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Merge pull request #21 from 0xhiro/master
Add link to library for macos in README
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ReadMe.md

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@@ -54,6 +54,7 @@ To register the GDExtension library with Godot, you need to create two files rel
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[libraries]
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linux.64 = "res://../rust/target/debug/lib{my_ext}.so"
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windows.64 = "res://../rust/target/debug/{my_ext}.dll"
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macos.64 = "res://../rust/target/debug/{my_ext}.dylib"
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```
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2. A second file `res://.godot/extension_list.cfg` simply lists the path to your first file:
@@ -95,4 +96,4 @@ to talk to the developers in the `#gdext-dev` channel on [Discord]!
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[Godot]: https://godotengine.org
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[`gdnative`]: https://github.com/godot-rust/godot-rust
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[mpl]: https://www.mozilla.org/en-US/MPL/
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[Discord]: https://discord.gg/aKUCJ8rJsc
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[Discord]: https://discord.gg/aKUCJ8rJsc

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