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Update base for Update on "[ET-VK] Enable int8 tiled compute shader to be used with buffer tensors"
## Context As title. Allow the optimized int8 tiled compute shader to be usable for buffer-backed tensors as well. ## Changes * Generate buffer variants for the int8 linear tiled shader * Force the scales tensor to always be a buffer to reduce the number of shader variants that need to be generated. * Generate an additional variant that computes only 1 output row * Do not require output rows to be an exact multiple of 4 or 6 to use the tiled implementation Differential Revision: [D73276277](https://our.internmc.facebook.com/intern/diff/D73276277/) [ghstack-poisoned]
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