From 83676586cdd9ede18fe2f96001701126fc93f2c5 Mon Sep 17 00:00:00 2001 From: Jasper Bekkers <Jasper-Bekkers@users.noreply.github.com> Date: Mon, 9 Nov 2020 11:08:00 +0100 Subject: [PATCH] Improved wording in rust-gpu description While reviewing #361 I noticed this; so I slightly improved the working here so it's a bit easier to parse the sentence. --- content/posts/newsletter-015/index.md | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/content/posts/newsletter-015/index.md b/content/posts/newsletter-015/index.md index 21829f13c..14af96271 100644 --- a/content/posts/newsletter-015/index.md +++ b/content/posts/newsletter-015/index.md @@ -1282,9 +1282,9 @@ Although still in very early stages of development, [Rust GPU released v0.1 in October][rustgpu-v0.1], and has already garnered over 2000 stars on Github. Currently, compiling and running very simple shaders -works, and a significant portion of the core library also compiles. However, -many things aren't implemented yet: for example, while-loops and if-statements -work, but for-loops, iterators, and match/switch aren't supported yet! That +works, and a significant portion of the core library also compiles. While things +like if-statements and while-loops are working, many things aren't implemented yet. +For example, for-loops, iterators and match/switch aren't supported yet. That means that while being technically usable, Rust GPU is far from being production-ready.