Queued server actions #153
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Right now, when we get a new connection (or some other theoretical trigger for a hardware detect), we do it right then. This can cause weird things to happen, because it basically means our message handlers take a long time to complete. What we should be doing is instead setting a flag when a hardware detect is "triggered" and only actually doing that "between" mainloops.
This branch is work starting on it, almost done.