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runtime/dart_isolate.cc
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tonic::DartState::Scope scope(this); | ||
Dart_Handle result = Dart_DeferredLoadComplete(loading_unit_id, snapshot_data, | ||
snapshot_instructions); | ||
if (Dart_IsApiError(result)) { |
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Here and elsewhere, tonic::LogIfError
unless there is a reason this can only be an API error.
runtime/dart_isolate.cc
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@@ -320,6 +320,8 @@ bool DartIsolate::Initialize(Dart_Isolate dart_isolate) { | |||
return false; | |||
} | |||
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Dart_SetDeferredLoadHandler(OnDartLoadLibrary); |
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Unchecked error handle.
// } | ||
// |RuntimeDelegate| | ||
void Engine::RequestDartDeferredLibrary(intptr_t loading_unit_id) { | ||
return delegate_.RequestDartDeferredLibrary(loading_unit_id); |
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Can this return an error (or boolean to indicate one) if the request failed. I am not comfortable swallowing a potential error here.
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The idea is that errors/failures should invoke LoadDartDeferredLibraryFailure
. Capturing/returning any errors here may inadvertently indicate to the dev that the error handling is complete. This method is meant to inform the embedder/engine that the dart lib is requested, but makes no promises that it will or even should succeed.
I can make sure I document this.
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The full LoadDartDeferredLibraryFailure implementation is coming soon in a future PR.
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Also, this request is not blocking, as the majority of the work happens async in the downloading/extracting/opening/io of the lib. Thus, even a return value of true would not indicate success since most of the work has yet to be done.
runtime/runtime_controller.h
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/// files called 'loading units' when libraries are imported | ||
/// as deferred. Each of these shared libraries are identified | ||
/// by a unique loading unit id. Callers should dlopen the | ||
/// shared library file and use dlsym to resolve the dart |
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Please make a note here about the lifecycle of the shared library handle. Is it tied to the isolate or the VM for example. Also, make a note of who owns it in the engine right now.
runtime/runtime_controller.h
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/// @param[in] snapshot_data Dart snapshot instructions of the loading | ||
/// unit's shared library. | ||
/// | ||
void LoadDartDeferredLibrary(intptr_t loading_unit_id, |
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I think, at this layer, we can use fml::Mapping
s instead. We'll still have to use raw pointers to talk to Dart. Using mappings (specifically SymbolMapping
s) will make the code self documenting and readers will be better able to follow ownership.
runtime/runtime_controller.h
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/// @param[in] loading_unit_id The unique id of the deferred library's | ||
/// loading unit. | ||
/// | ||
/// @return A Dart_Handle that is Dart_Null on success, and a dart error |
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The docs say you return something by you actually return void. I think you missed propagating the error.
Is this still WIP? Its causing it to skip review queues. |
I had it marked Draft when I last pushed, it should go through precheck whenever I push again. |
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Please wait for Chinmay's LGTM too. But LGTM
shell/common/engine.h
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/// symbols. These symbols can then be passed to this method to | ||
/// be dynamically loaded into the VM. | ||
/// by a unique loading unit id. Callers should open and resolve | ||
/// a SymbolMapping from the shared library. The symbols can |
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If you're being explicit about taking a SymbolMapping
, should the signature be specified to take SymbolMapping
too?
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SymbolMapping
is used when we own the the native library handle too. In some cases (usually where the platform or embedder owns this handle), we can use an UnownedMapping
. In any case, both are subclasses of fml::Mapping
. I don't think this layer should care how the mapping is resolved. Just that there is a mapping whose lifecycle has been sorted out (and readers can follow).
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Please don't land this till the symbol lifecycle issue is fixed. Also, this has no tests but I am not sure if this is WIP. When you do, please add one to runtime_unittests
.
runtime/dart_isolate.cc
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@@ -320,6 +320,8 @@ bool DartIsolate::Initialize(Dart_Isolate dart_isolate) { | |||
return false; | |||
} | |||
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tonic::LogIfError(Dart_SetDeferredLoadHandler(OnDartLoadLibrary)); |
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I know its a really weird API but LogIfError returns a bool if there an error. So, you'd terminate isolate initialization in this case.
shell/common/engine.h
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/// symbols. These symbols can then be passed to this method to | ||
/// be dynamically loaded into the VM. | ||
/// by a unique loading unit id. Callers should open and resolve | ||
/// a SymbolMapping from the shared library. The symbols can |
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SymbolMapping
is used when we own the the native library handle too. In some cases (usually where the platform or embedder owns this handle), we can use an UnownedMapping
. In any case, both are subclasses of fml::Mapping
. I don't think this layer should care how the mapping is resolved. Just that there is a mapping whose lifecycle has been sorted out (and readers can follow).
runtime/dart_isolate.cc
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bool DartIsolate::LoadLoadingUnit( | ||
intptr_t loading_unit_id, | ||
std::unique_ptr<const fml::SymbolMapping> snapshot_data, | ||
std::unique_ptr<const fml::SymbolMapping> snapshot_instructions) { |
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A subtle error has been introduced here when you went from the C++ API to the Dart C API. The symbol mapping owns the library handle you created later in this patch. However, both go out of scope here. The library is now un-reffed and may close the library handle. This can cause issues depending on the dynamic linker implementation. From the docs of dlcose
:
"The use of dlclose() reflects a statement of intent on the part of the process,
but does not create any requirement upon the implementation, such as removal
of the code or symbols referenced by handle. Once an object has been closed
using dlclose() an application should assume that its symbols are no longer
available to dlsym()."
Depending on the implementation, subject to timing issues within the implementation, and, other references to this library by the engine, the OS is also free to unmap the memory you just gave the Dart code via the C API which would then lead to segfaults.
We do this in other places by owning a reference to a flutter::DartSnapshot
which is nothing but two mappings. I suggest you do the same. Maybe toss it inside a set
in DartIsolate
.
I am glad we are running into these design issues now. Using the C++ wrappers forces you to think about lifecycle issues that raw pointers don't. This would be a very hard to debug segfault otherwise.
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Ahh, I see what you meant by lifecycle now. Thanks for catching this and the explanation.
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Right. When you vend a raw pointer, you need to know upfront till when the user expects to use the pointer. That way, you can keep what is being pointed to alive for at least that long.
From my last comment on lifecycle, it is still not clear to me if the VM can use this post isolate termination. Presumably not, but just good to check.
Some test behavior is waiting on https://dart-review.googlesource.com/c/sdk/+/174563 to land and roll to better handle failure to load cases. |
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Except the null return in case of error in DartIsolate::OnDartLoadLibrary
, everything else is nits and minor observations. Otherwise LGTM. Nicely done.
@@ -15,6 +15,8 @@ namespace flutter { | |||
namespace testing { | |||
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inline constexpr const char* kAOTAppELFFileName = "app_elf_snapshot.so"; | |||
inline constexpr const char* kAOTAppELFSplitFileName = |
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Not sure how this name was generated. I see the fixture generator specifying the app_elf_snapshot base name but unclear about the so-2.part
bit. Can you add a comment here for readers on how the tooling generates this name? Or, just be explicit about the name if the capability to do so is already present.
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Yeah, sure. This naming is just what gen_snapshot defaults to. The 2
indicates the id for the loading unit is 2 (base module is 1).
testing/fixture_test.h
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@@ -8,6 +8,7 @@ | |||
#include <memory> | |||
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#include "flutter/common/settings.h" | |||
#include "flutter/fml/mapping.h" |
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Nit: Unsure why this include was necessary. ELFAOTSymbols is not in fml/mapping.
/// in order to identify which deferred | ||
/// library to load. | ||
/// | ||
void RequestDartDeferredLibrary(intptr_t loading_unit_id) override; |
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Nit: The doc generation works better when the docs are added to the virtual methods in the base class instead of the overriden ones in the subclass. So, I'd move these doc comments to platform_configuration.h
. Keep the | PlatformConfigurationClient|
comment though.
/// | ||
void LoadDartDeferredLibrary( | ||
intptr_t loading_unit_id, | ||
std::unique_ptr<const fml::Mapping> snapshot_data, |
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I thought you were moving these over to use flutter::DartSnapshot
. Either way is fine though as the DartSnapshot is nothing but a pointer to two mappings. I see you are wrapping this up in the implementation. you could also just make the caller wrap it for you. Just a thought.
runtime/runtime_controller.cc
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@@ -4,6 +4,8 @@ | |||
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#include "flutter/runtime/runtime_controller.h" | |||
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#include <sstream> |
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I believe this include is spurious.
runtime/dart_isolate.cc
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Current()->platform_configuration()->client()->RequestDartDeferredLibrary( | ||
loading_unit_id); | ||
} else { | ||
FML_LOG(ERROR) << "Platform Configuration was null. Deferred library load " |
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Shouldn't we be returning an error handle here instead of Dart_Null
?
Revert accidental comment changes
Pass as mapping cleanup Docs More docs Cleanup
SymbolMapping
Use unordered_set
Begin testing work Loading split aot tests part 1 Passing tests, but flaky due to race
Docs for testing changes Licenses
Additional cleanup
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I believe the test DartIsolateTest_ValidLoadingUnitSucceeds_Test introduced in this CL is flaky: flutter/flutter#71661 |
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Description
Adds a Dart_DeferredLibraryHandler to plumb
loadLibrary()
calls from dart through the dart isolate, platform configuration, runtime controller into the shell entrypoint of Engine::RequestDartDeferredLibrary.Also connects the shell's Engine::LoadDartDeferredLibrary to the dart isolate.
Related Issues
flutter/flutter#62229
flutter/flutter#57617