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Frame Graph: Add image processing support #16460
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Please make sure to label your PR with "bug", "new feature" or "breaking change" label(s). |
Snapshot stored with reference name: Test environment: To test a playground add it to the URL, for example: https://snapshots-cvgtc2eugrd3cgfd.z01.azurefd.net/refs/pull/16460/merge/index.html#WGZLGJ#4600 Links to test babylon tools with this snapshot: https://playground.babylonjs.com/?snapshot=refs/pull/16460/merge To test the snapshot in the playground with a playground ID add it after the snapshot query string: https://playground.babylonjs.com/?snapshot=refs/pull/16460/merge#BCU1XR#0 |
WebGL2 visualization test reporter: |
Visualization tests for WebGPU |
Visualization tests for WebGPU |
WebGL2 visualization test reporter: |
Note that, technically, renaming
renderInLinearSpace
todisableImageProcessing
is a breaking change, but this property has been added wrt frame graphs (I think that no end-user uses it), and because frame graphs are still in alpha stage, I think the change is ok (andrenderInLinearSpace
is really a bad name...).