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chore: update version
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Source/Immutable/Public/Immutable/ImmutableDataTypes.h

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// This is the version of the Unreal Immutable SDK that is being used. This is not the version of the engine.
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// This hardcoded value will be updated by a workflow during the release process.
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#define ENGINE_SDK_VERSION TEXT("1.4.0")
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#define ENGINE_SDK_VERSION TEXT("1.5.0")
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USTRUCT()
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struct FImmutableEngineVersionData

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