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Releases: makspll/bevy_mod_scripting

v0.9.2

08 Feb 17:40
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Added

  • make extractors module non-public (#251)

Fixed

  • add missing extensions in the asset loader (#254)

v0.9.1

01 Feb 18:31
682b31d
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Fixed

  • bump bevy to 0.15.1 (#241)

v0.9.0

01 Feb 18:02
645d933
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Fixed

  • prevent allocation and component ID ranges from overlapping (#230)

v0.9.0-alpha.9

28 Jan 20:46
3ad3fcf
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Fixed

  • prevent allocation and component ID ranges from overlapping (#230)

v0.9.0-alpha.8

28 Jan 00:28
70bad5a
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Added

  • re-implement rhai again (#222)
  • add ScriptValue::Map and create appropriate conversions in lua and rhai (#229)
  • Add functions script method, and create function info scaffolding (#228)
  • Call custom get and set functions on the type when indexing. (#226)
  • Add optional arguments to script functions (#225)
  • Add world.with_or_insert_component_mut() (#223)

v0.9.0-alpha.7

20 Jan 16:49
c71fa0a
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Added

  • [breaking] Remove WorldCallbackAccess & Combine context args for dynamic functions into one FunctionCallContext (#219)
  • Add component upsert function (#218)

v0.9.0-alpha.6

19 Jan 21:43
6c92a68
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Added

  • Don't panic! (#216)

v0.9.0-alpha.5

19 Jan 00:57
ecf613d
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Fixed

  • Fix missing functions in codegen (#210)

v0.9.0-alpha.4

17 Jan 02:18
67b253d
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Added

  • Improvements to BMS in multi-language context (#194)
  • Implement global namespace registration (#202)
  • make script contexts public (#193)

v0.9.0-alpha.3

14 Jan 11:39
bc83c5a
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Added

  • Improvements to BMS in multi-language context (#194)
  • Implement global namespace registration (#202)
  • make script contexts public (#193)