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[Feature] Node cost #15

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28 changes: 27 additions & 1 deletion README.md
Original file line number Diff line number Diff line change
Expand Up @@ -150,7 +150,33 @@ this.aStarInstance = new AStarFinder({
width: 8,
height: 8
},
heuristicFunction: "Manhattan"
heuristic: "Manhattan"
});
```

Set a maxCost for each grid node to enable using cost in the pathfinding calculation allowing you to make nodes less preferable.

> 0 = walkable
> 2 = walkable but not prefered
> 5 = not walkable

``` ts
let myMatrix = [
[0, 0, 2, 2, 2, 2, 0, 0],
[0, 0, 2, 2, 2, 2, 0, 5],
[0, 0, 5, 5, 0, 5, 5, 0],
[0, 0, 5, 0, 0, 0, 5, 0],
[0, 0, 0, 0, 0, 0, 5, 0],
[5, 5, 5, 0, 5, 0, 5, 0],
[0, 0, 0, 0, 5, 0, 5, 0],
[0, 0, 5, 0, 0, 0, 0, 0]
];

this.aStarInstance = new AStarFinder({
grid: {
matrix: myMatrix,
maxCost: 5,
}
});
```

Expand Down
17 changes: 13 additions & 4 deletions lib/core/grid.ts
Original file line number Diff line number Diff line change
Expand Up @@ -6,6 +6,7 @@ export class Grid {
readonly width: number;
readonly height: number;
readonly numberOfFields: number;
readonly maxCost: number;

// The node grid
private gridNodes: Node[][];
Expand All @@ -22,6 +23,8 @@ export class Grid {
this.numberOfFields = this.width * this.height;
}

this.maxCost = aParams.maxCost || 0;

// Create and generate the matrix
this.gridNodes = this.buildGridWithNodes(
aParams.matrix || undefined,
Expand Down Expand Up @@ -85,10 +88,15 @@ export class Grid {
*/
for (let y = 0; y < height; y++) {
for (let x = 0; x < width; x++) {
if (matrix[y][x]) {
newGrid[y][x].setIsWalkable(false);
if (this.maxCost) {
newGrid[y][x].setIsWalkable(matrix[y][x] < this.maxCost);
newGrid[y][x].setCost(matrix[y][x]);
} else {
newGrid[y][x].setIsWalkable(true);
if (matrix[y][x]) {
newGrid[y][x].setIsWalkable(false);
} else {
newGrid[y][x].setIsWalkable(true);
}
}
}
}
Expand Down Expand Up @@ -198,7 +206,8 @@ export class Grid {
cloneGrid[y][x] = new Node({
id: id,
position: { x: x, y: y },
walkable: this.gridNodes[y][x].getIsWalkable()
walkable: this.gridNodes[y][x].getIsWalkable(),
cost: this.gridNodes[y][x].getCost(),
});

id++;
Expand Down
10 changes: 10 additions & 0 deletions lib/core/node.ts
Original file line number Diff line number Diff line change
Expand Up @@ -11,6 +11,7 @@ export class Node {
private isOnClosedList: boolean;
private isOnOpenList: boolean;
private isWalkable: boolean;
private cost: number;

constructor(aParams: INodeConstructor) {
this.id = aParams.id;
Expand All @@ -23,6 +24,7 @@ export class Node {
this.isOnClosedList = false;
this.isOnOpenList = false;
this.isWalkable = aParams.walkable || true;
this.cost = aParams.cost || 0;
}

/**
Expand Down Expand Up @@ -89,6 +91,10 @@ export class Node {
return this.isWalkable;
}

public getCost(): number {
return this.cost;
}

/**
* Setter functions
*/
Expand All @@ -107,4 +113,8 @@ export class Node {
public setIsWalkable(isWalkable: boolean): void {
this.isWalkable = isWalkable;
}

public setCost(cost: number): void {
this.cost = cost;
}
}
6 changes: 4 additions & 2 deletions lib/finders/astar-finder.ts
Original file line number Diff line number Diff line change
Expand Up @@ -31,7 +31,8 @@ export class AStarFinder {
width: aParams.grid.width,
height: aParams.grid.height,
matrix: aParams.grid.matrix || undefined,
densityOfObstacles: aParams.grid.densityOfObstacles || 0
densityOfObstacles: aParams.grid.densityOfObstacles || 0,
maxCost: aParams.grid.maxCost || 0,
});

// Init lists
Expand Down Expand Up @@ -146,8 +147,9 @@ export class AStarFinder {
// Calculate the g value of the neightbor
const nextGValue =
currentNode.getGValue() +
neightbor.getCost() +
(neightbor.position.x !== currentNode.position.x ||
neightbor.position.y! == currentNode.position.y
neightbor.position.y! == currentNode.position.y
? this.weight
: this.weight * 1.41421);

Expand Down
2 changes: 2 additions & 0 deletions lib/interfaces/astar.interfaces.ts
Original file line number Diff line number Diff line change
Expand Up @@ -14,12 +14,14 @@ export interface IGridConstructor {
height?: number;
matrix?: number[][];
densityOfObstacles?: number;
maxCost?: number;
}

export interface INodeConstructor {
id: number;
position: IPoint;
walkable?: boolean;
cost?: number;
}

export interface IPoint {
Expand Down