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@inamiy inamiy commented Jul 7, 2015

This pull request will fix tryEvent() where toState (finished state) might become as .AnyState.

This fix will also allow #28 to trigger event without changing StateMachine's internal state, i.e.:

machine.addRouteEvent(.SomeEvent, transitions: [nil => nil], handler: {...})
machine <-! .SomeEvent  // handler should be called from any states, and should not change state

@inamiy inamiy added the bug label Jul 7, 2015
@inamiy inamiy self-assigned this Jul 7, 2015
inamiy added a commit that referenced this pull request Jul 7, 2015
Fix tryEvent() by never tryState(.AnyState)
@inamiy inamiy merged commit 5834968 into swift/2.0 Jul 7, 2015
@inamiy inamiy deleted the fix/event-without-transition branch July 7, 2015 02:50
@inamiy inamiy added this to the 3.0.0 milestone Sep 23, 2015
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