diff --git a/content/news/036/flesh.gif b/content/news/036/flesh.gif new file mode 100644 index 000000000..537160ec6 Binary files /dev/null and b/content/news/036/flesh.gif differ diff --git a/content/news/036/index.md b/content/news/036/index.md index d2613ba9f..cf79e6806 100644 --- a/content/news/036/index.md +++ b/content/news/036/index.md @@ -68,6 +68,26 @@ If needed, a section can be split into subsections with a "------" delimiter. ## Game Updates +### Flesh + +![flesh preview](flesh.gif) +_3rd area_ + +[Flesh] by [@im_oab] is a 2D-horizontal shmup game with hand-drawn animation and +an organic/fleshy theme. It is implemented using [Tetra]. This month's updates +include: + +- The game has BGM. +- Support global leaderboard. +- Integrate steam SDK using [steamworks] crate. +- Add new enemy types for the 3rd area. +- Add squeezing effect when the enemy gets hit. + +[Flesh]: https://store.steampowered.com/app/1660850/Flesh/ +[@im_oab]: https://twitter.com/im_oab +[Tetra]: https://github.com/17cupsofcoffee/tetra +[steamworks]: https://crates.io/crates/steamworks + ## Engine Updates ## Learning Material Updates