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Original file line number Diff line number Diff line change
Expand Up @@ -22,7 +22,9 @@
MatterDimmableLight DimmableLight;

// it will keep last OnOff & Brightness state stored, using Preferences
Preferences lastStatePref;
Preferences matterPref;
const char *onOffPrefKey = "OnOffState";
const char *brightnessPrefKey = "BrightnessState";

// set your board RGB LED pin here
#ifdef RGB_BUILTIN
Expand Down Expand Up @@ -51,8 +53,8 @@ bool setLightState(bool state, uint8_t brightness) {
digitalWrite(ledPin, LOW);
}
// store last Brightness and OnOff state for when the Light is restarted / power goes off
lastStatePref.putUChar("lastBrightness", brightness);
lastStatePref.putBool("lastOnOffState", state);
matterPref.putUChar(brightnessPrefKey, brightness);
matterPref.putBool(onOffPrefKey, state);
// This callback must return the success state to Matter core
return true;
}
Expand Down Expand Up @@ -86,11 +88,11 @@ void setup() {
delay(500);

// Initialize Matter EndPoint
lastStatePref.begin("matterLight", false);
matterPref.begin("MatterPrefs", false);
// default OnOff state is ON if not stored before
bool lastOnOffState = lastStatePref.getBool("lastOnOffState", true);
bool lastOnOffState = matterPref.getBool(onOffPrefKey, true);
// default brightness ~= 6% (15/255)
uint8_t lastBrightness = lastStatePref.getUChar("lastBrightness", 15);
uint8_t lastBrightness = matterPref.getUChar(brightnessPrefKey, 15);
DimmableLight.begin(lastOnOffState, lastBrightness);
// set the callback function to handle the Light state change
DimmableLight.onChange(setLightState);
Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -22,7 +22,8 @@
MatterOnOffLight OnOffLight;

// it will keep last OnOff state stored, using Preferences
Preferences lastStatePref;
Preferences matterPref;
const char *onOffPrefKey = "OnOffState";

// set your board LED pin here
#ifdef LED_BUILTIN
Expand All @@ -48,7 +49,7 @@ bool setLightOnOff(bool state) {
digitalWrite(ledPin, LOW);
}
// store last OnOff state for when the Light is restarted / power goes off
lastStatePref.putBool("lastOnOffState", state);
matterPref.putBool(onOffPrefKey, state);
// This callback must return the success state to Matter core
return true;
}
Expand Down Expand Up @@ -82,8 +83,8 @@ void setup() {
delay(500);

// Initialize Matter EndPoint
lastStatePref.begin("matterLight", false);
bool lastOnOffState = lastStatePref.getBool("lastOnOffState", true);
matterPref.begin("MatterPrefs", false);
bool lastOnOffState = matterPref.getBool(onOffPrefKey, true);
OnOffLight.begin(lastOnOffState);
OnOffLight.onChange(setLightOnOff);

Expand Down