A run-time API resolver for IL2CPP Unity in External.
External version is impossible, i started this because i need research for my own project.
Soon i realize, some code signature i made cross only few unity versions.
that means if i have to make all unity available, billion signature must be recreate, impossible for me.
code is shit tho dont even try it
thanks everyone
#include "IL2CPP_Resolver_External/IL2CPP_Resolver.h"
void main()
{
IL2CPP::Initialize();
}
N/A
- This is still working-in-progress.
- C++ 17 or Greater.
- Windows only.
- Auto-Detect System Class and Game Class for component looping
- More Unity Version Support
- More Methods
- Fetch Method from Module by giving Method's Name
- VRChat[<= Unity 2019.4.31]
- VRChat[Unity 2022.3.6] (testing...)