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Where to set build architecture in Arcade? #4209

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@omajid

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@omajid

Over at another issues (dotnet/installer#4102 (comment)) I was told that arcade handles all the build architecture stuff for .NET Core projects:

The 'Architecture' logic is handled in Arcade; defaults, et al - I don't feel that this is the correct place for this, or if it should be included at all.

I tried looking for this code in arcade it, but couldn't find any obvious answer. Anyone know how I can find this code that sets up architecture related stuff for consuming projects in arcade?

Additionally, does that mean projects where they are setting up architecture need fixing? I am looking at code like:

https://github.com/dotnet/corefx/blob/cf28b7896a762f71c990a5896a160a4138d833c9/Directory.Build.props#L59-L62

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