2019 school project
C++ project of a virtual arcade machine: the user can choose a game to play and the player scores is registered.
The program has 3 graphic libs available and the user can switch between them while the program is still running:
- ncurses: lib in C with graphism are made of characters
- SFML: graphic lib with image props
- SDL: graphic lib with same assets as SFML
Key | Description |
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LEFT ARROW | Left switch graphical lib |
RIGHT ARROW | Right switch graphical lib |
z | UP |
s | DOWN |
q | LEFT |
d | RIGHT |
ESC | QUIT |
r | RESTART |
Enter | Confirm |
When first running the program you start with a screen where you type your username on a virtual keyboard (min. 3 characters)
Ncurses | SFML/SDL |
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The project contains 2 games (the 3 others slots are placeholders):
Nibbler Ncurses | Nibbler SFML/SDL |
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Pacman Ncurses | Pacman SFML/SDL |
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Benjamin F. (@AubiOne)
Chase L. (@Kirvlawc)
Maxime U. (@Anacrius)