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CustomBigInteger

Allows Serialization for System.Numerics.BigInteger

Allows you to save data into a string and BigInteger will parse that string's data, so you can save and load serializable BigInteger data

Mainly wrote for UnityEngine but can be used for other projects

Example: Test/TestCustomBigInteger.cs

No special setup. Just add the file CustomBigInteger.cs to your project(s) and call "CustomBigInteger" as a variable, etc.

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UnityEngine (or other project(s)) BigInteger Serialization to Save and Load BigInteger data

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