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@k-okada k-okada commented Jun 8, 2020

rewrited version of #555 and #538

  • Add eusbullet for using bullet collision function
  • add irtcollada.l. Users are expected to use collision-* functions instead of `pqp-collision-*
(:make-collisionmodel <= (:make-pqpmodel
(collision-distance)      <= (pqp-colision-distnace)
(collision-check)          <= (pqp-collision-check)
(collision-check-objects) <= (pqp-collision-check-objects)

you can selesct collision libraries by

  (select-collision-algorithm *collision-algorithm-pqp*)

or

  (select-collision-algorithm *collision-algorithm-bullet*)

@k-okada k-okada force-pushed the collision_lib branch 4 times, most recently from 0ec948f to 6c5ef34 Compare June 8, 2020 11:24
k-okada added 2 commits June 11, 2020 09:54
…before defvar *collision-algorithm*

- setmargin of bullet only works with mesh model to add margin for primitive geometry shape, set directory as geometric parameters
@k-okada k-okada merged commit 2b71745 into euslisp:master Jun 11, 2020
@k-okada k-okada deleted the collision_lib branch June 11, 2020 11:09
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