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I started testing the project on Linux. Some functions work correct - loading image from bytes, creating a new scratch image and some utility functions. However, the app crashes when Decompress2 and Convert2 are executed. There are possibly other functions that crash as well, but I can't really debug on this machine very effectively (i3-3110M 64-bit, 6GB RAM, Linux Mint 22 fresh installation). The code worked fine on Windows.
When Convert2 is used - the error code shows " Value does not fall within the expected range.".
uint format = (uint)(DirectXTex.IsSRGB(Metadata.Format) ? DXGIFormat.R8G8B8A8_UNORM_SRGB : DXGIFormat.R8G8B8A8_UNORM);
ScratchImage destImage = DirectXTex.CreateScratchImage();
HResult result;
if (DirectXTex.IsCompressed(Metadata.Format))
{
result = DirectXTex.Decompress2(Image.GetImages(), Image.GetImageCount(), Image.GetMetadata(), format, destImage); // Immediate crash - no result
Image.Release();
Image = destImage;
}
else if (Metadata.Format != (uint)DXGIFormat.R8G8B8A8_UNORM_SRGB && Metadata.Format != (uint)DXGIFormat.R8G8B8A8_UNORM)
{
result = DirectXTex.Convert2(Image.GetImages(), Image.GetImageCount(), Image.GetMetadata(), format, TexFilterFlags.Default, 0.5f, destImage); // Error code when result.ThrowIf() is used - all values are 0, despite the initial values being different.
Image.Release();
Image = destImage;
}
else
{
result = 0;
destImage.Release();
}
I don't know if this is reproducible on other hardware.
Thanks
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bugSomething isn't workingSomething isn't working