@@ -48,26 +48,32 @@ list like the following:
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added: v0.3.4
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-->
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- The HTTP Agent is used for pooling sockets used in HTTP client
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- requests.
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-
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- The HTTP Agent also defaults client requests to using
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- ` Connection: keep-alive ` . If no pending HTTP requests are waiting on a
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- socket to become free the socket is closed. This means that Node.js's
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- pool has the benefit of keep-alive when under load but still does not
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- require developers to manually close the HTTP clients using
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- KeepAlive.
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-
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- If you opt into using HTTP KeepAlive, you can create an Agent object
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- with that flag set to ` true ` . (See the [ constructor options] [ ] .)
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- Then, the Agent will keep unused sockets in a pool for later use. They
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- will be explicitly marked so as to not keep the Node.js process running.
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- However, it is still a good idea to explicitly [ ` destroy() ` ] [ ] KeepAlive
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- agents when they are no longer in use, so that the Sockets will be shut
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- down.
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-
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- Sockets are removed from the agent's pool when the socket emits either
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- a ` 'close' ` event or a special ` 'agentRemove' ` event. This means that if
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+ An ` Agent ` is responsible for managing connection persistence
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+ and reuse for HTTP clients. It maintains a queue of pending requests
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+ for a given host and port, reusing a single socket connection for each
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+ until the queue is empty, at which time the socket is either destroyed
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+ or put into a pool where it is kept to be used again for requests to the
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+ same host and port. Whether it is destroyed or pooled depends on the
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+ ` keepAlive ` [ option] ( #http_new_agent_options ) .
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+
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+ Pooled connections have TCP Keep-Alive enabled for them, but servers may
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+ still close idle connections, in which case they will be removed from the
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+ pool and a new connection will be made when a new HTTP request is made for
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+ that host and port. Servers may also refuse to allow multiple requests
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+ over the same connection, in which case the connection will have to be
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+ remade for every request and cannot be pooled. The ` Agent ` will still make
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+ the requests to that server, but each one will occur over a new connection.
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+
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+ When a connection is closed by the client or the server, it is removed
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+ from the pool. Any unused sockets in the pool will be unrefed so as not
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+ to keep the Node.js process running when there are no outstanding requests.
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+ (see [ socket.unref()] ).
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+
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+ It is good practice, to [ ` destroy() ` ] [ ] an ` Agent ` instance when it is no
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+ longer in use, because unused sockets consume OS resources.
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+
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+ Sockets are removed from an agent's pool when the socket emits either
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+ a ` 'close' ` event or an ` 'agentRemove' ` event. This means that if
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you intend to keep one HTTP request open for a long time and don't
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want it to stay in the pool you can do something along the lines of:
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@@ -79,7 +85,11 @@ http.get(options, (res) => {
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});
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```
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- Alternatively, you could just opt out of pooling entirely using
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+ You may also use an agent for an individual request. By providing
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+ ` {agent: false} ` as an option to the ` http.get() ` or ` http.request() `
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+ functions, a one-time use ` Agent ` with default options will be used
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+ for the client connection.
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+
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` agent:false ` :
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``` js
@@ -104,7 +114,7 @@ added: v0.3.4
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outstanding requests, so they can be used for future requests without
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having to reestablish a TCP connection. Default = ` false `
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* ` keepAliveMsecs ` {Integer} When using the ` keepAlive ` option, specifies
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- the [ initial delay] ( net.html #net_socket_setkeepalive_enable_initialdelay)
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+ the [ initial delay] ( #net_socket_setkeepalive_enable_initialdelay )
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for TCP Keep-Alive packets. Ignored when the
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` keepAlive ` option is ` false ` or ` undefined ` . Default = ` 1000 ` .
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* ` maxSockets ` {Number} Maximum number of sockets to allow per
@@ -116,7 +126,7 @@ added: v0.3.4
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The default [ ` http.globalAgent ` ] [ ] that is used by [ ` http.request() ` ] [ ] has all
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of these values set to their respective defaults.
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- To configure any of them, you must create your own [ ` http.Agent ` ] [ ] object .
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+ To configure any of them, you must create your own [ ` http.Agent ` ] [ ] instance .
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``` js
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const http = require (' http' );
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Produces a socket/stream to be used for HTTP requests.
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By default, this function is the same as [ ` net.createConnection() ` ] [ ] . However,
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- custom Agents may override this method in case greater flexibility is desired.
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+ custom agents may override this method in case greater flexibility is desired.
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A socket/stream can be supplied in one of two ways: by returning the
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socket/stream from this function, or by passing the socket/stream to ` callback ` .
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Destroy any sockets that are currently in use by the agent.
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It is usually not necessary to do this. However, if you are using an
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- agent with KeepAlive enabled, then it is best to explicitly shut down
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+ agent with ` keepAlive ` enabled, then it is best to explicitly shut down
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the agent when you know that it will no longer be used. Otherwise,
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sockets may hang open for quite a long time before the server
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terminates them.
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* {Object}
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An object which contains arrays of sockets currently awaiting use by
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- the Agent when HTTP KeepAlive is used . Do not modify.
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+ the agent when ` keepAlive ` is enabled . Do not modify.
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### agent.getName(options)
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<!-- YAML
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* Returns: {String}
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Get a unique name for a set of request options, to determine whether a
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- connection can be reused. In the http agent, this returns
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- ` host:port:localAddress ` . In the https agent, the name includes the
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+ connection can be reused. For an HTTP agent, this returns
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+ ` host:port:localAddress ` . For an HTTPS agent, the name includes the
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CA, cert, ciphers, and other HTTPS/TLS-specific options that determine
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socket reusability.
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@@ -193,7 +203,7 @@ added: v0.11.7
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* {Number}
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- By default set to 256. For Agents supporting HTTP KeepAlive , this
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+ By default set to 256. For agents with ` keepAlive ` enabled , this
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sets the maximum number of sockets that will be left open in the free
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state.
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@@ -226,7 +236,7 @@ added: v0.3.6
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* {Object}
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An object which contains arrays of sockets currently in use by the
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- Agent . Do not modify.
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+ agent . Do not modify.
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## Class: http.ClientRequest
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<!-- YAML
@@ -662,7 +672,7 @@ added: v0.1.0
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* ` response ` {http.ServerResponse}
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Emitted each time there is a request. Note that there may be multiple requests
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- per connection (in the case of keep-alive connections).
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+ per connection (in the case of HTTP Keep-Alive connections).
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### Event: 'upgrade'
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<!-- YAML
@@ -1510,7 +1520,7 @@ added: v0.5.9
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* {http.Agent}
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- Global instance of Agent which is used as the default for all HTTP client
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+ Global instance of ` Agent ` which is used as the default for all HTTP client
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requests.
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## http.request(options[ , callback] )
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* ` headers ` {Object} An object containing request headers.
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* ` auth ` {String} Basic authentication i.e. ` 'user:password' ` to compute an
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Authorization header.
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- * ` agent ` {http.Agent|Boolean} Controls [ ` Agent ` ] [ ] behavior. When an Agent
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- is used request will default to ` Connection: keep-alive ` . Possible values:
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+ * ` agent ` {http.Agent|Boolean} Controls [ ` Agent ` ] [ ] behavior. Possible values:
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* ` undefined ` (default): use [ ` http.globalAgent ` ] [ ] for this host and port.
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* ` Agent ` object: explicitly use the passed in ` Agent ` .
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- * ` false ` : opts out of connection pooling with an Agent, defaults request to
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- ` Connection: close ` .
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+ * ` false ` : causes a new ` Agent ` with default values to be used.
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* ` createConnection ` {Function} A function that produces a socket/stream to
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use for the request when the ` agent ` option is not used. This can be used to
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- avoid creating a custom Agent class just to override the default
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+ avoid creating a custom ` Agent ` class just to override the default
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` createConnection ` function. See [ ` agent.createConnection() ` ] [ ] for more
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details.
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* ` timeout ` {Integer}: A number specifying the socket timeout in milliseconds.
@@ -1669,3 +1677,4 @@ There are a few special headers that should be noted.
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[ constructor options ] : #http_new_agent_options
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[ Readable Stream ] : stream.html#stream_class_stream_readable
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[ Writable Stream ] : stream.html#stream_class_stream_writable
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+ [ socket.unref() ] : net.html#net_socket_unref
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