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I have an issue where the colors and especially material shadows render with heavy banding, very visible shift from one color to the next.
It is only visible on the actual screen, not on screenshots taken with scrot.
Im running on a CM4 with this screen: https://www.waveshare.com/7hp-capqled.htm
Is this something I can fix in a setting somewhere? I have no understanding of how (fake) KMS works or how flutter-pi renders.
fbset
gives me
mode "1024x600"
geometry 1024 600 1024 600 16
timings 0 0 0 0 0 0 0
accel true
rgba 5/11,6/5,5/0,0/0
endmode
which indicate 16 bit color, which could explain the issue, but im not sure that's even relevant.
Any pointers?
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