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VS2017 Not Copying Satellite Assemblies to Proper Output Location #1006
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From @thefringeninja on March 17, 2017 14:0 Never mind. The issue was that I was running |
From @thefringeninja on March 17, 2017 14:27 Spoke too soon! VS2017 and Rider will use |
From @AndyGerlicher on March 17, 2017 17:56 @livarcocc can you comment on this please? |
From @livarcocc on March 17, 2017 22:36 @dsplaisted @nguerrera can you guys comment? |
Looks like a bug in CopyLocalLockFileAssemblies handling of satellites. I'll move this to SDK and investigate. @thefringeninja Thanks for the report. |
Per #1132 this only repros for me when the project defines the |
Probably the same issue I just filed here NuGet/Home#5164 Repros with Humanizer. Steps in linked bug |
@nguerrera we believed this is release blocker. Do you agree? |
I agree. I have not looked for a workaround. I plan to fix this soon. |
Awesome, thanks a lot! |
PR #1224 is out to fix this |
Fixed by #1224 |
Any news on this issue? The problem stills to occur. |
[Just making a note for search engines to pick up the following error messages.]
then it may be caused by this issue. The workaround at #1360 (comment) should fix it. |
…ofileImport Import the default publish profile from WebSdk if the profile is not …
From @thefringeninja on March 16, 2017 17:21
I've been porting a project over to the new .csproj format. This project has a dependency on
FluentValidation
, which uses satellite assemblies. In VS2015, on compilation, these would be placed in their correct subfolders. VS2017 places all the satellite assemblies in the root build output folder. Since they all have the same filename, only one remains.Minimal repro project file:
Copied from original issue: dotnet/msbuild#1877
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