diff --git a/lib/ui/painting/display_list_deferred_image_gpu_impeller.h b/lib/ui/painting/display_list_deferred_image_gpu_impeller.h index 7bcb27922423e..caed73a7c86f8 100644 --- a/lib/ui/painting/display_list_deferred_image_gpu_impeller.h +++ b/lib/ui/painting/display_list_deferred_image_gpu_impeller.h @@ -102,7 +102,7 @@ class DlDeferredImageGPUImpeller final : public DlImage { fml::RefPtr raster_task_runner); // If a layer tree is provided, it will be flattened during the raster - // thread task spwaned by this method. After being flattened into a display + // thread task spawned by this method. After being flattened into a display // list, the image wrapper will be updated to hold this display list and the // layer tree can be dropped. void SnapshotDisplayList(std::unique_ptr layer_tree = nullptr); diff --git a/lib/ui/painting/display_list_deferred_image_gpu_skia.h b/lib/ui/painting/display_list_deferred_image_gpu_skia.h index 4e3558fbe9348..10c1e9cdba91c 100644 --- a/lib/ui/painting/display_list_deferred_image_gpu_skia.h +++ b/lib/ui/painting/display_list_deferred_image_gpu_skia.h @@ -122,7 +122,7 @@ class DlDeferredImageGPUSkia final : public DlImage { fml::RefPtr unref_queue); // If a layer tree is provided, it will be flattened during the raster - // thread task spwaned by this method. After being flattened into a display + // thread task spawned by this method. After being flattened into a display // list, the image wrapper will be updated to hold this display list and the // layer tree can be dropped. void SnapshotDisplayList(std::unique_ptr layer_tree = nullptr);