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While generating the binding for ExoPlayer, i stumbled upon this annoying bug.
A workaround is to change in Windows the default digit separator from "," (europe) to "." (usa)
Wrong generated code:
[Register ("DIMEN_UNSET")]
public const float DimenUnset = (float) 1,401298E-45;
Should be instead:
[Register ("DIMEN_UNSET")]
public const float DimenUnset = (float) 1.401298E-45;
This means the float value is formatted using the default culture instead of the invariant culture.