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Houdini symbol visibility management #957

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Merged
merged 9 commits into from
Jun 18, 2019

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andrewkaufman
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This caries on from #695 applying symbol visibility to IECoreHoudini.

Along the way I (re)discovered that libIECoreHoudini has a python dependency, which isn't ideal, so I removed one of those and added todos for the rest.

I was hoping this would help me along on the issues I'm hitting in #954, but alas it did not. There is enough here that it seemed worth splitting out to its own PR, as the longer 07d552e lingers the harder it will be to merge.

Tests are passing in H17.0.416, @lucienfostier is going to verify in H17.5 as well.

Note: I don't really understand symbol visibility too deeply. I'm more or less following the pattern established in #695... but I have verified there are fewer public symbols in the resulting libIECoreHoudini.so and _IECoreHoudini.so (bindings), and I did hit a couple missing symbols that were needed along the way, so I'm fairly confident its working.

@andrewkaufman andrewkaufman requested a review from johnhaddon June 11, 2019 23:18
@andrewkaufman
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@lucienfostier confirms tests also pass with H17.5.258

@andrewkaufman
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I've squashed in the IECOREHOUDINI_API change, rebased on master to incorporate Houdini changes from #958, and re-run testHoudini for 17.0.416 and 17.5.258

@johnhaddon
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LGTM

@andrewkaufman andrewkaufman merged commit 7eb1c9b into ImageEngine:master Jun 18, 2019
@andrewkaufman andrewkaufman deleted the houdiniSymbols branch June 18, 2019 20:09
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2 participants