) {
+ let context = state.tryContext;
+
+ while (context) {
+ if (context.hasFinalizer && context.position !== 'finally') {
+ return context;
+ }
+ context = context.upper;
+ }
+
+ return state;
+}
+
+/**
+ * Gets a context for a `throw` statement.
+ * @param {CodePathState} state A state to get.
+ * @returns {TryContext|CodePathState} A context for a `throw` statement.
+ */
+function getThrowContext(state) {
+ let context = state.tryContext;
+
+ while (context) {
+ if (
+ context.position === 'try' ||
+ (context.hasFinalizer && context.position === 'catch')
+ ) {
+ return context;
+ }
+ context = context.upper;
+ }
+
+ return state;
+}
+
+/**
+ * Removes a given element from a given array.
+ * @param {any[]} xs An array to remove the specific element.
+ * @param {any} x An element to be removed.
+ * @returns {void}
+ */
+function remove(xs, x) {
+ xs.splice(xs.indexOf(x), 1);
+}
+
+/**
+ * Disconnect given segments.
+ *
+ * This is used in a process for switch statements.
+ * If there is the "default" chunk before other cases, the order is different
+ * between node's and running's.
+ * @param {CodePathSegment[]} prevSegments Forward segments to disconnect.
+ * @param {CodePathSegment[]} nextSegments Backward segments to disconnect.
+ * @returns {void}
+ */
+function removeConnection(prevSegments, nextSegments) {
+ for (let i = 0; i < prevSegments.length; ++i) {
+ const prevSegment = prevSegments[i];
+ const nextSegment = nextSegments[i];
+
+ remove(prevSegment.nextSegments, nextSegment);
+ remove(prevSegment.allNextSegments, nextSegment);
+ remove(nextSegment.prevSegments, prevSegment);
+ remove(nextSegment.allPrevSegments, prevSegment);
+ }
+}
+
+/**
+ * Creates looping path.
+ * @param {CodePathState} state The instance.
+ * @param {CodePathSegment[]} unflattenedFromSegments Segments which are source.
+ * @param {CodePathSegment[]} unflattenedToSegments Segments which are destination.
+ * @returns {void}
+ */
+function makeLooped(state, unflattenedFromSegments, unflattenedToSegments) {
+ const fromSegments = CodePathSegment.flattenUnusedSegments(
+ unflattenedFromSegments,
+ );
+ const toSegments = CodePathSegment.flattenUnusedSegments(
+ unflattenedToSegments,
+ );
+
+ const end = Math.min(fromSegments.length, toSegments.length);
+
+ for (let i = 0; i < end; ++i) {
+ const fromSegment = fromSegments[i];
+ const toSegment = toSegments[i];
+
+ if (toSegment.reachable) {
+ fromSegment.nextSegments.push(toSegment);
+ }
+ if (fromSegment.reachable) {
+ toSegment.prevSegments.push(fromSegment);
+ }
+ fromSegment.allNextSegments.push(toSegment);
+ toSegment.allPrevSegments.push(fromSegment);
+
+ if (toSegment.allPrevSegments.length >= 2) {
+ CodePathSegment.markPrevSegmentAsLooped(toSegment, fromSegment);
+ }
+
+ state.notifyLooped(fromSegment, toSegment);
+ }
+}
+
+/**
+ * Finalizes segments of `test` chunk of a ForStatement.
+ *
+ * - Adds `false` paths to paths which are leaving from the loop.
+ * - Sets `true` paths to paths which go to the body.
+ * @param {LoopContext} context A loop context to modify.
+ * @param {ChoiceContext} choiceContext A choice context of this loop.
+ * @param {CodePathSegment[]} head The current head paths.
+ * @returns {void}
+ */
+function finalizeTestSegmentsOfFor(context, choiceContext, head) {
+ if (!choiceContext.processed) {
+ choiceContext.trueForkContext.add(head);
+ choiceContext.falseForkContext.add(head);
+ choiceContext.qqForkContext.add(head);
+ }
+
+ if (context.test !== true) {
+ context.brokenForkContext.addAll(choiceContext.falseForkContext);
+ }
+ context.endOfTestSegments = choiceContext.trueForkContext.makeNext(0, -1);
+}
+
+//------------------------------------------------------------------------------
+// Public Interface
+//------------------------------------------------------------------------------
+
+/**
+ * A class which manages state to analyze code paths.
+ */
+class CodePathState {
+ /**
+ * @param {IdGenerator} idGenerator An id generator to generate id for code
+ * path segments.
+ * @param {Function} onLooped A callback function to notify looping.
+ */
+ constructor(idGenerator, onLooped) {
+ this.idGenerator = idGenerator;
+ this.notifyLooped = onLooped;
+ this.forkContext = ForkContext.newRoot(idGenerator);
+ this.choiceContext = null;
+ this.switchContext = null;
+ this.tryContext = null;
+ this.loopContext = null;
+ this.breakContext = null;
+ this.chainContext = null;
+
+ this.currentSegments = [];
+ this.initialSegment = this.forkContext.head[0];
+
+ // returnedSegments and thrownSegments push elements into finalSegments also.
+ const final = (this.finalSegments = []);
+ const returned = (this.returnedForkContext = []);
+ const thrown = (this.thrownForkContext = []);
+
+ returned.add = addToReturnedOrThrown.bind(null, returned, thrown, final);
+ thrown.add = addToReturnedOrThrown.bind(null, thrown, returned, final);
+ }
+
+ /**
+ * The head segments.
+ * @type {CodePathSegment[]}
+ */
+ get headSegments() {
+ return this.forkContext.head;
+ }
+
+ /**
+ * The parent forking context.
+ * This is used for the root of new forks.
+ * @type {ForkContext}
+ */
+ get parentForkContext() {
+ const current = this.forkContext;
+
+ return current && current.upper;
+ }
+
+ /**
+ * Creates and stacks new forking context.
+ * @param {boolean} forkLeavingPath A flag which shows being in a
+ * "finally" block.
+ * @returns {ForkContext} The created context.
+ */
+ pushForkContext(forkLeavingPath) {
+ this.forkContext = ForkContext.newEmpty(this.forkContext, forkLeavingPath);
+
+ return this.forkContext;
+ }
+
+ /**
+ * Pops and merges the last forking context.
+ * @returns {ForkContext} The last context.
+ */
+ popForkContext() {
+ const lastContext = this.forkContext;
+
+ this.forkContext = lastContext.upper;
+ this.forkContext.replaceHead(lastContext.makeNext(0, -1));
+
+ return lastContext;
+ }
+
+ /**
+ * Creates a new path.
+ * @returns {void}
+ */
+ forkPath() {
+ this.forkContext.add(this.parentForkContext.makeNext(-1, -1));
+ }
+
+ /**
+ * Creates a bypass path.
+ * This is used for such as IfStatement which does not have "else" chunk.
+ * @returns {void}
+ */
+ forkBypassPath() {
+ this.forkContext.add(this.parentForkContext.head);
+ }
+
+ //--------------------------------------------------------------------------
+ // ConditionalExpression, LogicalExpression, IfStatement
+ //--------------------------------------------------------------------------
+
+ /**
+ * Creates a context for ConditionalExpression, LogicalExpression, AssignmentExpression (logical assignments only),
+ * IfStatement, WhileStatement, DoWhileStatement, or ForStatement.
+ *
+ * LogicalExpressions have cases that it goes different paths between the
+ * `true` case and the `false` case.
+ *
+ * For Example:
+ *
+ * if (a || b) {
+ * foo();
+ * } else {
+ * bar();
+ * }
+ *
+ * In this case, `b` is evaluated always in the code path of the `else`
+ * block, but it's not so in the code path of the `if` block.
+ * So there are 3 paths.
+ *
+ * a -> foo();
+ * a -> b -> foo();
+ * a -> b -> bar();
+ * @param {string} kind A kind string.
+ * If the new context is LogicalExpression's or AssignmentExpression's, this is `"&&"` or `"||"` or `"??"`.
+ * If it's IfStatement's or ConditionalExpression's, this is `"test"`.
+ * Otherwise, this is `"loop"`.
+ * @param {boolean} isForkingAsResult A flag that shows that goes different
+ * paths between `true` and `false`.
+ * @returns {void}
+ */
+ pushChoiceContext(kind, isForkingAsResult) {
+ this.choiceContext = {
+ upper: this.choiceContext,
+ kind,
+ isForkingAsResult,
+ trueForkContext: ForkContext.newEmpty(this.forkContext),
+ falseForkContext: ForkContext.newEmpty(this.forkContext),
+ qqForkContext: ForkContext.newEmpty(this.forkContext),
+ processed: false,
+ };
+ }
+
+ /**
+ * Pops the last choice context and finalizes it.
+ * @throws {Error} (Unreachable.)
+ * @returns {ChoiceContext} The popped context.
+ */
+ popChoiceContext() {
+ const context = this.choiceContext;
+
+ this.choiceContext = context.upper;
+
+ const forkContext = this.forkContext;
+ const headSegments = forkContext.head;
+
+ switch (context.kind) {
+ case '&&':
+ case '||':
+ case '??':
+ /*
+ * If any result were not transferred from child contexts,
+ * this sets the head segments to both cases.
+ * The head segments are the path of the right-hand operand.
+ */
+ if (!context.processed) {
+ context.trueForkContext.add(headSegments);
+ context.falseForkContext.add(headSegments);
+ context.qqForkContext.add(headSegments);
+ }
+
+ /*
+ * Transfers results to upper context if this context is in
+ * test chunk.
+ */
+ if (context.isForkingAsResult) {
+ const parentContext = this.choiceContext;
+
+ parentContext.trueForkContext.addAll(context.trueForkContext);
+ parentContext.falseForkContext.addAll(context.falseForkContext);
+ parentContext.qqForkContext.addAll(context.qqForkContext);
+ parentContext.processed = true;
+
+ return context;
+ }
+
+ break;
+
+ case 'test':
+ if (!context.processed) {
+ /*
+ * The head segments are the path of the `if` block here.
+ * Updates the `true` path with the end of the `if` block.
+ */
+ context.trueForkContext.clear();
+ context.trueForkContext.add(headSegments);
+ } else {
+ /*
+ * The head segments are the path of the `else` block here.
+ * Updates the `false` path with the end of the `else`
+ * block.
+ */
+ context.falseForkContext.clear();
+ context.falseForkContext.add(headSegments);
+ }
+
+ break;
+
+ case 'loop':
+ /*
+ * Loops are addressed in popLoopContext().
+ * This is called from popLoopContext().
+ */
+ return context;
+
+ /* c8 ignore next */
+ default:
+ throw new Error('unreachable');
+ }
+
+ // Merges all paths.
+ const prevForkContext = context.trueForkContext;
+
+ prevForkContext.addAll(context.falseForkContext);
+ forkContext.replaceHead(prevForkContext.makeNext(0, -1));
+
+ return context;
+ }
+
+ /**
+ * Makes a code path segment of the right-hand operand of a logical
+ * expression.
+ * @throws {Error} (Unreachable.)
+ * @returns {void}
+ */
+ makeLogicalRight() {
+ const context = this.choiceContext;
+ const forkContext = this.forkContext;
+
+ if (context.processed) {
+ /*
+ * This got segments already from the child choice context.
+ * Creates the next path from own true/false fork context.
+ */
+ let prevForkContext;
+
+ switch (context.kind) {
+ case '&&': // if true then go to the right-hand side.
+ prevForkContext = context.trueForkContext;
+ break;
+ case '||': // if false then go to the right-hand side.
+ prevForkContext = context.falseForkContext;
+ break;
+ case '??': // Both true/false can short-circuit, so needs the third path to go to the right-hand side. That's qqForkContext.
+ prevForkContext = context.qqForkContext;
+ break;
+ default:
+ throw new Error('unreachable');
+ }
+
+ forkContext.replaceHead(prevForkContext.makeNext(0, -1));
+ prevForkContext.clear();
+ context.processed = false;
+ } else {
+ /*
+ * This did not get segments from the child choice context.
+ * So addresses the head segments.
+ * The head segments are the path of the left-hand operand.
+ */
+ switch (context.kind) {
+ case '&&': // the false path can short-circuit.
+ context.falseForkContext.add(forkContext.head);
+ break;
+ case '||': // the true path can short-circuit.
+ context.trueForkContext.add(forkContext.head);
+ break;
+ case '??': // both can short-circuit.
+ context.trueForkContext.add(forkContext.head);
+ context.falseForkContext.add(forkContext.head);
+ break;
+ default:
+ throw new Error('unreachable');
+ }
+
+ forkContext.replaceHead(forkContext.makeNext(-1, -1));
+ }
+ }
+
+ /**
+ * Makes a code path segment of the `if` block.
+ * @returns {void}
+ */
+ makeIfConsequent() {
+ const context = this.choiceContext;
+ const forkContext = this.forkContext;
+
+ /*
+ * If any result were not transferred from child contexts,
+ * this sets the head segments to both cases.
+ * The head segments are the path of the test expression.
+ */
+ if (!context.processed) {
+ context.trueForkContext.add(forkContext.head);
+ context.falseForkContext.add(forkContext.head);
+ context.qqForkContext.add(forkContext.head);
+ }
+
+ context.processed = false;
+
+ // Creates new path from the `true` case.
+ forkContext.replaceHead(context.trueForkContext.makeNext(0, -1));
+ }
+
+ /**
+ * Makes a code path segment of the `else` block.
+ * @returns {void}
+ */
+ makeIfAlternate() {
+ const context = this.choiceContext;
+ const forkContext = this.forkContext;
+
+ /*
+ * The head segments are the path of the `if` block.
+ * Updates the `true` path with the end of the `if` block.
+ */
+ context.trueForkContext.clear();
+ context.trueForkContext.add(forkContext.head);
+ context.processed = true;
+
+ // Creates new path from the `false` case.
+ forkContext.replaceHead(context.falseForkContext.makeNext(0, -1));
+ }
+
+ //--------------------------------------------------------------------------
+ // ChainExpression
+ //--------------------------------------------------------------------------
+
+ /**
+ * Push a new `ChainExpression` context to the stack.
+ * This method is called on entering to each `ChainExpression` node.
+ * This context is used to count forking in the optional chain then merge them on the exiting from the `ChainExpression` node.
+ * @returns {void}
+ */
+ pushChainContext() {
+ this.chainContext = {
+ upper: this.chainContext,
+ countChoiceContexts: 0,
+ };
+ }
+
+ /**
+ * Pop a `ChainExpression` context from the stack.
+ * This method is called on exiting from each `ChainExpression` node.
+ * This merges all forks of the last optional chaining.
+ * @returns {void}
+ */
+ popChainContext() {
+ const context = this.chainContext;
+
+ this.chainContext = context.upper;
+
+ // pop all choice contexts of this.
+ for (let i = context.countChoiceContexts; i > 0; --i) {
+ this.popChoiceContext();
+ }
+ }
+
+ /**
+ * Create a choice context for optional access.
+ * This method is called on entering to each `(Call|Member)Expression[optional=true]` node.
+ * This creates a choice context as similar to `LogicalExpression[operator="??"]` node.
+ * @returns {void}
+ */
+ makeOptionalNode() {
+ if (this.chainContext) {
+ this.chainContext.countChoiceContexts += 1;
+ this.pushChoiceContext('??', false);
+ }
+ }
+
+ /**
+ * Create a fork.
+ * This method is called on entering to the `arguments|property` property of each `(Call|Member)Expression` node.
+ * @returns {void}
+ */
+ makeOptionalRight() {
+ if (this.chainContext) {
+ this.makeLogicalRight();
+ }
+ }
+
+ //--------------------------------------------------------------------------
+ // SwitchStatement
+ //--------------------------------------------------------------------------
+
+ /**
+ * Creates a context object of SwitchStatement and stacks it.
+ * @param {boolean} hasCase `true` if the switch statement has one or more
+ * case parts.
+ * @param {string|null} label The label text.
+ * @returns {void}
+ */
+ pushSwitchContext(hasCase, label) {
+ this.switchContext = {
+ upper: this.switchContext,
+ hasCase,
+ defaultSegments: null,
+ defaultBodySegments: null,
+ foundDefault: false,
+ lastIsDefault: false,
+ countForks: 0,
+ };
+
+ this.pushBreakContext(true, label);
+ }
+
+ /**
+ * Pops the last context of SwitchStatement and finalizes it.
+ *
+ * - Disposes all forking stack for `case` and `default`.
+ * - Creates the next code path segment from `context.brokenForkContext`.
+ * - If the last `SwitchCase` node is not a `default` part, creates a path
+ * to the `default` body.
+ * @returns {void}
+ */
+ popSwitchContext() {
+ const context = this.switchContext;
+
+ this.switchContext = context.upper;
+
+ const forkContext = this.forkContext;
+ const brokenForkContext = this.popBreakContext().brokenForkContext;
+
+ if (context.countForks === 0) {
+ /*
+ * When there is only one `default` chunk and there is one or more
+ * `break` statements, even if forks are nothing, it needs to merge
+ * those.
+ */
+ if (!brokenForkContext.empty) {
+ brokenForkContext.add(forkContext.makeNext(-1, -1));
+ forkContext.replaceHead(brokenForkContext.makeNext(0, -1));
+ }
+
+ return;
+ }
+
+ const lastSegments = forkContext.head;
+
+ this.forkBypassPath();
+ const lastCaseSegments = forkContext.head;
+
+ /*
+ * `brokenForkContext` is used to make the next segment.
+ * It must add the last segment into `brokenForkContext`.
+ */
+ brokenForkContext.add(lastSegments);
+
+ /*
+ * A path which is failed in all case test should be connected to path
+ * of `default` chunk.
+ */
+ if (!context.lastIsDefault) {
+ if (context.defaultBodySegments) {
+ /*
+ * Remove a link from `default` label to its chunk.
+ * It's false route.
+ */
+ removeConnection(context.defaultSegments, context.defaultBodySegments);
+ makeLooped(this, lastCaseSegments, context.defaultBodySegments);
+ } else {
+ /*
+ * It handles the last case body as broken if `default` chunk
+ * does not exist.
+ */
+ brokenForkContext.add(lastCaseSegments);
+ }
+ }
+
+ // Pops the segment context stack until the entry segment.
+ for (let i = 0; i < context.countForks; ++i) {
+ this.forkContext = this.forkContext.upper;
+ }
+
+ /*
+ * Creates a path from all brokenForkContext paths.
+ * This is a path after switch statement.
+ */
+ this.forkContext.replaceHead(brokenForkContext.makeNext(0, -1));
+ }
+
+ /**
+ * Makes a code path segment for a `SwitchCase` node.
+ * @param {boolean} isEmpty `true` if the body is empty.
+ * @param {boolean} isDefault `true` if the body is the default case.
+ * @returns {void}
+ */
+ makeSwitchCaseBody(isEmpty, isDefault) {
+ const context = this.switchContext;
+
+ if (!context.hasCase) {
+ return;
+ }
+
+ /*
+ * Merge forks.
+ * The parent fork context has two segments.
+ * Those are from the current case and the body of the previous case.
+ */
+ const parentForkContext = this.forkContext;
+ const forkContext = this.pushForkContext();
+
+ forkContext.add(parentForkContext.makeNext(0, -1));
+
+ /*
+ * Save `default` chunk info.
+ * If the `default` label is not at the last, we must make a path from
+ * the last `case` to the `default` chunk.
+ */
+ if (isDefault) {
+ context.defaultSegments = parentForkContext.head;
+ if (isEmpty) {
+ context.foundDefault = true;
+ } else {
+ context.defaultBodySegments = forkContext.head;
+ }
+ } else {
+ if (!isEmpty && context.foundDefault) {
+ context.foundDefault = false;
+ context.defaultBodySegments = forkContext.head;
+ }
+ }
+
+ context.lastIsDefault = isDefault;
+ context.countForks += 1;
+ }
+
+ //--------------------------------------------------------------------------
+ // TryStatement
+ //--------------------------------------------------------------------------
+
+ /**
+ * Creates a context object of TryStatement and stacks it.
+ * @param {boolean} hasFinalizer `true` if the try statement has a
+ * `finally` block.
+ * @returns {void}
+ */
+ pushTryContext(hasFinalizer) {
+ this.tryContext = {
+ upper: this.tryContext,
+ position: 'try',
+ hasFinalizer,
+
+ returnedForkContext: hasFinalizer
+ ? ForkContext.newEmpty(this.forkContext)
+ : null,
+
+ thrownForkContext: ForkContext.newEmpty(this.forkContext),
+ lastOfTryIsReachable: false,
+ lastOfCatchIsReachable: false,
+ };
+ }
+
+ /**
+ * Pops the last context of TryStatement and finalizes it.
+ * @returns {void}
+ */
+ popTryContext() {
+ const context = this.tryContext;
+
+ this.tryContext = context.upper;
+
+ if (context.position === 'catch') {
+ // Merges two paths from the `try` block and `catch` block merely.
+ this.popForkContext();
+ return;
+ }
+
+ /*
+ * The following process is executed only when there is the `finally`
+ * block.
+ */
+
+ const returned = context.returnedForkContext;
+ const thrown = context.thrownForkContext;
+
+ if (returned.empty && thrown.empty) {
+ return;
+ }
+
+ // Separate head to normal paths and leaving paths.
+ const headSegments = this.forkContext.head;
+
+ this.forkContext = this.forkContext.upper;
+ const normalSegments = headSegments.slice(0, (headSegments.length / 2) | 0);
+ const leavingSegments = headSegments.slice((headSegments.length / 2) | 0);
+
+ // Forwards the leaving path to upper contexts.
+ if (!returned.empty) {
+ getReturnContext(this).returnedForkContext.add(leavingSegments);
+ }
+ if (!thrown.empty) {
+ getThrowContext(this).thrownForkContext.add(leavingSegments);
+ }
+
+ // Sets the normal path as the next.
+ this.forkContext.replaceHead(normalSegments);
+
+ /*
+ * If both paths of the `try` block and the `catch` block are
+ * unreachable, the next path becomes unreachable as well.
+ */
+ if (!context.lastOfTryIsReachable && !context.lastOfCatchIsReachable) {
+ this.forkContext.makeUnreachable();
+ }
+ }
+
+ /**
+ * Makes a code path segment for a `catch` block.
+ * @returns {void}
+ */
+ makeCatchBlock() {
+ const context = this.tryContext;
+ const forkContext = this.forkContext;
+ const thrown = context.thrownForkContext;
+
+ // Update state.
+ context.position = 'catch';
+ context.thrownForkContext = ForkContext.newEmpty(forkContext);
+ context.lastOfTryIsReachable = forkContext.reachable;
+
+ // Merge thrown paths.
+ thrown.add(forkContext.head);
+ const thrownSegments = thrown.makeNext(0, -1);
+
+ // Fork to a bypass and the merged thrown path.
+ this.pushForkContext();
+ this.forkBypassPath();
+ this.forkContext.add(thrownSegments);
+ }
+
+ /**
+ * Makes a code path segment for a `finally` block.
+ *
+ * In the `finally` block, parallel paths are created. The parallel paths
+ * are used as leaving-paths. The leaving-paths are paths from `return`
+ * statements and `throw` statements in a `try` block or a `catch` block.
+ * @returns {void}
+ */
+ makeFinallyBlock() {
+ const context = this.tryContext;
+ let forkContext = this.forkContext;
+ const returned = context.returnedForkContext;
+ const thrown = context.thrownForkContext;
+ const headOfLeavingSegments = forkContext.head;
+
+ // Update state.
+ if (context.position === 'catch') {
+ // Merges two paths from the `try` block and `catch` block.
+ this.popForkContext();
+ forkContext = this.forkContext;
+
+ context.lastOfCatchIsReachable = forkContext.reachable;
+ } else {
+ context.lastOfTryIsReachable = forkContext.reachable;
+ }
+ context.position = 'finally';
+
+ if (returned.empty && thrown.empty) {
+ // This path does not leave.
+ return;
+ }
+
+ /*
+ * Create a parallel segment from merging returned and thrown.
+ * This segment will leave at the end of this finally block.
+ */
+ const segments = forkContext.makeNext(-1, -1);
+
+ for (let i = 0; i < forkContext.count; ++i) {
+ const prevSegsOfLeavingSegment = [headOfLeavingSegments[i]];
+
+ for (let j = 0; j < returned.segmentsList.length; ++j) {
+ prevSegsOfLeavingSegment.push(returned.segmentsList[j][i]);
+ }
+ for (let j = 0; j < thrown.segmentsList.length; ++j) {
+ prevSegsOfLeavingSegment.push(thrown.segmentsList[j][i]);
+ }
+
+ segments.push(
+ CodePathSegment.newNext(
+ this.idGenerator.next(),
+ prevSegsOfLeavingSegment,
+ ),
+ );
+ }
+
+ this.pushForkContext(true);
+ this.forkContext.add(segments);
+ }
+
+ /**
+ * Makes a code path segment from the first throwable node to the `catch`
+ * block or the `finally` block.
+ * @returns {void}
+ */
+ makeFirstThrowablePathInTryBlock() {
+ const forkContext = this.forkContext;
+
+ if (!forkContext.reachable) {
+ return;
+ }
+
+ const context = getThrowContext(this);
+
+ if (
+ context === this ||
+ context.position !== 'try' ||
+ !context.thrownForkContext.empty
+ ) {
+ return;
+ }
+
+ context.thrownForkContext.add(forkContext.head);
+ forkContext.replaceHead(forkContext.makeNext(-1, -1));
+ }
+
+ //--------------------------------------------------------------------------
+ // Loop Statements
+ //--------------------------------------------------------------------------
+
+ /**
+ * Creates a context object of a loop statement and stacks it.
+ * @param {string} type The type of the node which was triggered. One of
+ * `WhileStatement`, `DoWhileStatement`, `ForStatement`, `ForInStatement`,
+ * and `ForStatement`.
+ * @param {string|null} label A label of the node which was triggered.
+ * @throws {Error} (Unreachable - unknown type.)
+ * @returns {void}
+ */
+ pushLoopContext(type, label) {
+ const forkContext = this.forkContext;
+ const breakContext = this.pushBreakContext(true, label);
+
+ switch (type) {
+ case 'WhileStatement':
+ this.pushChoiceContext('loop', false);
+ this.loopContext = {
+ upper: this.loopContext,
+ type,
+ label,
+ test: void 0,
+ continueDestSegments: null,
+ brokenForkContext: breakContext.brokenForkContext,
+ };
+ break;
+
+ case 'DoWhileStatement':
+ this.pushChoiceContext('loop', false);
+ this.loopContext = {
+ upper: this.loopContext,
+ type,
+ label,
+ test: void 0,
+ entrySegments: null,
+ continueForkContext: ForkContext.newEmpty(forkContext),
+ brokenForkContext: breakContext.brokenForkContext,
+ };
+ break;
+
+ case 'ForStatement':
+ this.pushChoiceContext('loop', false);
+ this.loopContext = {
+ upper: this.loopContext,
+ type,
+ label,
+ test: void 0,
+ endOfInitSegments: null,
+ testSegments: null,
+ endOfTestSegments: null,
+ updateSegments: null,
+ endOfUpdateSegments: null,
+ continueDestSegments: null,
+ brokenForkContext: breakContext.brokenForkContext,
+ };
+ break;
+
+ case 'ForInStatement':
+ case 'ForOfStatement':
+ this.loopContext = {
+ upper: this.loopContext,
+ type,
+ label,
+ prevSegments: null,
+ leftSegments: null,
+ endOfLeftSegments: null,
+ continueDestSegments: null,
+ brokenForkContext: breakContext.brokenForkContext,
+ };
+ break;
+
+ /* c8 ignore next */
+ default:
+ throw new Error(`unknown type: "${type}"`);
+ }
+ }
+
+ /**
+ * Pops the last context of a loop statement and finalizes it.
+ * @throws {Error} (Unreachable - unknown type.)
+ * @returns {void}
+ */
+ popLoopContext() {
+ const context = this.loopContext;
+
+ this.loopContext = context.upper;
+
+ const forkContext = this.forkContext;
+ const brokenForkContext = this.popBreakContext().brokenForkContext;
+
+ // Creates a looped path.
+ switch (context.type) {
+ case 'WhileStatement':
+ case 'ForStatement':
+ this.popChoiceContext();
+ makeLooped(this, forkContext.head, context.continueDestSegments);
+ break;
+
+ case 'DoWhileStatement': {
+ const choiceContext = this.popChoiceContext();
+
+ if (!choiceContext.processed) {
+ choiceContext.trueForkContext.add(forkContext.head);
+ choiceContext.falseForkContext.add(forkContext.head);
+ }
+ if (context.test !== true) {
+ brokenForkContext.addAll(choiceContext.falseForkContext);
+ }
+
+ // `true` paths go to looping.
+ const segmentsList = choiceContext.trueForkContext.segmentsList;
+
+ for (let i = 0; i < segmentsList.length; ++i) {
+ makeLooped(this, segmentsList[i], context.entrySegments);
+ }
+ break;
+ }
+
+ case 'ForInStatement':
+ case 'ForOfStatement':
+ brokenForkContext.add(forkContext.head);
+ makeLooped(this, forkContext.head, context.leftSegments);
+ break;
+
+ /* c8 ignore next */
+ default:
+ throw new Error('unreachable');
+ }
+
+ // Go next.
+ if (brokenForkContext.empty) {
+ forkContext.replaceHead(forkContext.makeUnreachable(-1, -1));
+ } else {
+ forkContext.replaceHead(brokenForkContext.makeNext(0, -1));
+ }
+ }
+
+ /**
+ * Makes a code path segment for the test part of a WhileStatement.
+ * @param {boolean|undefined} test The test value (only when constant).
+ * @returns {void}
+ */
+ makeWhileTest(test) {
+ const context = this.loopContext;
+ const forkContext = this.forkContext;
+ const testSegments = forkContext.makeNext(0, -1);
+
+ // Update state.
+ context.test = test;
+ context.continueDestSegments = testSegments;
+ forkContext.replaceHead(testSegments);
+ }
+
+ /**
+ * Makes a code path segment for the body part of a WhileStatement.
+ * @returns {void}
+ */
+ makeWhileBody() {
+ const context = this.loopContext;
+ const choiceContext = this.choiceContext;
+ const forkContext = this.forkContext;
+
+ if (!choiceContext.processed) {
+ choiceContext.trueForkContext.add(forkContext.head);
+ choiceContext.falseForkContext.add(forkContext.head);
+ }
+
+ // Update state.
+ if (context.test !== true) {
+ context.brokenForkContext.addAll(choiceContext.falseForkContext);
+ }
+ forkContext.replaceHead(choiceContext.trueForkContext.makeNext(0, -1));
+ }
+
+ /**
+ * Makes a code path segment for the body part of a DoWhileStatement.
+ * @returns {void}
+ */
+ makeDoWhileBody() {
+ const context = this.loopContext;
+ const forkContext = this.forkContext;
+ const bodySegments = forkContext.makeNext(-1, -1);
+
+ // Update state.
+ context.entrySegments = bodySegments;
+ forkContext.replaceHead(bodySegments);
+ }
+
+ /**
+ * Makes a code path segment for the test part of a DoWhileStatement.
+ * @param {boolean|undefined} test The test value (only when constant).
+ * @returns {void}
+ */
+ makeDoWhileTest(test) {
+ const context = this.loopContext;
+ const forkContext = this.forkContext;
+
+ context.test = test;
+
+ // Creates paths of `continue` statements.
+ if (!context.continueForkContext.empty) {
+ context.continueForkContext.add(forkContext.head);
+ const testSegments = context.continueForkContext.makeNext(0, -1);
+
+ forkContext.replaceHead(testSegments);
+ }
+ }
+
+ /**
+ * Makes a code path segment for the test part of a ForStatement.
+ * @param {boolean|undefined} test The test value (only when constant).
+ * @returns {void}
+ */
+ makeForTest(test) {
+ const context = this.loopContext;
+ const forkContext = this.forkContext;
+ const endOfInitSegments = forkContext.head;
+ const testSegments = forkContext.makeNext(-1, -1);
+
+ // Update state.
+ context.test = test;
+ context.endOfInitSegments = endOfInitSegments;
+ context.continueDestSegments = context.testSegments = testSegments;
+ forkContext.replaceHead(testSegments);
+ }
+
+ /**
+ * Makes a code path segment for the update part of a ForStatement.
+ * @returns {void}
+ */
+ makeForUpdate() {
+ const context = this.loopContext;
+ const choiceContext = this.choiceContext;
+ const forkContext = this.forkContext;
+
+ // Make the next paths of the test.
+ if (context.testSegments) {
+ finalizeTestSegmentsOfFor(context, choiceContext, forkContext.head);
+ } else {
+ context.endOfInitSegments = forkContext.head;
+ }
+
+ // Update state.
+ const updateSegments = forkContext.makeDisconnected(-1, -1);
+
+ context.continueDestSegments = context.updateSegments = updateSegments;
+ forkContext.replaceHead(updateSegments);
+ }
+
+ /**
+ * Makes a code path segment for the body part of a ForStatement.
+ * @returns {void}
+ */
+ makeForBody() {
+ const context = this.loopContext;
+ const choiceContext = this.choiceContext;
+ const forkContext = this.forkContext;
+
+ // Update state.
+ if (context.updateSegments) {
+ context.endOfUpdateSegments = forkContext.head;
+
+ // `update` -> `test`
+ if (context.testSegments) {
+ makeLooped(this, context.endOfUpdateSegments, context.testSegments);
+ }
+ } else if (context.testSegments) {
+ finalizeTestSegmentsOfFor(context, choiceContext, forkContext.head);
+ } else {
+ context.endOfInitSegments = forkContext.head;
+ }
+
+ let bodySegments = context.endOfTestSegments;
+
+ if (!bodySegments) {
+ /*
+ * If there is not the `test` part, the `body` path comes from the
+ * `init` part and the `update` part.
+ */
+ const prevForkContext = ForkContext.newEmpty(forkContext);
+
+ prevForkContext.add(context.endOfInitSegments);
+ if (context.endOfUpdateSegments) {
+ prevForkContext.add(context.endOfUpdateSegments);
+ }
+
+ bodySegments = prevForkContext.makeNext(0, -1);
+ }
+ context.continueDestSegments = context.continueDestSegments || bodySegments;
+ forkContext.replaceHead(bodySegments);
+ }
+
+ /**
+ * Makes a code path segment for the left part of a ForInStatement and a
+ * ForOfStatement.
+ * @returns {void}
+ */
+ makeForInOfLeft() {
+ const context = this.loopContext;
+ const forkContext = this.forkContext;
+ const leftSegments = forkContext.makeDisconnected(-1, -1);
+
+ // Update state.
+ context.prevSegments = forkContext.head;
+ context.leftSegments = context.continueDestSegments = leftSegments;
+ forkContext.replaceHead(leftSegments);
+ }
+
+ /**
+ * Makes a code path segment for the right part of a ForInStatement and a
+ * ForOfStatement.
+ * @returns {void}
+ */
+ makeForInOfRight() {
+ const context = this.loopContext;
+ const forkContext = this.forkContext;
+ const temp = ForkContext.newEmpty(forkContext);
+
+ temp.add(context.prevSegments);
+ const rightSegments = temp.makeNext(-1, -1);
+
+ // Update state.
+ context.endOfLeftSegments = forkContext.head;
+ forkContext.replaceHead(rightSegments);
+ }
+
+ /**
+ * Makes a code path segment for the body part of a ForInStatement and a
+ * ForOfStatement.
+ * @returns {void}
+ */
+ makeForInOfBody() {
+ const context = this.loopContext;
+ const forkContext = this.forkContext;
+ const temp = ForkContext.newEmpty(forkContext);
+
+ temp.add(context.endOfLeftSegments);
+ const bodySegments = temp.makeNext(-1, -1);
+
+ // Make a path: `right` -> `left`.
+ makeLooped(this, forkContext.head, context.leftSegments);
+
+ // Update state.
+ context.brokenForkContext.add(forkContext.head);
+ forkContext.replaceHead(bodySegments);
+ }
+
+ //--------------------------------------------------------------------------
+ // Control Statements
+ //--------------------------------------------------------------------------
+
+ /**
+ * Creates new context for BreakStatement.
+ * @param {boolean} breakable The flag to indicate it can break by
+ * an unlabeled BreakStatement.
+ * @param {string|null} label The label of this context.
+ * @returns {Object} The new context.
+ */
+ pushBreakContext(breakable, label) {
+ this.breakContext = {
+ upper: this.breakContext,
+ breakable,
+ label,
+ brokenForkContext: ForkContext.newEmpty(this.forkContext),
+ };
+ return this.breakContext;
+ }
+
+ /**
+ * Removes the top item of the break context stack.
+ * @returns {Object} The removed context.
+ */
+ popBreakContext() {
+ const context = this.breakContext;
+ const forkContext = this.forkContext;
+
+ this.breakContext = context.upper;
+
+ // Process this context here for other than switches and loops.
+ if (!context.breakable) {
+ const brokenForkContext = context.brokenForkContext;
+
+ if (!brokenForkContext.empty) {
+ brokenForkContext.add(forkContext.head);
+ forkContext.replaceHead(brokenForkContext.makeNext(0, -1));
+ }
+ }
+
+ return context;
+ }
+
+ /**
+ * Makes a path for a `break` statement.
+ *
+ * It registers the head segment to a context of `break`.
+ * It makes new unreachable segment, then it set the head with the segment.
+ * @param {string} label A label of the break statement.
+ * @returns {void}
+ */
+ makeBreak(label) {
+ const forkContext = this.forkContext;
+
+ if (!forkContext.reachable) {
+ return;
+ }
+
+ const context = getBreakContext(this, label);
+
+ if (context) {
+ context.brokenForkContext.add(forkContext.head);
+ }
+
+ /* c8 ignore next */
+ forkContext.replaceHead(forkContext.makeUnreachable(-1, -1));
+ }
+
+ /**
+ * Makes a path for a `continue` statement.
+ *
+ * It makes a looping path.
+ * It makes new unreachable segment, then it set the head with the segment.
+ * @param {string} label A label of the continue statement.
+ * @returns {void}
+ */
+ makeContinue(label) {
+ const forkContext = this.forkContext;
+
+ if (!forkContext.reachable) {
+ return;
+ }
+
+ const context = getContinueContext(this, label);
+
+ if (context) {
+ if (context.continueDestSegments) {
+ makeLooped(this, forkContext.head, context.continueDestSegments);
+
+ // If the context is a for-in/of loop, this effects a break also.
+ if (
+ context.type === 'ForInStatement' ||
+ context.type === 'ForOfStatement'
+ ) {
+ context.brokenForkContext.add(forkContext.head);
+ }
+ } else {
+ context.continueForkContext.add(forkContext.head);
+ }
+ }
+ forkContext.replaceHead(forkContext.makeUnreachable(-1, -1));
+ }
+
+ /**
+ * Makes a path for a `return` statement.
+ *
+ * It registers the head segment to a context of `return`.
+ * It makes new unreachable segment, then it set the head with the segment.
+ * @returns {void}
+ */
+ makeReturn() {
+ const forkContext = this.forkContext;
+
+ if (forkContext.reachable) {
+ getReturnContext(this).returnedForkContext.add(forkContext.head);
+ forkContext.replaceHead(forkContext.makeUnreachable(-1, -1));
+ }
+ }
+
+ /**
+ * Makes a path for a `throw` statement.
+ *
+ * It registers the head segment to a context of `throw`.
+ * It makes new unreachable segment, then it set the head with the segment.
+ * @returns {void}
+ */
+ makeThrow() {
+ const forkContext = this.forkContext;
+
+ if (forkContext.reachable) {
+ getThrowContext(this).thrownForkContext.add(forkContext.head);
+ forkContext.replaceHead(forkContext.makeUnreachable(-1, -1));
+ }
+ }
+
+ /**
+ * Makes the final path.
+ * @returns {void}
+ */
+ makeFinal() {
+ const segments = this.currentSegments;
+
+ if (segments.length > 0 && segments[0].reachable) {
+ this.returnedForkContext.add(segments);
+ }
+ }
+}
+
+module.exports = CodePathState;
diff --git a/packages/eslint-plugin-react-hooks/src/code-path-analysis/code-path.js b/packages/eslint-plugin-react-hooks/src/code-path-analysis/code-path.js
new file mode 100644
index 0000000000000..167d9be7af80f
--- /dev/null
+++ b/packages/eslint-plugin-react-hooks/src/code-path-analysis/code-path.js
@@ -0,0 +1,239 @@
+'use strict';
+
+//------------------------------------------------------------------------------
+// Requirements
+//------------------------------------------------------------------------------
+
+// eslint-disable-next-line
+const CodePathState = require('./code-path-state');
+// eslint-disable-next-line
+const IdGenerator = require('./id-generator');
+
+//------------------------------------------------------------------------------
+// Public Interface
+//------------------------------------------------------------------------------
+
+/**
+ * A code path.
+ */
+class CodePath {
+ /**
+ * Creates a new instance.
+ * @param {Object} options Options for the function (see below).
+ * @param {string} options.id An identifier.
+ * @param {string} options.origin The type of code path origin.
+ * @param {CodePath|null} options.upper The code path of the upper function scope.
+ * @param {Function} options.onLooped A callback function to notify looping.
+ */
+ constructor({id, origin, upper, onLooped}) {
+ /**
+ * The identifier of this code path.
+ * Rules use it to store additional information of each rule.
+ * @type {string}
+ */
+ this.id = id;
+
+ /**
+ * The reason that this code path was started. May be "program",
+ * "function", "class-field-initializer", or "class-static-block".
+ * @type {string}
+ */
+ this.origin = origin;
+
+ /**
+ * The code path of the upper function scope.
+ * @type {CodePath|null}
+ */
+ this.upper = upper;
+
+ /**
+ * The code paths of nested function scopes.
+ * @type {CodePath[]}
+ */
+ this.childCodePaths = [];
+
+ // Initializes internal state.
+ Object.defineProperty(this, 'internal', {
+ value: new CodePathState(new IdGenerator(`${id}_`), onLooped),
+ });
+
+ // Adds this into `childCodePaths` of `upper`.
+ if (upper) {
+ upper.childCodePaths.push(this);
+ }
+ }
+
+ /**
+ * Gets the state of a given code path.
+ * @param {CodePath} codePath A code path to get.
+ * @returns {CodePathState} The state of the code path.
+ */
+ static getState(codePath) {
+ return codePath.internal;
+ }
+
+ /**
+ * The initial code path segment.
+ * @type {CodePathSegment}
+ */
+ get initialSegment() {
+ return this.internal.initialSegment;
+ }
+
+ /**
+ * Final code path segments.
+ * This array is a mix of `returnedSegments` and `thrownSegments`.
+ * @type {CodePathSegment[]}
+ */
+ get finalSegments() {
+ return this.internal.finalSegments;
+ }
+
+ /**
+ * Final code path segments which is with `return` statements.
+ * This array contains the last path segment if it's reachable.
+ * Since the reachable last path returns `undefined`.
+ * @type {CodePathSegment[]}
+ */
+ get returnedSegments() {
+ return this.internal.returnedForkContext;
+ }
+
+ /**
+ * Final code path segments which is with `throw` statements.
+ * @type {CodePathSegment[]}
+ */
+ get thrownSegments() {
+ return this.internal.thrownForkContext;
+ }
+
+ /**
+ * Current code path segments.
+ * @type {CodePathSegment[]}
+ */
+ get currentSegments() {
+ return this.internal.currentSegments;
+ }
+
+ /**
+ * Traverses all segments in this code path.
+ *
+ * codePath.traverseSegments(function(segment, controller) {
+ * // do something.
+ * });
+ *
+ * This method enumerates segments in order from the head.
+ *
+ * The `controller` object has two methods.
+ *
+ * - `controller.skip()` - Skip the following segments in this branch.
+ * - `controller.break()` - Skip all following segments.
+ * @param {Object} [options] Omittable.
+ * @param {CodePathSegment} [options.first] The first segment to traverse.
+ * @param {CodePathSegment} [options.last] The last segment to traverse.
+ * @param {Function} callback A callback function.
+ * @returns {void}
+ */
+ traverseSegments(options, callback) {
+ let resolvedOptions;
+ let resolvedCallback;
+
+ if (typeof options === 'function') {
+ resolvedCallback = options;
+ resolvedOptions = {};
+ } else {
+ resolvedOptions = options || {};
+ resolvedCallback = callback;
+ }
+
+ const startSegment = resolvedOptions.first || this.internal.initialSegment;
+ const lastSegment = resolvedOptions.last;
+
+ let item = null;
+ let index = 0;
+ let end = 0;
+ let segment = null;
+ const visited = Object.create(null);
+ const stack = [[startSegment, 0]];
+ let skippedSegment = null;
+ let broken = false;
+ const controller = {
+ skip() {
+ if (stack.length <= 1) {
+ broken = true;
+ } else {
+ skippedSegment = stack[stack.length - 2][0];
+ }
+ },
+ break() {
+ broken = true;
+ },
+ };
+
+ /**
+ * Checks a given previous segment has been visited.
+ * @param {CodePathSegment} prevSegment A previous segment to check.
+ * @returns {boolean} `true` if the segment has been visited.
+ */
+ function isVisited(prevSegment) {
+ return (
+ visited[prevSegment.id] || segment.isLoopedPrevSegment(prevSegment)
+ );
+ }
+
+ while (stack.length > 0) {
+ item = stack[stack.length - 1];
+ segment = item[0];
+ index = item[1];
+
+ if (index === 0) {
+ // Skip if this segment has been visited already.
+ if (visited[segment.id]) {
+ stack.pop();
+ continue;
+ }
+
+ // Skip if all previous segments have not been visited.
+ if (
+ segment !== startSegment &&
+ segment.prevSegments.length > 0 &&
+ !segment.prevSegments.every(isVisited)
+ ) {
+ stack.pop();
+ continue;
+ }
+
+ // Reset the flag of skipping if all branches have been skipped.
+ if (skippedSegment && segment.prevSegments.includes(skippedSegment)) {
+ skippedSegment = null;
+ }
+ visited[segment.id] = true;
+
+ // Call the callback when the first time.
+ if (!skippedSegment) {
+ resolvedCallback.call(this, segment, controller);
+ if (segment === lastSegment) {
+ controller.skip();
+ }
+ if (broken) {
+ break;
+ }
+ }
+ }
+
+ // Update the stack.
+ end = segment.nextSegments.length - 1;
+ if (index < end) {
+ item[1] += 1;
+ stack.push([segment.nextSegments[index], 0]);
+ } else if (index === end) {
+ item[0] = segment.nextSegments[index];
+ item[1] = 0;
+ } else {
+ stack.pop();
+ }
+ }
+ }
+}
+
+module.exports = CodePath;
diff --git a/packages/eslint-plugin-react-hooks/src/code-path-analysis/fork-context.js b/packages/eslint-plugin-react-hooks/src/code-path-analysis/fork-context.js
new file mode 100644
index 0000000000000..528aaa41e15fb
--- /dev/null
+++ b/packages/eslint-plugin-react-hooks/src/code-path-analysis/fork-context.js
@@ -0,0 +1,252 @@
+'use strict';
+
+//------------------------------------------------------------------------------
+// Requirements
+//------------------------------------------------------------------------------
+
+// eslint-disable-next-line
+const assert = require('./assert');
+// eslint-disable-next-line
+const CodePathSegment = require('./code-path-segment');
+
+//------------------------------------------------------------------------------
+// Helpers
+//------------------------------------------------------------------------------
+
+/**
+ * Gets whether or not a given segment is reachable.
+ * @param {CodePathSegment} segment A segment to get.
+ * @returns {boolean} `true` if the segment is reachable.
+ */
+function isReachable(segment) {
+ return segment.reachable;
+}
+
+/**
+ * Creates new segments from the specific range of `context.segmentsList`.
+ *
+ * When `context.segmentsList` is `[[a, b], [c, d], [e, f]]`, `begin` is `0`, and
+ * `end` is `-1`, this creates `[g, h]`. This `g` is from `a`, `c`, and `e`.
+ * This `h` is from `b`, `d`, and `f`.
+ * @param {ForkContext} context An instance.
+ * @param {number} begin The first index of the previous segments.
+ * @param {number} end The last index of the previous segments.
+ * @param {Function} create A factory function of new segments.
+ * @returns {CodePathSegment[]} New segments.
+ */
+function makeSegments(context, begin, end, create) {
+ const list = context.segmentsList;
+
+ const normalizedBegin = begin >= 0 ? begin : list.length + begin;
+ const normalizedEnd = end >= 0 ? end : list.length + end;
+
+ const segments = [];
+
+ for (let i = 0; i < context.count; ++i) {
+ const allPrevSegments = [];
+
+ for (let j = normalizedBegin; j <= normalizedEnd; ++j) {
+ allPrevSegments.push(list[j][i]);
+ }
+
+ segments.push(create(context.idGenerator.next(), allPrevSegments));
+ }
+
+ return segments;
+}
+
+/**
+ * `segments` becomes doubly in a `finally` block. Then if a code path exits by a
+ * control statement (such as `break`, `continue`) from the `finally` block, the
+ * destination's segments may be half of the source segments. In that case, this
+ * merges segments.
+ * @param {ForkContext} context An instance.
+ * @param {CodePathSegment[]} segments Segments to merge.
+ * @returns {CodePathSegment[]} The merged segments.
+ */
+function mergeExtraSegments(context, segments) {
+ let currentSegments = segments;
+
+ while (currentSegments.length > context.count) {
+ const merged = [];
+
+ for (
+ let i = 0, length = (currentSegments.length / 2) | 0;
+ i < length;
+ ++i
+ ) {
+ merged.push(
+ CodePathSegment.newNext(context.idGenerator.next(), [
+ currentSegments[i],
+ currentSegments[i + length],
+ ]),
+ );
+ }
+ currentSegments = merged;
+ }
+ return currentSegments;
+}
+
+//------------------------------------------------------------------------------
+// Public Interface
+//------------------------------------------------------------------------------
+
+/**
+ * A class to manage forking.
+ */
+class ForkContext {
+ /**
+ * @param {IdGenerator} idGenerator An identifier generator for segments.
+ * @param {ForkContext|null} upper An upper fork context.
+ * @param {number} count A number of parallel segments.
+ */
+ constructor(idGenerator, upper, count) {
+ this.idGenerator = idGenerator;
+ this.upper = upper;
+ this.count = count;
+ this.segmentsList = [];
+ }
+
+ /**
+ * The head segments.
+ * @type {CodePathSegment[]}
+ */
+ get head() {
+ const list = this.segmentsList;
+
+ return list.length === 0 ? [] : list[list.length - 1];
+ }
+
+ /**
+ * A flag which shows empty.
+ * @type {boolean}
+ */
+ get empty() {
+ return this.segmentsList.length === 0;
+ }
+
+ /**
+ * A flag which shows reachable.
+ * @type {boolean}
+ */
+ get reachable() {
+ const segments = this.head;
+
+ return segments.length > 0 && segments.some(isReachable);
+ }
+
+ /**
+ * Creates new segments from this context.
+ * @param {number} begin The first index of previous segments.
+ * @param {number} end The last index of previous segments.
+ * @returns {CodePathSegment[]} New segments.
+ */
+ makeNext(begin, end) {
+ return makeSegments(this, begin, end, CodePathSegment.newNext);
+ }
+
+ /**
+ * Creates new segments from this context.
+ * The new segments is always unreachable.
+ * @param {number} begin The first index of previous segments.
+ * @param {number} end The last index of previous segments.
+ * @returns {CodePathSegment[]} New segments.
+ */
+ makeUnreachable(begin, end) {
+ return makeSegments(this, begin, end, CodePathSegment.newUnreachable);
+ }
+
+ /**
+ * Creates new segments from this context.
+ * The new segments don't have connections for previous segments.
+ * But these inherit the reachable flag from this context.
+ * @param {number} begin The first index of previous segments.
+ * @param {number} end The last index of previous segments.
+ * @returns {CodePathSegment[]} New segments.
+ */
+ makeDisconnected(begin, end) {
+ return makeSegments(this, begin, end, CodePathSegment.newDisconnected);
+ }
+
+ /**
+ * Adds segments into this context.
+ * The added segments become the head.
+ * @param {CodePathSegment[]} segments Segments to add.
+ * @returns {void}
+ */
+ add(segments) {
+ assert(
+ segments.length >= this.count,
+ `${segments.length} >= ${this.count}`,
+ );
+
+ this.segmentsList.push(mergeExtraSegments(this, segments));
+ }
+
+ /**
+ * Replaces the head segments with given segments.
+ * The current head segments are removed.
+ * @param {CodePathSegment[]} segments Segments to add.
+ * @returns {void}
+ */
+ replaceHead(segments) {
+ assert(
+ segments.length >= this.count,
+ `${segments.length} >= ${this.count}`,
+ );
+
+ this.segmentsList.splice(-1, 1, mergeExtraSegments(this, segments));
+ }
+
+ /**
+ * Adds all segments of a given fork context into this context.
+ * @param {ForkContext} context A fork context to add.
+ * @returns {void}
+ */
+ addAll(context) {
+ assert(context.count === this.count);
+
+ const source = context.segmentsList;
+
+ for (let i = 0; i < source.length; ++i) {
+ this.segmentsList.push(source[i]);
+ }
+ }
+
+ /**
+ * Clears all segments in this context.
+ * @returns {void}
+ */
+ clear() {
+ this.segmentsList = [];
+ }
+
+ /**
+ * Creates the root fork context.
+ * @param {IdGenerator} idGenerator An identifier generator for segments.
+ * @returns {ForkContext} New fork context.
+ */
+ static newRoot(idGenerator) {
+ const context = new ForkContext(idGenerator, null, 1);
+
+ context.add([CodePathSegment.newRoot(idGenerator.next())]);
+
+ return context;
+ }
+
+ /**
+ * Creates an empty fork context preceded by a given context.
+ * @param {ForkContext} parentContext The parent fork context.
+ * @param {boolean} forkLeavingPath A flag which shows inside of `finally` block.
+ * @returns {ForkContext} New fork context.
+ */
+ static newEmpty(parentContext, forkLeavingPath) {
+ return new ForkContext(
+ parentContext.idGenerator,
+ parentContext,
+ (forkLeavingPath ? 2 : 1) * parentContext.count,
+ );
+ }
+}
+
+module.exports = ForkContext;
diff --git a/packages/eslint-plugin-react-hooks/src/code-path-analysis/id-generator.js b/packages/eslint-plugin-react-hooks/src/code-path-analysis/id-generator.js
new file mode 100644
index 0000000000000..ed0f47d83464a
--- /dev/null
+++ b/packages/eslint-plugin-react-hooks/src/code-path-analysis/id-generator.js
@@ -0,0 +1,37 @@
+'use strict';
+
+/* eslint-disable react-internal/safe-string-coercion */
+
+//------------------------------------------------------------------------------
+// Public Interface
+//------------------------------------------------------------------------------
+
+/**
+ * A generator for unique ids.
+ */
+class IdGenerator {
+ /**
+ * @param {string} prefix Optional. A prefix of generated ids.
+ */
+ constructor(prefix) {
+ this.prefix = String(prefix);
+ this.n = 0;
+ }
+
+ /**
+ * Generates id.
+ * @returns {string} A generated id.
+ */
+ next() {
+ this.n = (1 + this.n) | 0;
+
+ /* c8 ignore start */
+ if (this.n < 0) {
+ this.n = 1;
+ } /* c8 ignore stop */
+
+ return this.prefix + this.n;
+ }
+}
+
+module.exports = IdGenerator;
diff --git a/packages/eslint-plugin-react-hooks/src/rules/RulesOfHooks.ts b/packages/eslint-plugin-react-hooks/src/rules/RulesOfHooks.ts
index 0ab0c5ff21e4b..6be40df53226a 100644
--- a/packages/eslint-plugin-react-hooks/src/rules/RulesOfHooks.ts
+++ b/packages/eslint-plugin-react-hooks/src/rules/RulesOfHooks.ts
@@ -9,6 +9,9 @@
import type {Rule, Scope} from 'eslint';
import type {CallExpression, DoWhileStatement, Node} from 'estree';
+// @ts-expect-error untyped module
+import CodePathAnalyzer from '../code-path-analysis/code-path-analyzer';
+
/**
* Catch all identifiers that begin with "use" followed by an uppercase Latin
* character to exclude identifiers like "user".
@@ -184,9 +187,25 @@ const rule = {
return getSourceCode().getScope(node);
};
- return {
+ function hasFlowSuppression(node: Node, suppression: string) {
+ const sourceCode = getSourceCode();
+ const comments = sourceCode.getAllComments();
+ const flowSuppressionRegex = new RegExp(
+ '\\$FlowFixMe\\[' + suppression + '\\]',
+ );
+ return comments.some(
+ commentNode =>
+ flowSuppressionRegex.test(commentNode.value) &&
+ commentNode.loc != null &&
+ node.loc != null &&
+ commentNode.loc.end.line === node.loc.start.line - 1,
+ );
+ }
+
+ const analyzer = new CodePathAnalyzer({
// Maintain code segment path stack as we traverse.
- onCodePathSegmentStart: segment => codePathSegmentStack.push(segment),
+ onCodePathSegmentStart: (segment: Rule.CodePathSegment) =>
+ codePathSegmentStack.push(segment),
onCodePathSegmentEnd: () => codePathSegmentStack.pop(),
// Maintain code path stack as we traverse.
@@ -199,7 +218,7 @@ const rule = {
//
// Everything is ok if all React Hooks are both reachable from the initial
// segment and reachable from every final segment.
- onCodePathEnd(codePath, codePathNode) {
+ onCodePathEnd(codePath: any, codePathNode: Node) {
const reactHooksMap = codePathReactHooksMapStack.pop();
if (reactHooksMap?.size === 0) {
return;
@@ -508,6 +527,11 @@ const rule = {
const cycled = cyclic.has(segment.id);
for (const hook of reactHooks) {
+ // Skip reporting if this hook already has a relevant flow suppression.
+ if (hasFlowSuppression(hook, 'react-rule-hook')) {
+ continue;
+ }
+
// Report an error if a hook may be called more then once.
// `use(...)` can be called in loops.
if (
@@ -611,6 +635,16 @@ const rule = {
}
}
},
+ });
+
+ return {
+ '*'(node: any) {
+ analyzer.enterNode(node);
+ },
+
+ '*:exit'(node: any) {
+ analyzer.leaveNode(node);
+ },
// Missed opportunity...We could visit all `Identifier`s instead of all
// `CallExpression`s and check that _every use_ of a hook name is valid.
@@ -696,6 +730,10 @@ const rule = {
function getFunctionName(node: Node) {
if (
+ // @ts-expect-error parser-hermes produces these node types
+ node.type === 'ComponentDeclaration' ||
+ // @ts-expect-error parser-hermes produces these node types
+ node.type === 'HookDeclaration' ||
node.type === 'FunctionDeclaration' ||
(node.type === 'FunctionExpression' && node.id)
) {