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refactor!: rename types consistently #513
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885f9a8
remove csc.rsp and delete DISABLE_CRYPTOGRAPHY blocks
0xFA11 222dd76
fix order of shutdown and singleton=null on NetworkManager.OnDestroy()
0xFA11 022098e
remove hail handshake and constants
0xFA11 72d4884
remove aeskey fields
0xFA11 8399ff3
remove encryption/cryptography from networkconfig
0xFA11 80363ab
remove SecuritySendFlags
0xFA11 671ebd5
remove security parameter xmldoc
0xFA11 cb40497
fix BeginAddQueueItemToFrame
0xFA11 3554783
remove StdRpc transport channel and stdrpc profiler markers
0xFA11 6ef3a75
removed todo comment since removing messagepacker is non-trivial task…
0xFA11 850070b
rename NetworkingManager to NetworkManager
0xFA11 6eb2f71
rename NetworkedObject to NetworkObject
0xFA11 2dc3b41
rename NetworkedBehaviour to NetworkBehaviour
0xFA11 34b73d1
rename NetworkedClient to NetworkClient
0xFA11 c0727ea
rename NetworkedPrefab to NetworkPrefab
0xFA11 d6b04d6
rename NetworkedVar to NetworkVariable
0xFA11 579d0b3
rename NetworkedVar to NetworkVariable
0xFA11 c3a332e
rename NetworkedTransform to NetworkTransform
0xFA11 ff4caaa
rename NetworkedAnimator to NetworkAnimator
0xFA11 7056ae5
rename NetworkedAnimatorEditor to NetworkAnimatorEditor
0xFA11 65f3b0c
rename NetworkedNavMeshAgent to NetworkNavMeshAgent
0xFA11 30f2165
rename SpawnManager to NetworkSpawnManager
0xFA11 def0dda
rename BitStream/BitSerializer/... to NetworkStream/NetworkSerializer…
0xFA11 a654a56
rename NetEventType to NetworkEvent
0xFA11 5df4c74
rename ChannelType to NetworkDelivery
0xFA11 10a6df0
rename Channel to NetworkChannel
0xFA11 3fbbc97
rename Transport to NetworkTransport
0xFA11 df3e280
rename NetworkedDictionary to NetworkDictionary
0xFA11 2a28d1c
rename NetworkedList to NetworkList
0xFA11 9cc4f00
rename NetworkedSet to NetworkSet
0xFA11 c4d8312
replace remaining *networked* instances with *network*
0xFA11 b08d054
remove [Obsolete] API
0xFA11 e76ed08
refactor & rename MLAPIConstants to NetworkConstants
0xFA11 609d259
refactor (format & rename) Prototyping components
0xFA11 8d1f998
merge branch develop into feature/refactor-rename
0xFA11 b581c3e
merge branch 'develop' into 'feature/refactor-rename'
0xFA11 9225368
rename NetworkStream to NetworkBuffer
0xFA11 593d8e7
remove unnecessary MLAPI.* namespace resolution prefix
0xFA11 1a11b0e
remove k_* prefixes from internal const fields
0xFA11 d4784d6
other QoL improvements
0xFA11 4c03459
make ids more explicit
0xFA11 f184ff5
merge branch 'develop' into 'feature/refactor-rename'
0xFA11 93ea84e
Merge branch 'develop' into feature/refactor-rename
0xFA11 265a6dd
fix ProfilerCountersInfo
0xFA11 de9614f
Merge branch 'develop' into feature/refactor-rename
0xFA11 ac701f2
more changes for networkstream to networkbuffer renaming
0xFA11 a9815c0
Merge branch 'feature/refactor-rename' of github.com:Unity-Technologi…
0xFA11 45d2e88
remove MLAPIEditor meta file
0xFA11 c6dfb0c
merge branch 'develop' into 'feature/refactor-rename'
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476 changes: 238 additions & 238 deletions
476
com.unity.multiplayer.mlapi/Editor/CodeGen/NetworkBehaviourILPP.cs
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