Properties bound by _set()
, _get()
, _get_property_list()
will lost name
,hint
,hint_string
.
#921
Labels
Milestone
The demo Example Node's properties:

I found that in GDExtension side, the

PropertyInfo
in_get_property_list()
will be append successfully, all infomation are exist.But in godot core, the
StringName
which reinterpret_cast fromGDNativeStringNamePtr
will be a empty string, andString
which reinterpret_cast fromGDNativeStringPtr
usually throw a "read access violation" exception inString
's constructor( it is not occur certainly, but almost certainly).I'm pretty sure this is a bug introduced recently, I have been using
_set()
,_get()
,_get_property_list()
in GDExtension for some time.The text was updated successfully, but these errors were encountered: