diff --git a/content/news/023/egregoria.jpg b/content/news/023/egregoria.jpg new file mode 100644 index 000000000..d67d9524b Binary files /dev/null and b/content/news/023/egregoria.jpg differ diff --git a/content/news/023/index.md b/content/news/023/index.md index fbbc9ad0f..aae2dc60e 100644 --- a/content/news/023/index.md +++ b/content/news/023/index.md @@ -64,6 +64,31 @@ If needed, a section can be split into subsections with a "------" delimiter. ## Game Updates +### [Egregoria] + +![Egregoria in 3D](egregoria.jpg) + +[Egregoria] ([GitHub][Egregoria], [Discord][egregoria-discord]) +by [@Uriopass] +is a simulation oriented city builder that tries +to replicate modern society as well as possible. + +It recently upgraded from a 2D top-down view to a +3D third-person camera as seen in the screenshot above. + +Elevated roads and bridges are now possible, allowing to build +[complex highway interchanges][highway-screenshot]. + +Some technical details around the renderer with more screenshots, +along with an architectural overview of the project can be read in the +[9th devlog][egregoria-blog-post]. + +[Egregoria]: https://github.com/Uriopass/Egregoria +[@Uriopass]: https://github.com/Uriopass +[egregoria-blog-post]: https://douady.paris/blog/egregoria_9.html +[egregoria-discord]: https://discord.gg/CAaZhUJ +[highway-screenshot]: http://douady.paris/blog/img/blog_9/interchange.jpg + ### [Open Combat][opencombat] ![Open Combat logo](open_combat.jpg)