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MSS A-Frame Kit

Overview

mss-aframe-kit is a collection of A-Frame components built for my projects. I've decided to make it public in case anyone else finds these extras useful in their own A-Frame scenes. While others are free to use it, I don't plan on providing active support for this project at this time and flexibility may be limited.

Each A-Frame component is maintained in its own folder under src/components/. Some components include their own README files and examples. Check out the docs folder for more information. The project includes both minified and unminified builds in the dist/ folder.

Tested up to A-Frame 1.7.0.

Featured Components

  • 🏃 arm-swing-movement enables intuitive, full-body locomotion in VR by translating natural arm-swinging gestures into forward (or backward) movement. This component is ideal for VR experiences where you want users to physically feel like they're walking or jogging through the environment - without the need for specialized hardware like an omnidirectional treadmill. It uses the Z-axis reversal of each controller to detect "steps", dynamically calculates a target speed, and moves the player rig accordingly. It supports nav-mesh constrained movement, adjustable smoothing, speed limits, and even synchronized footstep sound playback for added realism.
  • holdable is an alternative to the grabbable component in the "Super Hands" library. I needed a few features that weren't immediately supported, so I ended up building something I could tailor to my needs. It works with the cannon.js option in the aframe-physics-system and lets you either preserve an object's original position and rotation when grabbed or define a specific grip pose, which can be useful for things like swords.
  • 🎧 music-player lets you define a playlist of songs and control playback through VR controllers or keyboard keys. It includes shuffle and loop modes, and is ideal for creating a radio-like experience in your VR scenes.
  • 👐 raycaster-manager handles VR controller raycaster toggling between controllers, activating one at a time with visual and audio feedback.

Conflicts

If a custom component shares a name with one from mss-aframe-kit and it's not needed, it can be removed before registering the new one. For example:

delete AFRAME.components["holdable"];

License

You are free to use mss-aframe-kit in your own projects.