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Color depth on device #174

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@mortenboye

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@mortenboye

I have an issue where the colors and especially material shadows render with heavy banding, very visible shift from one color to the next.

It is only visible on the actual screen, not on screenshots taken with scrot.
Im running on a CM4 with this screen: https://www.waveshare.com/7hp-capqled.htm

Is this something I can fix in a setting somewhere? I have no understanding of how (fake) KMS works or how flutter-pi renders.

fbset
gives me

mode "1024x600"
    geometry 1024 600 1024 600 16
    timings 0 0 0 0 0 0 0
    accel true
    rgba 5/11,6/5,5/0,0/0
endmode

which indicate 16 bit color, which could explain the issue, but im not sure that's even relevant.

Any pointers?

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