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ObservableAttribute #3925
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ObservableAttribute #3925
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3d9ea93
ObservableAttribute proof-of-concept
245fc5a
restructue sensors, add int impl, unit test
351be81
add vector3 sensor, cleanup constructors
f5f529a
add more types
19168fb
account for observables in barracuda checks
38cae69
iterators for observable fields/props
38e0f54
stacking, fix obs size in prefab
792b6bb
Merge remote-tracking branch 'origin/master' into attribute-sensors-poc
6748abb
use DeclaredOnly to filter members
ce98062
ignore write-only properties
c203926
fix error message
51c7272
docstrings
7b5de0a
agent enum (WIP)
b323dc6
Merge remote-tracking branch 'origin/master' into attribute-sensors-poc
d53756a
agent enum and unit tests
06239c9
fix comment
8189e1d
cleanup TODO
19cf075
ignore by default, rename declaredOnly param, docstrings
d0def07
fix tests
580c207
rename, cleanup, revert FoodCollector
b02defc
warning for write-only, no exception for invalid type
8bb5ebb
move observableAttributeHandling to BehaviorParameters
4c526d9
autoformatting
d3ea20f
changelog
8d29f86
fix up sensor creation logic
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19 changes: 19 additions & 0 deletions
19
com.unity.ml-agents/Runtime/Sensors/Reflection/BoolReflectionSensor.cs
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Original file line number | Diff line number | Diff line change |
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@@ -0,0 +1,19 @@ | ||
namespace Unity.MLAgents.Sensors.Reflection | ||
{ | ||
/// <summary> | ||
/// Sensor that wraps a boolean field or property of an object, and returns | ||
/// that as an observation. | ||
/// </summary> | ||
internal class BoolReflectionSensor : ReflectionSensorBase | ||
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||
{ | ||
internal BoolReflectionSensor(ReflectionSensorInfo reflectionSensorInfo) | ||
: base(reflectionSensorInfo, 1) | ||
{} | ||
|
||
internal override void WriteReflectedField(ObservationWriter writer) | ||
{ | ||
var boolVal = (System.Boolean)GetReflectedValue(); | ||
writer[0] = boolVal ? 1.0f : 0.0f; | ||
} | ||
} | ||
} |
11 changes: 11 additions & 0 deletions
11
com.unity.ml-agents/Runtime/Sensors/Reflection/BoolReflectionSensor.cs.meta
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19 changes: 19 additions & 0 deletions
19
com.unity.ml-agents/Runtime/Sensors/Reflection/FloatReflectionSensor.cs
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,19 @@ | ||
namespace Unity.MLAgents.Sensors.Reflection | ||
{ | ||
/// <summary> | ||
/// Sensor that wraps a float field or property of an object, and returns | ||
/// that as an observation. | ||
/// </summary> | ||
internal class FloatReflectionSensor : ReflectionSensorBase | ||
{ | ||
internal FloatReflectionSensor(ReflectionSensorInfo reflectionSensorInfo) | ||
: base(reflectionSensorInfo, 1) | ||
{} | ||
|
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internal override void WriteReflectedField(ObservationWriter writer) | ||
{ | ||
var floatVal = (System.Single)GetReflectedValue(); | ||
writer[0] = floatVal; | ||
} | ||
} | ||
} |
11 changes: 11 additions & 0 deletions
11
com.unity.ml-agents/Runtime/Sensors/Reflection/FloatReflectionSensor.cs.meta
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