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Animated.sequence undefined is not an object (evaluating 'animations[current].start') #43120

@Jackman3005

Description

@Jackman3005

Description

From what I can tell, I am essentially running into the same problem as a prior closed issue. Which had a PR created to "fix" the issue, but was eventually closed without being merged.

I too (think) am running into the issue described before. I receive the following error in an unknown situation:

undefined is not an object (evaluating 'animations[current].start')

I am not certain of the root cause of it. Quite possibly it is as @hansencj06 described on the PR in 2020.

It is challenging to extract a minimal reproduction. But I can tell you that I essentially am animating a button to full width (normal) or a circle (loading state).

However, I am stopping and starting the two different animation sequences (animateToCircle, animateToButton) in a useEffect based on incoming states. i.e. If the incoming prop is loading=true and I'm in the process of animating from a button to a circle when I receive updated props loading=false I will then interrupt the animation to a circle and begin the animation back to a button again.

The animation related code is as follows:

const borderColorAnim = useRef(
    new Animated.Value(loading || success ? 0 : 1)
  ).current;
  const widthAnim = useRef(
    new Animated.Value(loading || success ? 0 : 1)
  ).current;
  const buttonTextOpacityAnim = useRef(
    new Animated.Value(loading || success ? 0 : 1)
  ).current;

  const animateToCircle = useRef(
    Animated.sequence([
      Animated.parallel([
        Animated.timing(widthAnim, {
          toValue: 0,
          duration: 300,
          easing: Easing.in(Easing.ease),
          useNativeDriver: false,
        }),
        Animated.timing(buttonTextOpacityAnim, {
          toValue: 0,
          useNativeDriver: false,
        }),
      ]),
      Animated.timing(borderColorAnim, {
        toValue: 0,
        duration: 300,
        useNativeDriver: false,
        easing: Easing.in(Easing.ease),
      }),
    ])
  ).current;
  const animateToButton = useRef(
    Animated.sequence([
      Animated.parallel([
        Animated.timing(borderColorAnim, {
          toValue: 1,
          duration: 300,
          useNativeDriver: false,
          easing: Easing.in(Easing.ease),
        }),
        Animated.timing(widthAnim, {
          toValue: 1,
          duration: 300,
          easing: Easing.in(Easing.ease),
          useNativeDriver: false,
        }),
      ]),
      Animated.timing(buttonTextOpacityAnim, {
        toValue: 1,
        duration: 100,
        easing: Easing.in(Easing.ease),
        useNativeDriver: false,
      }),
    ])
  ).current;

  const previousButtonStateRef = useRef(buttonState);
  useEffect(() => {
    const previousButtonState = previousButtonStateRef.current;
    previousButtonStateRef.current = buttonState;

    if (
      ["ANIMATING_TO_SUCCESS", "ANIMATING_TO_LOADING"].includes(buttonState)
    ) {
      if (
        !["ANIMATING_TO_SUCCESS", "ANIMATING_TO_LOADING"].includes(
          previousButtonState
        )
      ) {
        animateToButton.stop();
        animateToCircle.start(({ finished }) => {
          if (finished) {
            setState(
              previousButtonStateRef.current === "ANIMATING_TO_LOADING"
                ? "LOADING"
                : "SUCCESS"
            );
          }
        });
      }
    } else if (buttonState === "ANIMATING_TO_NORMAL") {
      animateToCircle.stop();
      animateToButton.start(({ finished }) => {
        if (finished) {
          setState("NORMAL");
        }
      });
    } else {
      animateToCircle.reset();
      animateToButton.reset();
      widthAnim.setValue(loading || success ? 0 : 1);
      borderColorAnim.setValue(loading || success ? 0 : 1);
      buttonTextOpacityAnim.setValue(loading || success ? 0 : 1);
    }
    // eslint-disable-next-line react-hooks/exhaustive-deps
  }, [buttonState]);

Possibly I am misusing animations here and would welcome any suggestions on the "correct" way to accomplish this.

Steps to reproduce

Again, not 100% certain how to do this reliably, although a reproduction was provided in the original issue that should suffice hitting this scenario.

React Native Version

0.72.4

Affected Platforms

Runtime - Web

Output of npx react-native info

System:
  OS: macOS 14.2.1
  CPU: (10) arm64 Apple M1 Pro
  Memory: 127.67 MB / 16.00 GB
  Shell:
    version: "5.9"
    path: /bin/zsh
Binaries:
  Node:
    version: 18.17.1
    path: ~/.nvm/versions/node/v18.17.1/bin/node
  Yarn:
    version: 1.22.19
    path: ~/workspace/qm-universe/node_modules/.bin/yarn
  npm:
    version: 9.6.7
    path: ~/.nvm/versions/node/v18.17.1/bin/npm
  Watchman: Not Found
Managers:
  CocoaPods:
    version: 1.14.3
    path: /Users/jack/.asdf/shims/pod
SDKs:
  iOS SDK:
    Platforms:
      - DriverKit 23.2
      - iOS 17.2
      - macOS 14.2
      - tvOS 17.2
      - visionOS 1.0
      - watchOS 10.2
  Android SDK: Not Found
IDEs:
  Android Studio: 2022.2 AI-222.4459.24.2221.10121639
  Xcode:
    version: 15.2/15C500b
    path: /usr/bin/xcodebuild
Languages:
  Java:
    version: 18.0.2
    path: /Users/jack/.sdkman/candidates/java/current/bin/javac
  Ruby:
    version: 3.2.2
    path: /Users/jack/.asdf/shims/ruby
npmPackages:
  "@react-native-community/cli": Not Found
  react: Not Found
  react-native: Not Found
  react-native-macos: Not Found
npmGlobalPackages:
  "*react-native*": Not Found
Android:
  hermesEnabled: true
  newArchEnabled: false
iOS:
  hermesEnabled: true
  newArchEnabled: false

Stacktrace or Logs

TypeError

undefined is not an object (evaluating 'animations[current].start')

Reproducer

#17699

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