diff --git a/content/news/047/index.md b/content/news/047/index.md index 2c3113367..cd7cdf1cd 100644 --- a/content/news/047/index.md +++ b/content/news/047/index.md @@ -192,6 +192,32 @@ _Discussions: [@uvizhe]: https://github.com/uvizhe [first devlog]: https://uvizhe.im/posts/tribes-p1/ +### [Way of Rhea][wor] + +[![Way of Rhea](wor.jpg)][wor] + +[Way of Rhea][wor] is a puzzle game with hard puzzles but forgiving +mechanics being produced by [@masonremaley] in a custom Rust engine. +You can support development by [checking out the free demo and wishlisting on Steam][wor] +or [signing up for the mailing list][wor-mail]! + +Recent updates: + +- Puzzle design and layout complete! +- Continued work on polish, working towards a closed beta +- Work continued on native [Linux & Steam Deck port][wor-linux], the port is + unfinished but playable +- Increased staff throw velocity to make it easier to throw staves off ledges +- Various performance improvements (separate spatial hash for interactive objects) +- Way of Rhea will be part of the [Cerebral Puzzle Showcase][wor-showcase] + August 3rd-7th! + +[@masonremaley]: https://twitter.com/masonremaley +[wor]: https://store.steampowered.com/app/1110620/Way_of_Rhea/?utm_campaign=tmirgd&utm_source=n47 +[wor-mail]: https://anthropicstudios.com/newsletter/signup/tech +[wor-linux]: https://twitter.com/AnthropicSt/status/1683955327711211520 +[wor-showcase]: https://www.cerebralpuzzleshowcase.com/ + ## Engine Updates ### [macroquad] diff --git a/content/news/047/wor.jpg b/content/news/047/wor.jpg new file mode 100644 index 000000000..138a6c427 Binary files /dev/null and b/content/news/047/wor.jpg differ