From 83676586cdd9ede18fe2f96001701126fc93f2c5 Mon Sep 17 00:00:00 2001
From: Jasper Bekkers <Jasper-Bekkers@users.noreply.github.com>
Date: Mon, 9 Nov 2020 11:08:00 +0100
Subject: [PATCH] Improved wording in rust-gpu description

While reviewing  #361 I noticed this; so I slightly improved the working here so it's a bit easier to parse the sentence.
---
 content/posts/newsletter-015/index.md | 6 +++---
 1 file changed, 3 insertions(+), 3 deletions(-)

diff --git a/content/posts/newsletter-015/index.md b/content/posts/newsletter-015/index.md
index 21829f13c..14af96271 100644
--- a/content/posts/newsletter-015/index.md
+++ b/content/posts/newsletter-015/index.md
@@ -1282,9 +1282,9 @@ Although still in very early stages of development,
 [Rust GPU released v0.1 in October][rustgpu-v0.1],
 and has already garnered over 2000 stars on Github.
 Currently, compiling and running very simple shaders
-works, and a significant portion of the core library also compiles. However,
-many things aren't implemented yet: for example, while-loops and if-statements
-work, but for-loops, iterators, and match/switch aren't supported yet! That
+works, and a significant portion of the core library also compiles. While things
+like if-statements and while-loops are working, many things aren't implemented yet.
+For example, for-loops, iterators and match/switch aren't supported yet. That
 means that while being technically usable, Rust GPU is far from being
 production-ready.