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1 change: 1 addition & 0 deletions com.unity.netcode.gameobjects/CHANGELOG.md
Original file line number Diff line number Diff line change
Expand Up @@ -15,6 +15,7 @@ Additional documentation and release notes are available at [Multiplayer Documen
### Fixed

- Fixed issue where `NetworkVariable`s on a `NetworkBehaviour` could fail to synchronize changes if one has `NetworkVariableUpdateTraits` set and is dirty but is not ready to send. (#3466)
- Fixed inconsistencies in the `OnSceneEvent` callback. (#3458)
- Fixed issues with the `NetworkBehaviour` and `NetworkVariable` length safety checks. (#3405)
- Fixed memory leaks when domain reload is disabled. (#3427)
- Fixed an exception being thrown when unregistering a custom message handler from within the registered callback. (#3417)
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