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P2Important issues not at the top of the work listImportant issues not at the top of the work listc: performanceRelates to speed or footprint issues (see "perf:" labels)Relates to speed or footprint issues (see "perf:" labels)engineflutter/engine related. See also e: labels.flutter/engine related. See also e: labels.platform-windowsBuilding on or for Windows specificallyBuilding on or for Windows specificallyr: fixedIssue is closed as already fixed in a newer versionIssue is closed as already fixed in a newer version
Description
GDI resource (Device Context) leaks when using the software renderer code path.
This only happens when the app is using software rasterization, i.e., if the embedder explicitly specifies FlutterRendererType::kSoftware or AngleSurfaceManager::Create() somehow fails.
The leak happens in every frame, so after a while, number of leaks will soon reach the default per-process limit of GDI handles and then the app UI will not be responsive.
loic-sharma
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P2Important issues not at the top of the work listImportant issues not at the top of the work listc: performanceRelates to speed or footprint issues (see "perf:" labels)Relates to speed or footprint issues (see "perf:" labels)engineflutter/engine related. See also e: labels.flutter/engine related. See also e: labels.platform-windowsBuilding on or for Windows specificallyBuilding on or for Windows specificallyr: fixedIssue is closed as already fixed in a newer versionIssue is closed as already fixed in a newer version