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test: Parenting manual test updates for PR-2146 #2207
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Merged
NoelStephensUnity
merged 108 commits into
develop
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test/parenting-manual-test-updates-companion-pr-2146
Oct 5, 2022
Merged
test: Parenting manual test updates for PR-2146 #2207
NoelStephensUnity
merged 108 commits into
develop
from
test/parenting-manual-test-updates-companion-pr-2146
Oct 5, 2022
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Code clarity. Co-authored-by: Jesse Olmer <[email protected]>
Code clarity. Co-authored-by: Jesse Olmer <[email protected]>
Setting WorldPositionStays when sending ParentSyncMessage in OnTransformParentChanged. To better handle late joining players with synchronizing NetworkObjects, added parent child sorting to the SceneEventData's synchronization serialization process. Added world position stays parameter to CreateLocalNetworkObject to preserve worldPostionStays.
Testing with and without WorldPositionStays.
This fixes some edge case scenarios and issues with parenting in-scene placed NetworkObjects. One in particular is to provide the local space position and rotation in ParentSyncMessage if the WorldPositionStays value is false. The server might maintain the original local space values and upon being reparented it re-applies the local space values. This is only pertinent if the user decides they don't want to use a NetworkTransform for the NetworkObject in question. Fixed an issue with despawning objects if the WorldPositionStaysTest fails during the integration test. Migrating this to teardown resolves the issue.
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jeffreyrainy
approved these changes
Oct 5, 2022
jakobbbb
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Feb 22, 2023
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This PR includes some adjustments to the parenting manual test.
This is a companion PR to #2146.
Merge after #2146 is merged.
Testing and Documentation