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// Don't want the spin wait in Tick to get stuck if this thread gets aborted.
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try{}
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finally
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{
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//
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// Rooting of the timer happens through the passed state,
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// which is the current instance and has a field to store the Timer instance.
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//
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_timer=newSystem.Threading.Timer(_ =>Tick(_)/* Don't convert to method group until Roslyn catches up */,this,dueTime,TimeSpan.FromMilliseconds(System.Threading.Timeout.Infinite));
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