Skip to content

Commit 8aa42dd

Browse files
committed
first set of basic transforms
0 parents  commit 8aa42dd

File tree

7 files changed

+416
-0
lines changed

7 files changed

+416
-0
lines changed

LICENSE

Lines changed: 201 additions & 0 deletions
Original file line numberDiff line numberDiff line change
@@ -0,0 +1,201 @@
1+
Apache License
2+
Version 2.0, January 2004
3+
http://www.apache.org/licenses/
4+
5+
TERMS AND CONDITIONS FOR USE, REPRODUCTION, AND DISTRIBUTION
6+
7+
1. Definitions.
8+
9+
"License" shall mean the terms and conditions for use, reproduction,
10+
and distribution as defined by Sections 1 through 9 of this document.
11+
12+
"Licensor" shall mean the copyright owner or entity authorized by
13+
the copyright owner that is granting the License.
14+
15+
"Legal Entity" shall mean the union of the acting entity and all
16+
other entities that control, are controlled by, or are under common
17+
control with that entity. For the purposes of this definition,
18+
"control" means (i) the power, direct or indirect, to cause the
19+
direction or management of such entity, whether by contract or
20+
otherwise, or (ii) ownership of fifty percent (50%) or more of the
21+
outstanding shares, or (iii) beneficial ownership of such entity.
22+
23+
"You" (or "Your") shall mean an individual or Legal Entity
24+
exercising permissions granted by this License.
25+
26+
"Source" form shall mean the preferred form for making modifications,
27+
including but not limited to software source code, documentation
28+
source, and configuration files.
29+
30+
"Object" form shall mean any form resulting from mechanical
31+
transformation or translation of a Source form, including but
32+
not limited to compiled object code, generated documentation,
33+
and conversions to other media types.
34+
35+
"Work" shall mean the work of authorship, whether in Source or
36+
Object form, made available under the License, as indicated by a
37+
copyright notice that is included in or attached to the work
38+
(an example is provided in the Appendix below).
39+
40+
"Derivative Works" shall mean any work, whether in Source or Object
41+
form, that is based on (or derived from) the Work and for which the
42+
editorial revisions, annotations, elaborations, or other modifications
43+
represent, as a whole, an original work of authorship. For the purposes
44+
of this License, Derivative Works shall not include works that remain
45+
separable from, or merely link (or bind by name) to the interfaces of,
46+
the Work and Derivative Works thereof.
47+
48+
"Contribution" shall mean any work of authorship, including
49+
the original version of the Work and any modifications or additions
50+
to that Work or Derivative Works thereof, that is intentionally
51+
submitted to Licensor for inclusion in the Work by the copyright owner
52+
or by an individual or Legal Entity authorized to submit on behalf of
53+
the copyright owner. For the purposes of this definition, "submitted"
54+
means any form of electronic, verbal, or written communication sent
55+
to the Licensor or its representatives, including but not limited to
56+
communication on electronic mailing lists, source code control systems,
57+
and issue tracking systems that are managed by, or on behalf of, the
58+
Licensor for the purpose of discussing and improving the Work, but
59+
excluding communication that is conspicuously marked or otherwise
60+
designated in writing by the copyright owner as "Not a Contribution."
61+
62+
"Contributor" shall mean Licensor and any individual or Legal Entity
63+
on behalf of whom a Contribution has been received by Licensor and
64+
subsequently incorporated within the Work.
65+
66+
2. Grant of Copyright License. Subject to the terms and conditions of
67+
this License, each Contributor hereby grants to You a perpetual,
68+
worldwide, non-exclusive, no-charge, royalty-free, irrevocable
69+
copyright license to reproduce, prepare Derivative Works of,
70+
publicly display, publicly perform, sublicense, and distribute the
71+
Work and such Derivative Works in Source or Object form.
72+
73+
3. Grant of Patent License. Subject to the terms and conditions of
74+
this License, each Contributor hereby grants to You a perpetual,
75+
worldwide, non-exclusive, no-charge, royalty-free, irrevocable
76+
(except as stated in this section) patent license to make, have made,
77+
use, offer to sell, sell, import, and otherwise transfer the Work,
78+
where such license applies only to those patent claims licensable
79+
by such Contributor that are necessarily infringed by their
80+
Contribution(s) alone or by combination of their Contribution(s)
81+
with the Work to which such Contribution(s) was submitted. If You
82+
institute patent litigation against any entity (including a
83+
cross-claim or counterclaim in a lawsuit) alleging that the Work
84+
or a Contribution incorporated within the Work constitutes direct
85+
or contributory patent infringement, then any patent licenses
86+
granted to You under this License for that Work shall terminate
87+
as of the date such litigation is filed.
88+
89+
4. Redistribution. You may reproduce and distribute copies of the
90+
Work or Derivative Works thereof in any medium, with or without
91+
modifications, and in Source or Object form, provided that You
92+
meet the following conditions:
93+
94+
(a) You must give any other recipients of the Work or
95+
Derivative Works a copy of this License; and
96+
97+
(b) You must cause any modified files to carry prominent notices
98+
stating that You changed the files; and
99+
100+
(c) You must retain, in the Source form of any Derivative Works
101+
that You distribute, all copyright, patent, trademark, and
102+
attribution notices from the Source form of the Work,
103+
excluding those notices that do not pertain to any part of
104+
the Derivative Works; and
105+
106+
(d) If the Work includes a "NOTICE" text file as part of its
107+
distribution, then any Derivative Works that You distribute must
108+
include a readable copy of the attribution notices contained
109+
within such NOTICE file, excluding those notices that do not
110+
pertain to any part of the Derivative Works, in at least one
111+
of the following places: within a NOTICE text file distributed
112+
as part of the Derivative Works; within the Source form or
113+
documentation, if provided along with the Derivative Works; or,
114+
within a display generated by the Derivative Works, if and
115+
wherever such third-party notices normally appear. The contents
116+
of the NOTICE file are for informational purposes only and
117+
do not modify the License. You may add Your own attribution
118+
notices within Derivative Works that You distribute, alongside
119+
or as an addendum to the NOTICE text from the Work, provided
120+
that such additional attribution notices cannot be construed
121+
as modifying the License.
122+
123+
You may add Your own copyright statement to Your modifications and
124+
may provide additional or different license terms and conditions
125+
for use, reproduction, or distribution of Your modifications, or
126+
for any such Derivative Works as a whole, provided Your use,
127+
reproduction, and distribution of the Work otherwise complies with
128+
the conditions stated in this License.
129+
130+
5. Submission of Contributions. Unless You explicitly state otherwise,
131+
any Contribution intentionally submitted for inclusion in the Work
132+
by You to the Licensor shall be under the terms and conditions of
133+
this License, without any additional terms or conditions.
134+
Notwithstanding the above, nothing herein shall supersede or modify
135+
the terms of any separate license agreement you may have executed
136+
with Licensor regarding such Contributions.
137+
138+
6. Trademarks. This License does not grant permission to use the trade
139+
names, trademarks, service marks, or product names of the Licensor,
140+
except as required for reasonable and customary use in describing the
141+
origin of the Work and reproducing the content of the NOTICE file.
142+
143+
7. Disclaimer of Warranty. Unless required by applicable law or
144+
agreed to in writing, Licensor provides the Work (and each
145+
Contributor provides its Contributions) on an "AS IS" BASIS,
146+
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or
147+
implied, including, without limitation, any warranties or conditions
148+
of TITLE, NON-INFRINGEMENT, MERCHANTABILITY, or FITNESS FOR A
149+
PARTICULAR PURPOSE. You are solely responsible for determining the
150+
appropriateness of using or redistributing the Work and assume any
151+
risks associated with Your exercise of permissions under this License.
152+
153+
8. Limitation of Liability. In no event and under no legal theory,
154+
whether in tort (including negligence), contract, or otherwise,
155+
unless required by applicable law (such as deliberate and grossly
156+
negligent acts) or agreed to in writing, shall any Contributor be
157+
liable to You for damages, including any direct, indirect, special,
158+
incidental, or consequential damages of any character arising as a
159+
result of this License or out of the use or inability to use the
160+
Work (including but not limited to damages for loss of goodwill,
161+
work stoppage, computer failure or malfunction, or any and all
162+
other commercial damages or losses), even if such Contributor
163+
has been advised of the possibility of such damages.
164+
165+
9. Accepting Warranty or Additional Liability. While redistributing
166+
the Work or Derivative Works thereof, You may choose to offer,
167+
and charge a fee for, acceptance of support, warranty, indemnity,
168+
or other liability obligations and/or rights consistent with this
169+
License. However, in accepting such obligations, You may act only
170+
on Your own behalf and on Your sole responsibility, not on behalf
171+
of any other Contributor, and only if You agree to indemnify,
172+
defend, and hold each Contributor harmless for any liability
173+
incurred by, or claims asserted against, such Contributor by reason
174+
of your accepting any such warranty or additional liability.
175+
176+
END OF TERMS AND CONDITIONS
177+
178+
APPENDIX: How to apply the Apache License to your work.
179+
180+
To apply the Apache License to your work, attach the following
181+
boilerplate notice, with the fields enclosed by brackets "{}"
182+
replaced with your own identifying information. (Don't include
183+
the brackets!) The text should be enclosed in the appropriate
184+
comment syntax for the file format. We also recommend that a
185+
file or class name and description of purpose be included on the
186+
same "printed page" as the copyright notice for easier
187+
identification within third-party archives.
188+
189+
Copyright 2017 Matt Aimonetti
190+
191+
Licensed under the Apache License, Version 2.0 (the "License");
192+
you may not use this file except in compliance with the License.
193+
You may obtain a copy of the License at
194+
195+
http://www.apache.org/licenses/LICENSE-2.0
196+
197+
Unless required by applicable law or agreed to in writing, software
198+
distributed under the License is distributed on an "AS IS" BASIS,
199+
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
200+
See the License for the specific language governing permissions and
201+
limitations under the License.

bit_crush.go

Lines changed: 31 additions & 0 deletions
Original file line numberDiff line numberDiff line change
@@ -0,0 +1,31 @@
1+
package transforms
2+
3+
import (
4+
"math"
5+
6+
"github.com/go-audio/audio"
7+
)
8+
9+
var (
10+
crusherStepSize = 0.000001
11+
CrusherMinFactor = 1.0
12+
CrusherMaxFactor = 2097152.0
13+
)
14+
15+
// BitCrush reduces the resolution of the sample to the target bit depth
16+
// Note that bit crusher effects are usually made of this feature + a decimator
17+
func BitCrush(buf *audio.FloatBuffer, factor float64) {
18+
stepSize := crusherStepSize * factor
19+
for i := 0; i < len(buf.Data); i++ {
20+
frac, exp := math.Frexp(buf.Data[i])
21+
frac = signum(frac) * math.Floor(math.Abs(frac)/stepSize+0.5) * stepSize
22+
buf.Data[i] = math.Ldexp(frac, exp)
23+
}
24+
}
25+
26+
func signum(v float64) float64 {
27+
if v >= 0.0 {
28+
return 1.0
29+
}
30+
return -1.0
31+
}

mono.go

Lines changed: 33 additions & 0 deletions
Original file line numberDiff line numberDiff line change
@@ -0,0 +1,33 @@
1+
package transforms
2+
3+
import "github.com/go-audio/audio"
4+
5+
// MonoDownmix converts the buffer to a mono buffer
6+
// by downmixing the channels together.
7+
func MonoDownmix(buf *audio.FloatBuffer) error {
8+
if buf == nil || buf.Format == nil {
9+
return audio.ErrInvalidBuffer
10+
}
11+
if buf.Format == nil {
12+
return audio.ErrInvalidBuffer
13+
}
14+
nChans := buf.Format.NumChannels
15+
if nChans < 2 {
16+
return nil
17+
}
18+
nChansF := float64(nChans)
19+
20+
frameCount := len(buf.Data) / buf.Format.NumChannels
21+
newData := make([]float64, frameCount)
22+
for i := 0; i < frameCount; i++ {
23+
newData[i] = 0
24+
for j := 0; j < nChans; j++ {
25+
newData[i] += buf.Data[i*nChans+j]
26+
}
27+
newData[i] /= nChansF
28+
}
29+
buf.Data = newData
30+
buf.Format.NumChannels = 1
31+
32+
return nil
33+
}

normalize.go

Lines changed: 27 additions & 0 deletions
Original file line numberDiff line numberDiff line change
@@ -0,0 +1,27 @@
1+
package transforms
2+
3+
import (
4+
"math"
5+
6+
"github.com/go-audio/audio"
7+
)
8+
9+
// NormalizeMax sets the max value to 1 and normalize the rest of the data.
10+
func NormalizeMax(buf *audio.FloatBuffer) {
11+
if buf == nil {
12+
return
13+
}
14+
max := 0.0
15+
16+
for i := 0; i < len(buf.Data); i++ {
17+
if math.Abs(buf.Data[i]) > max {
18+
max = math.Abs(buf.Data[i])
19+
}
20+
}
21+
22+
if max != 0.0 {
23+
for i := 0; i < len(buf.Data); i++ {
24+
buf.Data[i] /= max
25+
}
26+
}
27+
}

pcm_scale.go

Lines changed: 18 additions & 0 deletions
Original file line numberDiff line numberDiff line change
@@ -0,0 +1,18 @@
1+
package transforms
2+
3+
import "github.com/go-audio/audio"
4+
5+
// PCMScale converts a buffer with audio content from -1 to 1 into
6+
// the PCM scale based on the buffer's bitdepth.
7+
// Note that while the PCM data is scaled, the PCM format is not changed.
8+
func PCMScale(buf *audio.FloatBuffer) error {
9+
if buf == nil || buf.Format == nil {
10+
return audio.ErrInvalidBuffer
11+
}
12+
factor := float64(audio.IntMaxSignedValue(buf.Format.BitDepth))
13+
for i := 0; i < len(buf.Data); i++ {
14+
buf.Data[i] *= factor
15+
}
16+
17+
return nil
18+
}

quantize.go

Lines changed: 27 additions & 0 deletions
Original file line numberDiff line numberDiff line change
@@ -0,0 +1,27 @@
1+
package transforms
2+
3+
import (
4+
"math"
5+
6+
"github.com/go-audio/audio"
7+
)
8+
9+
// Quantize quantizes the audio signal to match the target bitDepth
10+
func Quantize(buf *audio.FloatBuffer, bitDepth int) {
11+
if buf == nil {
12+
return
13+
}
14+
max := math.Pow(2, float64(bitDepth)) - 1
15+
16+
bufLen := len(buf.Data)
17+
for i := 0; i < bufLen; i++ {
18+
buf.Data[i] = round((buf.Data[i]+1)*max)/max - 1.0
19+
}
20+
}
21+
22+
func round(f float64) float64 {
23+
if f > 0.0 {
24+
return math.Floor(f + 0.5)
25+
}
26+
return math.Ceil(f - 0.5)
27+
}

0 commit comments

Comments
 (0)