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chore: add automated test reports (#3659)
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README.md

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@@ -43,6 +43,25 @@ To set up Chromium remote debugging, edit project build/launch configurations in
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Next, launch the game and then open a separate Chrome/Chromium browser and navigate to `chrome://inspect` where your app should be listed, sometimes intermittently or after a delay, under the `Remote Target #localhost` section. Click `inspect` to launch the remote debugging session.
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### Testing & Reports
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<details>
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<summary>Windows (coming soon)</summary>
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</details>
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<details>
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<summary>Mac</summary>
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### UE 5.3
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![5.3-Mac](https://github.com/raw/immutable/unreal-automation-bin/refs/heads/main/AutomationTestReports/Screenshots/5.3-Mac.png)
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### UE 5.4
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![5.4-Mac](https://github.com/raw/immutable/unreal-automation-bin/refs/heads/main/AutomationTestReports/Screenshots/5.4-Mac.png)
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### UE 5.5
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![5.5-Mac](https://github.com/raw/immutable/unreal-automation-bin/refs/heads/main/AutomationTestReports/Screenshots/5.5-Mac.png)
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</details>
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## Release Unreal Immutable SDK Plugin
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1. Release the plugin using GitHub releases. See https://github.com/immutable/unreal-immutable-sdk/releases

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